
Legend returns! King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 18 → 0.25/day in the week after.
About
Darkness descends over the world of Nostria. Conspiracies, sabotage, and necromancy are overshadowing the country. But maybe a saviour – the kingdom's last hope – is already here, to fight back and finally restore peace and order in Nostria!
King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre. Expanding on this legacy with an entirely new epic story, factions, enemies, and new features to forge an open and breaking fantasy world Antara. With the kingdoms in disarray, counties demanding independence, bandits prowl the roads, all the overseas nations have denied the King’s authority over them, and blighted creatures lie in wait for the unwary, new accidental heroes emerge as a last hope.
They are determined to bring order to the chaos. Play as one of them, recruiting, developing, and commanding your personal army on a non-linear adventure of betrayal, sacrifice, and survival. Fighting for your own future, outsmarting enemy in uniquely turn-based combat, making difficult decisions, and experience the intensity of one of the classic sagas in an exciting new way.
Play as one of three main heroes, rescuing and building your personal army in a journey of leadership, survival, and sacrifice. Every decision you make has profound and lasting consequences.
The world of Antara is wide open and ripe for exploration. Unearth hidden places and dangerous enemies — Antara is a vast home to a thousand wonders and secrets for players to discover.
Each army squad has its own set of skills and visual appearance. Build armies of different creatures who will fight with you throughout the majority of your adventure.
The environment and landscape matter in King’s Bounty II. Players will encounter diverse terrain types, directly impacting battlefield tactics. Every battle is unique in its own way.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 5.5Kreviews | 62% | — | $408.3K |
| $44.99 | 944ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
英雄无敌粉丝向游戏,必玩推荐,战旗游戏,这个游戏是英雄无敌系列游戏的鼻祖,和英雄无敌的诞生是出自同一个创始人之手,同时可以看到很多英雄无敌的影子,比如经典的地图设计,只能平行移动,不能跳,遇到高一点的直接就是空气墙一样,英雄无敌的地图也是这样。魔法设计四大系:空气和火系,水系和土系,额外出现了光明生命系、死亡系、英雄无敌的生命系是分开的四大系、生命系在气系,死亡系在土系。装备的套装设计效果也和英雄无敌一样,开局自动释放三级弱化的空洞套装和英雄无敌的诅咒套装类似,兵种设计上的秩序、混沌、权利、策略对应英雄无敌的人类、亡灵、地下城、塔楼。但是和英雄无敌一个大分歧是国王的恩赐系列是角色剧情战旗,而英雄无敌的是城堡战旗,玩国王只能靠捡+战争+交易来产出,而英雄无敌会自己产出资源,所以国王的不打架根本没有钱,会比较累。一个大败笔就是这个马和移动,还有地图设计(大而空),移动僵硬,打仗5分钟,奔跑半小时,一周目完了,二周目没有动力了,就这样吧,总的说这里有许许多多的英雄无敌的影子,只有英雄无敌玩家看的懂的模样。
Поначалу игра захватывает, но ближе к концу превращается в адское месилово. Однообразие геймплея под конец тоже начинает душить и утомлять. Жаль, ведь потенциал у игры был большой и можно было сделать намного лучше.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 0.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, Italian, German, Spanish - Spain, Polish, Simplified Chinese, Czech, Japanese, Korean, Traditional Chinese*languages with full audio support
| $39.99 |
| 147ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
По сравнению с первыми частями тухло. Непонятно зачем прикрутили вид от третьего лица как в рпг, сами бои так же имеют неудобную сетку
第一次玩这种类型,感觉很好玩,就是这匹马的转弯半径堪比火车掉头!!
还可以,中规中矩,支线挑战稍微要动动脑子。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 3.8K | 90% | $24.99 | |
| $1.9M | 3.1K | 79% | $24.99 | |
| $11.1M | 16K | 89% | $24.99 | |
| $605.6K | 925 | 77% | $12.49 | |
| $303.4K | 615 | 71% | $19.99 | |
| $19.5M | 13.7K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $408.3K | 766 | 77% | $19.99 | |
| $408.3K | 1.7K | 94% | $9.99 | |
| $408.5K | 826 | 51% | $19.99 | |
| $408K | 688 | 48% | $19.99 | |
| $408.6K | 502 | 73% | $29.99 | |
| $407.9K | 1.3K | 88% | $9.99 |