
A meditative VR experience about wonder, discovery and awe.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $506.4K | 1.2K | 69% | $9.99 | |
| approximately $317.1K | 687 | 67% | $17.49 | |
| approximately $269.2K | 370 | 88% | $24.99 | |
| approximately $146.9K | 141 | 92% | $29.99 | |
| approximately $64.7K | 218 | 86% | $14.99 | |
| approximately $21.9K | 88 | 68% | $6.99 |