
A quirky 3D puzzle game about three musicians forming a band and trying to score their breakout hit.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really like the jazz style and this game embraces it. The puzzles aren't trivial and I like the story of a rising band. I recommend this game
This game is amazing. Incredible variety and quantity of well thought out puzzles, with tons of interesting mechanics!
在玩法上有创新的一款3D滚动类解谜游戏。尽管作者在玩法与关卡搭配上做的扩展让我有一些兴趣,但仍有很多(在我看来的)问题。 在游戏刚开始几关的时候我还在想这种玩法的可探究性很高,希望作者不要浮于表面,但随之而来的一些关卡让我意识到深挖这种玩法对于人类大脑来说还是为时尚早,起码对我来说仅仅只是想象三个不同机制的6面自由度方块组合在不同场景限制下的流程复杂度已经让我有些心有余力不足了。玩到后期我甚至已经开始依赖于试错来推进关卡[strike] 感觉自己在通灵 [/strike],这让我玩的头昏脑胀的,还有点挫败感。 其次是游戏过程中无处不在的音乐。尽管这是一款不管是故事还是玩法都与音乐相关的游戏,但在有一定难度的解密游戏里放(即使是柔和舒缓的)音乐很多情况下也会干扰到解谜的推导过程,更何况Kine这款游戏的背景音乐并不能称得上舒缓柔和。而且三名角色移动时发出的乐器声甚至还会作为杂音干扰到背景音乐,使得整个游戏的BGM更加杂乱无章。虽然内容不相干,但是这让我想起了The Witness最后一关山洞内的随机解谜关卡,伴随着优雅的音乐进行解谜似乎听起来不错,但我最后是关掉了游戏音乐,在全程静音的情况下才成功通过了那个挑战。 最后还有一些其他问题,比如CPU不兼容导致无法启动,撤回键不能撤回重置,以及明明给了鼠标操控的视角自由度,但却非要锁定四个方向视角。 虽然有这么多的扣分项,但综合来看我认为它们对于游戏体验来说无伤大雅,整体属于略有瑕疵的范畴。且看在有一定创新性的玩法上,我决定给予一个好评。
全実績解除したのでレビューしときます。 パズルゲームなのにストーリーや演出、BGMが光る珍しい作品! ストーリーといっても押しつけがましいムービーが流れて操作を阻害するようなことは決してなく、パズルを遊んでいる最中にリアルタイムでセリフのやりとりがされたり、パズルの盤面自体でストーリーを表現していたり、可変性サウンドトラックで場面を盛り上げたりと演出面が非常に優れていたと感じました。日本語ローカライズもとても丁寧な仕事で作品の雰囲気に合ったかわいいフォントが使用され、UI周りのデザインも綺麗に収まっており、翻訳も違和感なくとても良かったです。 パズル自体は立方体の形をした3体の楽器たちを変形したり切り替えたりしながら転がしてゴールへ導く3Dパズル。メインはプラットフォームパズルで一部倉庫番+スライディングパズル要素って印象を受けました。 各キャラが異なる変形をするため一見とんでもなく複雑なパズルに見えますが、ステージはとても小さくまた動ける範囲も狭くデザインされており、各楽器が異なる高さの階層へ移動することも極めて少ないです。 そのように取りうる選択肢の幅をうまく狭めてくれているため、試行錯誤を繰り返すうちにいつの間にかゴールへの道筋が見えてくる感じでぎりぎりほどよい難易度と呼べるレベルに収まってます。 難点としては ①移動以外にキャラの切り替えと変形の回数が多く操作が煩雑 ②キャラの形状や挙動がとても複雑なため盤面を見て長考して解法を閃くというより、とりあえず操作してみて正解のムーブを探すという傾向が強くなってしまった ③3Dのレベルデザインのため各足場の高さがやや確認しにくく、またカメラ操作による視点調整が360度自由な位置では固定できず90度単位に調整されてしまう 上記の点がプレイしていて気にはなりましたが 優れた演出に快適な操作性、ほどよく抑えられた難易度に10時間はかからないぐらいの丁度良いボリュームとトータルで見てとても良いパズルゲーム。 ストーリーや演出重視でパズルゲームとしては珍しいタイプの良作!おすすめです!
9/10 특정 CPU 실행이 불가능한 문제가 있습니다. batch 파일을 생성하여 플레이할 수 있지만 도전과제와 플레이 시간이 기록되지 않기 때문에 수정이 필요합니다. -------- 사운드트랙이 훌륭하고 스토리도 은근히 감동적... 스토리에 어울리는 퍼즐이 배치돼서 아주 좋았음
Jason Schreier'ın "Reset At" kitabında da hikayesinden kısaca bahsedilen , Gwen Frey isimli ablamızın tutku projesi olan 3D bulmaca oyunu. bi şans verilebilir
Kine easily earns its thumb up for its excellent puzzle design. Built on amusing mechanics, great effort was put in crafting them, making them tricky with satisfying solutions. Difficult enough. A couple of levels gave me a terrific amount of trouble. The main flaw is suboptimal visibility. In particular, the fact that rotation, while smooth, is limited to 4 angles, kept bugging me throughout, Quite irritating that, when you rotate to an ideal angle, it doesn't stop there but keeps moving on its own to an inconvenient 90 degrees position. In those 4 preset angles, things often obfuscate the playground and hinder your planning. In rare instances, it's difficult to notice that a tile is a moving piece. Finally, I'm never sure which character is currently selected. I could have done with more highlight or outline or any form of emphasis. A minor flaw pertains to the music: As invigorating as it is, it's also repetitive, due to very short loops, and so can be slightly irritating at times. A surprising fact, considering how central music is to the story. The gamepad interface is simple and rather intuitive, with convenient undo and redo buttons (extremely useful to me since I keep moving the wrong piece, thinking it's the selected one.) I never fully mastered the trombone, especially the crippled one. Sometimes it made a solution easier to figure out than to implement. However I do enjoy a dose of chaos in games, even in puzzles, and some of my progress was chaotic indeed, lacking in elegance but not in entertainment.
Cute game full of challenging levels. Many hours of engaging puzzle solving and you can stop and come back at any time.
This is a very fun and quirky puzzler. The characters in the game are weird musical instruments cobbled together with random pieces. They are silly and charming and the interactions between them are fun. The story, despite being minimal, was appreciated. Other than that, it's a standard grid based puzzler where space is at a premium and movement is limited. There are not a ton of levels, so the game doesn't have enough time to get stale or become oppressively complicated. Most of the levels are fairly straight forward, but a few had me scratching my head and I needed a few hints. For these levels, I realized that if you don't make certain moves early on, you can lock yourself out of possible solutions do to movement and space limitations. I found that to be a bit frustrating, and maybe I'm wrong about that but if I'm right, a this can no longer be completed warning would have been appreciated. Perhaps it is possible to revert the characters to correct orientations in the instances that I'm talking about, but I was unable to do so at times. I also ran into some difficulty where the game would lock itself up when I made a move that was impossible. This primarily happened with the trombone. I would slide into some position that was impossible, and the game would freeze. Not actually, the music would keep playing, and the animations would continue, but I could not undo, reset, or access the menu. I had to alt-F4 out of it each time, which was frustrating. This game took me about 8 hours with a few hints. I had difficulty unlocking the no machine left behind achievement, but I redid the solutions a few times and it worked. The game seems to go on a generous sale often enough. Despite the issues I mentioned, it's definitely worth picking up if you like these type of grid-based puzzlers.
Bought because it looked fun and silly, did not expect lore, quite complex puzzles and an amazing soundtrack. 100% recommend! Lovely job
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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