
Legend returns! King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 18 → 0.25/day in the week after.
About
Darkness descends over the world of Nostria. Conspiracies, sabotage, and necromancy are overshadowing the country. But maybe a saviour – the kingdom's last hope – is already here, to fight back and finally restore peace and order in Nostria!
King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre. Expanding on this legacy with an entirely new epic story, factions, enemies, and new features to forge an open and breaking fantasy world Antara. With the kingdoms in disarray, counties demanding independence, bandits prowl the roads, all the overseas nations have denied the King’s authority over them, and blighted creatures lie in wait for the unwary, new accidental heroes emerge as a last hope.
They are determined to bring order to the chaos. Play as one of them, recruiting, developing, and commanding your personal army on a non-linear adventure of betrayal, sacrifice, and survival. Fighting for your own future, outsmarting enemy in uniquely turn-based combat, making difficult decisions, and experience the intensity of one of the classic sagas in an exciting new way.
Play as one of three main heroes, rescuing and building your personal army in a journey of leadership, survival, and sacrifice. Every decision you make has profound and lasting consequences.
The world of Antara is wide open and ripe for exploration. Unearth hidden places and dangerous enemies — Antara is a vast home to a thousand wonders and secrets for players to discover.
Each army squad has its own set of skills and visual appearance. Build armies of different creatures who will fight with you throughout the majority of your adventure.
The environment and landscape matter in King’s Bounty II. Players will encounter diverse terrain types, directly impacting battlefield tactics. Every battle is unique in its own way.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 5.5Kreviews | 62% | — | $408.3K |
| $44.99 | 944ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
相对于前几代来说 战斗体系不仅没有推出新的想法 还退化了 改成3d后一言难尽 画面也反而失去了以前那种魔幻氛围 以前的配乐是真的好听 虽然大家都吐槽这个马 多骑骑还是别有一番滋味 最终还是买了 希望下一部会更好 可能也不会再有了
感觉好无聊,早期就是”木偶碰撞戏“。游戏性太太太差了
It`s a good game, which can be very tough, at least on the hard difficulty. I completed the game as the caster, mana is finite (in general and per fight), but so are the enemies. You really have to search and loot the whole map and do all the sidequests to stand a chance, and of course level and pick your army wisely to counter some hard enemies. Keep an eye on that mana, and save at least 300-600 (last third of the game), also scrolls can help to buff before fights and in fights regarding damage etc. Gold is also important, but not that big of an issue, since you can sell loot you won`t need. It`s also used to heal units after fights, which is cheaper vs buying new ones. Each unit can level up 3 times, they only get experience if they survive, but this makes a huge difference cause they gain HP, stats and abilities. They also stay leveld up, if you have to recruit new ones. Last but not least leadership is worth mentioning, it determinates your unit size, you gain it via leveling up, the skill tree (a little) and items - strong units like dragons need a lot of it. Also there are 4 types of unit alignments, to mix and match them, for example undead and humans, you have to invest a few points into the ralated skills, so they won`t get debuffed. I went nearly pure magic, you get pretty powerful at the end, like turning dragons into chickens, summoning strong creatures, or casting two thunderstorms in a row. Story and presentation wise it`s pretty descent for this genre and the replay value is also very high (new character, abilities, units, story decisions). The artwork is good, it plays some nice tunes and the world is well crafted and fun to explore. So are there some negative things? A few i would say - characters are a little wooden and so is the world in general, riding feels stiff and some mechanics are not very well explained. In a sense that you might get stuck if you have low or no mana, or it`s even possible to spec in a wrong way i guess, but you can respec, which costs 10000 gold the first time. Save often - you can also always retreat from battles to search for easier fights to gain a level or two, before a hard boss encounter. I think they balanced it pretty well and if you really watch what you`re doing, the hard mode is rewarding, which is also a good thing - you won`t get a trophy, but it felt too easy on normal mode, which I tried after beating it. I would rate it 8/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, Italian, German, Spanish - Spain, Polish, Simplified Chinese, Czech, Japanese, Korean, Traditional Chinese*languages with full audio support
| $39.99 |
| 147ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esta bastante bien!! estilo de exploración a lo the witcher con battallas tacticas tipo age of wonders mas lineal y con una dinámica impresionante que te lleva a mejorar a todos tus personajes y en completar nuevas misiones. Lo recomiendo.
It is a great game, if you liked King's Bounty 1 you will like this 2
野心很大但没实力没资源的狗尾续貂 1、屎一样的剧情引导,偏向一高就会锁死三观逼迫只能选择偏向 2、探索也是屎,包括且不限于:芝麻大小的钱袋卷轴、不知哪里突然开业的招募官 3、模型屎中屎,二维平面的地图寻路(随随便便就卡地形)、只会向前走不会原地转头和后退的蠢马 4、也有其他不仅仅是鸡肋的套装收集、限量不会补货的脆皮贵价士兵
tak
Ich weiß nicht was ihr habt ich finde das spiel ist geil
추억이 없었다면 사지 않았을것이다. 그리고 똥과 된장은 꼭 먹어봐야 아는것이 아니다.
This is not a bad game, it is actually fun and well worth the experience. Get it on sale and you won't be disappointed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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