
A thrilling story-driven action RPG, with a rich open world, set in 15th century Medieval Europe. Experience the ultimate medieval adventure - through the eyes of young Henry - as you embark on a journey of epic proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 144.6Kreviews | 94% | — | $189.6M |
| $94.89 | 45.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What can I say. The game of the year that never was. KCD2 is good, really good. It is an epic in its true meaning with a story that hits all the right spots. Gritty, funny, heart-wrenching and liberating. I think most people has already said what needs to be said about it. Buy it if you have the chance! If you wanna wait for a sale, sure, do it. But get it! 10/10 (does that exist?)
故事结束了,很高兴参与这段中世纪传奇
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Reviews, worldwide (the counter carries no country): 90.14/day in the week to Aug 18 → 124.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French*, German*, Spanish - Spain*, Czech*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +3 more
| $69.99 |
| 12.9Kratings |
| 84% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
75小时进入婚礼,193小时才通关主线和铁匠铺DLC,剩下两个DLC还没碰,玩得够慢的了。 意犹未尽,是我喜欢的RPG游戏,真正的开放世界,每个居民都有着自己的生活系统,甚至可以跟踪观察他们的一天。 打架不会,大师反学了也不会用,几乎都是暗杀,就是这么瞎逛的玩着。 剩下两个DLC慢慢玩~
無需多言
МИР АХУЕНЕН, НО МНЕ НЕ ДАЮТ ДУШИТЬ ♥♥♥♥♥♥♥♥♥ Я МАТЬ ♥♥♥♥ ТОГО КТО МНЕ НЕ ДАЕТ ЭТО СДЕЛАТЬ
juegazo
这款游戏最让我震撼的,是它近乎偏执的真实感。你不再是那个手持神剑拯救世界的天选之人,你只是一个叫亨利的铁匠小子。你会饿、会困、一身脏衣服进城会被NPC嫌弃;你不会用剑就是真的不会,连路边劫匪都能把你按在地上摩擦。可正是这种处处碰壁的“折磨”,让我第一次在游戏里感受到了什么叫成长 剧情方面,主线故事摒弃了狗血爽文套路,聚焦于真实的权谋、战争与人性挣扎。支线任务的质量更是高得惊人——每个任务都有完整的起承转合,故事毫不俗套,而且总能根据你的选择提供多条完成路径。你可以做恪守骑士信条的英雄,也能当撬锁偷鸡的贼,甚至可以在野外无所事事地骑马穿行,惊起一片乌鸦。这种自由不是“想干什么就干什么”的空泛,而是“你干什么世界都会有反馈”的扎实。
Ooooh Henry we thank you Henry, the fellow who helps his fellow man. Henry, lets drink to Henry, he gets the job done the best he caaaaaaaan!
엔딩 드디어 다봄. 이것저것 사이드퀘 조금씩 하면서 좀 걸리긴했는데 사이드퀘스트가 메인퀘 대사에 영향주는거보고 재밌어서 하게됨. 안해도 문제는 없으나 하는게 재밌었음. 오픈월드 제대로 즐겼고, 전투도 다구리에 계속죽었는데 익숙해지니 다인전투도 괜찮아짐! 스토리도 재밌었고 대화에 따라 유기적으로 다 연결되어 너무 재밌게 했음. 다회차 하기엔 너무 오래걸려서 못할거 같고, DLC할인하면 그때 다시 이어서 할거같습니다!
Es el 1 con esteroides. Si el 1 os gusta, el 2 simplifica un poco el combate pero sigue teniendo profundidad.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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