
Would you enjoy building CASTLES, traps and siege machines in MULTIPLAYER? And then undermine your opponents castle and collapse it with 2D PHYSICS & DESTRUCTION?
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Huge potential wasted. Game is dead, community nearly doesn't exist. All because of developers who pulled the trigger.
**A Review of *King Arthur's Gold*** *By Arthur Schopenhauer* Observe the spectacle: knights, builders, archers, rendered in the crude vernacular of a Super Nintendo cartridge. The pixels are blocky, the animations abrupt, the palette limited to the testimony of a man who has only glimpsed colour. It is, aesthetically speaking, a fossil. Yet the fossil moves. One constructs a fortress. The enemy constructs a trebuchet. The fortress crumbles. One rebuilds, differently, more desperately, while arrows perforate the parapet and sappers undermine the foundation. The cycle is frantic, repetitive, and entirely devoid of narrative dignity. It is the siege of Troy as conceived by a child with infinite patience and limited crayons. The community, meanwhile, has achieved an advanced state of degeneracy. Veterans patrol the servers with the serene cruelty of apex predators. The newcomer, attempting to contribute, is perforated, mocked, and informed of his ancestry. The learning curve is not a curve but a wall, and the wall is manned by archers who have not missed a shot since 2012. Thus the game is ugly, unbalanced, and socially hostile. I have accumulated eight hundred hours. I recommend this abomination without qualification. It will consume your evenings, erode your dignity, and offer, in exchange, the fleeting ecstasy of a trebuchet shot that arcs perfectly over the enemy keep and annihilates their king. You will hate it. You will play it. This is the arrangement.
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Languages: English*, French, Russian*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
one of my favorite games, still a dedicated player base but only on certain times of the day/ week.
Как жаль, что игра мертва Обновления мы никогда уже не увидим как и продолжения, может я и не застал игру в пик её "популярности", но еще лет 5 назад можно было найти одно полное лобби в любое время и поиграть, сейчас же когда бы я не заходил онлайн в игре 1,5 землекопа и тенденция только на спад Немного грустно смотреть на игру в которой я может и провел не так уж и много времени,но время это было охуительно и если бы онлайн игры стабильно держался в районе ~100 я бы и дальше играл, но четные попытки поймать хоть одно +- полное лобби убивают настрой Press F to pay respects "King Arthur's Gold"
Привет Артур
♥♥♥ мне так грустно что я не застал такую игру но уже поздно...
«King Arthur’s Gold» (KAG) — это симулятор средневекового стройбата, который внезапно оказался на линии фронта. Представь, что «Terraria» и «Worms» встретились в баре, перебрали эля и решили устроить массовую драку стенка на стенку.
как майнкра и террария только можно бегать и и классы выбирать и в водичке
Its a miracle a game can be 13 years old and flat out not work. Missing integral files to load into the singleplayer mode in the current build. Crashes on any mode, nothing works, no players.
Had a lot of fun with this when it first came out but the game is dead now.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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