
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 645 reviews with recorded playtime.
Reviews
Themes across 643 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
When you get to the Monastery quest, go online and find the guide which will get it done as quick as possible. Otherwise you'll likely never play it ever again. Easily the worst quest in gaming.
One of the best open-world RPGs I've ever played. I understand some people might disagree, but here is my short review on why this game is worth your time (contains spoilers for the prologue): Widely considered one of the most accurate and realistic medieval settings ever created in gaming. Now, don't get me wrong, it is still a work of fiction, but the portrayal of real geographical locations and politics is well-placed. If you want to play an RPG without any fantasy elements, this is as close as you can get. The story and the characters go well with the setting. There is no grand scheme where the protagonist is needed to save the world; there's just politics. Henry (the protagonist) was just an ordinary guy in his early 20s until an army razed his village to take the silver mines. After losing everything, our protagonist here acts recklessly, which is natural for a human being with that much trauma. I love how the prologue ends and the game actually starts when Henry gets his ♥♥♥♥ together and starts his new life in Rattay. The prologue might teach you a bit about the game, like the basics of combat, but this is normally the point when you actually start leveling and progressing your in-game skills. That brings me to the next points: combat and progression. The combat is responsible for some negative reviews out there, and I think it's fair. Some might call it janky or downright terrible, and I understand if they feel that way. I can respect that. But, I'd like to invite you to take your time and get used to how combat works in this game, because you might end up enjoying it just like I do. That said, the combat is unique, unlike most video games where they give your character a sword and they immediately move like it's an extension of their arm. I have hundreds of hours in Soulsborne games, but even the combat difficulty in this game is different. I'm not saying it's harder; I'm saying it is different. Hence, why it needs a different approach to master. At first, Henry swings a sword like it weighs 100lbs. Combined with me fighting like I was playing Skyrim, I was easily killed by a mere 3 peasants. Practicing with Captain Bernard until your sword skill reaches level 5 and learning the "master strike" will make the combat far more forgiving. Even with that, you should think twice before fighting multiple armed men jumping you in the forest. It is possible to win that kind of fight at some point, but you should also think if it's worth risking your life for. That's what the game is trying to tell you. Don't fight like you're chosen by destiny; fight like you're just a man in medieval times with everything to lose. Progression of other skills is also satisfying to master. Level up your speech skill and become Henry of Gaslitz, inventor of gaslighting. Then the guards will think twice before accusing you of a murder that they witnessed right before their eyes. Go to Uzhitz, find the scribe, ask him to teach Henry how to read, and continue leveling the skill. It'll benefit you a lot and even ease some quests. Overall, it's an incredible game. You don't have to take my word for it; it would be better for you to try it out yourself and see if you like it or not. $5.99 (on sale) for this is a great deal.
The combat system, oh the combat system. You *cannot* take on groups, period. The player to enemy disparity is so bad that you need either endgame levels and gear or mods, just for act 2 quests with Runt's gang. The way the enemy ai can just get perfect block casually feels less like "you're inexperienced" as much as "you're a feeble brainlet and now you have to fight an army of master swordsmen." I can't even tell if armor really does anything. Really, the combat system is the only reason I hesitate to recommend the game.
The best medieval game without magic or fantasy. Characters feel alive, and the world is deeply immersive with NPCs following daily routines. Combat is unlike anything I've played - demanding but not impossible, perfectly enhancing the medieval vibe. You start as a complete nobody who can't even read, and every skill must be learned through practice. The story is excellent with meaningful choices, and side quests offer multiple solutions. Yes, there are bugs and frustrating lockpicking, but for me, this is one of the best medieval games ever made!
İncelemeyi düzenliyorum ve tekrar yazıyorum senin gibi oyunun ben amını sikim ne intikam alabildim ne kılıcı aldım 200 saat köpek gibi hammalık yaptım sıfıra sıfır elde var sıfır babam olacak oruspu çocuğu bir öp bir sarıl bağrına bas evladım de öp kokla yıllar sonra babam çıkıyorsun hiç sikinden aşa kasım paşa senin gibi babanın ben avradını sikimmmm bir de diyor yola gideceksiniz sör hansı koru hansın da soyunu sopunu sikim zengin muşmula suratlı oruspu evladı ne şarabı biter ne çiçeği ne şiiri 200 saat lal oldum oyunda lal final ne yola git yolunu bahtını sikim mektubuna sokayım neymiş babamız soyluymuş da köylü karıyla evlenemezmiş dalyarak anamın oo ezine peyniri amcığını sikerken köylü demiyordun. evlenmeye gelince köylü madem amcuhh sikecektin anam yerine gidip kaleden saraydan soylu bir ilik gibi hatun sikeydin beni niye dünyaya getirdiniz lan oruspu evlatları kaç saat it gibi ordan oraya ordan oraya sürüldüm yok beygir çal yok milf sik yok köpek boğ sikeyim sizin yapacağınız oyunu.
It contains a lot of bugs, but it's still a good game.
The graphics is pretty good for a 2018 game. other than me who can't pass through bushes. The world is amazing but the forest is pretty empty. I was expecting for more snakes, birds flying in and out, wolves, bandits etc. but the towns themselves are pretty good looking. it's detailed for it's time back then. the towns are bustlin with NPCs. Weird that they all know Henry no matter which town. Is Henry some kind of a medieval tiktok influencer? Like that AI youtuber. Anyways The story is well written. Very intriguing and I just can't gent enough of it. All in all the game is very very fun 10/10
The best medieval role-playing game I have ever played, and I'm really hoping the sequel is just as good and even better. It took me a long time to complete the game 'cause I got sucked into exploring the world, and by the time I went to continue the main quest I had done pretty much everything else and man, it was a really fun adventure to go from a peasant to a sword saint by the end. There were so many memorable moments in the game it's unreal. I only have two negative things to say about it, the first one being melee combat against multiple enemies, it is the sole reason for any and all frustration I ever had with the game aside from a couple crashes that made me lose progress. Fighting any group of enemies will result in them trying to no-clip inside your characters body as if my Henry of Skalitz ever consented to such a heinous act, they will run in circles next to you while spinning like they're on top of a record player, all while they're using magical powers to "tackle" you while they're in front of you, send you and your camera flying while they're doing a combo on you while you're presumably being "tackled" by them. Hopefully the second game improves combat substantially, because here it all boiled down to assigning your block key to your mouse, and as soon as you enter combat with anyone just let go of your keyboard and lay back, grab your popcorn, and when you see their arm going for a strike, press the button to "master strike" the enemy (parry the attack and do unavoidable damage, both the player and for some reason every single enemy in the game, even peasants, can do this), rinse and repeat. If your master strike hits them in the face, they might even drop dead in one hit, so there's absolutely no point in doing anything else but master strikes, aside from moving backwards and hoping the enemy doesn't no-clip inside poor Henry if you're being attacked by a group of bandits, sending your camera flying downwards because one of them actually managed to get inside you. The second one is that some quests, specifically side quests, feel unfinished, and from what I read they actually are unfinished, so that's a bummer. Some of them also have an outcome that just doesn't make sense and you cannot do anything about it. Unfortunately for me they were also some of the more memorable quests in the game.
Ótimo jogo! Bebi com um padre, fiquei bêbado junto com ele, passei a noite com garotas do job e acordei de ressaca ao lado do padre. No fim, ainda tive que celebrar uma missa no lugar dele. Recomendo, é um ótimo jogo! E adoro as casas de banho.
Buen intento de reproducir la era medieval. Dejando de lado la comida que no se pudre cuando la guardas en el caballo, que aparentemente viene con heladera y los guardias con armaduras muy pesadas que corren más rápido que vos incluso si vas en cueros.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, German*, Spanish - Spain, Czech*, Polish, Russian, Italian, Simplified Chinese, Turkish, Korean, Ukrainian +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Sid Meier's Civilization VII | $87.4M | 57.5K | 48% | $49.99 |
| Total War: THREE KINGDOMS | $86.9M | 93.3K | 82% | $39.99 |
| Dying Light: The Beast | $87.7M | 69.6K | 87% | $59.99 |
| Teardown | $88M | 133.7K | 96% | $29.99 |
| theHunter: Call of the Wild™ | $86.4M | 200.6K | 89% | $19.99 |
| Bloons TD 6 | $88.3M | 391.2K | 97% | $13.99 |