
Legend returns! King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Darkness descends over the world of Nostria. Conspiracies, sabotage, and necromancy are overshadowing the country. But maybe a saviour – the kingdom's last hope – is already here, to fight back and finally restore peace and order in Nostria!
King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre. Expanding on this legacy with an entirely new epic story, factions, enemies, and new features to forge an open and breaking fantasy world Antara. With the kingdoms in disarray, counties demanding independence, bandits prowl the roads, all the overseas nations have denied the King’s authority over them, and blighted creatures lie in wait for the unwary, new accidental heroes emerge as a last hope.
They are determined to bring order to the chaos. Play as one of them, recruiting, developing, and commanding your personal army on a non-linear adventure of betrayal, sacrifice, and survival. Fighting for your own future, outsmarting enemy in uniquely turn-based combat, making difficult decisions, and experience the intensity of one of the classic sagas in an exciting new way.
Play as one of three main heroes, rescuing and building your personal army in a journey of leadership, survival, and sacrifice. Every decision you make has profound and lasting consequences.
The world of Antara is wide open and ripe for exploration. Unearth hidden places and dangerous enemies — Antara is a vast home to a thousand wonders and secrets for players to discover.
Each army squad has its own set of skills and visual appearance. Build armies of different creatures who will fight with you throughout the majority of your adventure.
The environment and landscape matter in King’s Bounty II. Players will encounter diverse terrain types, directly impacting battlefield tactics. Every battle is unique in its own way.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 5.5Kreviews | 62% | — | $408.2K |
| $44.99 | 944ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая игра. Идеально для Steam Deck)
Lahmer Walking Simulator ... suche jeden Winkel ab um Geld zu kriegen, Kämpfe um Geld direkt zu verlieren, weil Einheiten sterben, sehr selten verhinderbar. So ist es ein Kreislauf Kämpfen - Laufen - Gold suchen - Laufen - Einheiten kaufen - Laufen - Kämpfen. Den NPCs zuhören überhaupt nicht notwendig, denn Story ist lahm und langweilig. Bugs: mehrfach irgendwo durch den Boden gefallen -> Fortschritt verloren.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, Italian, German, Spanish - Spain, Polish, Simplified Chinese, Czech, Japanese, Korean, Traditional Chinese*languages with full audio support
| $3.99−90% |
| 147ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩了4个小时实在玩不下去了,和一代比差远了。就5队兵,1队几个人,一点史诗感没有。跑地图的时候操作也很难受,镜头让我头晕
0/10. This game totally ruined King's Bounty franchise for me. Basically they added an entry-level third person overworld. The Skyrim type with a compass, running around grabbing quests, looting useless boxes, and not being able to simple fight. I had to quit this game before the combat was so clunky, the story so long and boring, and the overworld terrible as well. Kings bounty 1 >>>>>> kings bounty 2
For one hand the game is not bad about the conception, I mean although the 3D is a bit outdated is not a problem for me, but for the other hand the game is too slow in general, character moving, combats, character progress. It's a pain to move in the map to take the good path when you want to go to an objective, why the devs didn't put arrows on the floor like the witcher ? Far from the first king's bounty which was more faster everything, focused on combat and exploration but in a more easier way. This new try doesn't convince me, if I want a 3d explore world I would play the witcher again not King's Bounty 2. A shame
兵种和技能设计的都非常具有特色,高难度的话,战术性也十分优秀。整体剧情还算可以,有一定悬疑。可惜后续能有DLC补充或者扩展剧情就更好了。相比1代少了些漫画风,走更写实的风格,稍微欠些火候。但是就国王的恩赐和英雄无敌的老玩家来说,已经算是不错的了。 打通了SWITCH版本,在STEAM上补票,玩着玩着又上头了。我反正是很吃这一类的,希望这家公司能继续,再出些精品,毕竟这个类型的游戏现在已经不多了。
good
Komplette Enttäuschung.... Ich habe alle alten Kings Bounty Teile gespielt und geliebt und mich sehr auf die Fortsetzung gefreut. Nach dem Beenden des Spiel kann ich nur sagen, dass es eine reine Enttäuschung war. Die Kämpfe machen immer noch spaß, nicht falsch verstehen, aber alles drumherum... -Der Sprung vom alten Stil auf eine modernere Grafik hat nicht funktioniert -Ruhm hat kaum bis gar keine Bedeutung mehr, da die Truppenanzahl begrenzt wird auf 3-10, abhängig von der Stufe der Truppen -Die Möglichkeit, sich bei manchen Quests zwischen zwei Verschiedene Ausgänge zu entscheiden ist im Endeffekt nicht wirklich eine Auswahl nach "was für ein Held will ich sein" sondern eher "welchen Skillbaum will ich gehen und welche Entscheidung bringt mich in meinem Skillbaum weiter", da Entscheidungen gekoppelt sind mit deinem Skillbaum Ich würde mir wirklich wünschen, das Kings Bounty nicht ausstirbt und im alten Stile wieder zurück kommt. Es war ein Versuch, aber ohne Erfolg. Wer Kings Bounty spielen oder probieren will, sollte hiervon die Finger weg lassen und lieber die alten Teile spielen!
It is not the same experience of the previous games, let go of your expectations and you will enjoy it. Well optimized beautiful graphics and environment even my outdated pc can handle. It lacks some detail in game mechanics hopefully would advance later on. Battle and map strategies are interconnected and not for the faint hearted. it would be a shame for that one not to be developed further because of the fan base hoping to see the same but more polished stuff. A bold aproach which deserves a shot.
The previous King's Bounty games were much better. This one is plagued by bizarre design choices and shallow mechanics.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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| $407.4K | 499 | 73% | $29.99 |