
An incremental mining adventure where you must dig into the earth to recover essence for your sacred Evertree. Mine, drill, and blast your way to the deepest depths, discovering rare artifacts and recruiting more kin to your cause along the way. Dig. Upgrade. Repeat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.13/day in the week to Aug 3 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Now, you and your tiny kin must dig, mine, and excavate in order to restore the Evertree back to its former glory. You will find rare artifacts along the way that will attract more kin to your cause, but beware, for the Geomancer is always watching, and when night falls, they will close the earth and seal your mine!
You are the steward of these lands and can help your kin succeed through digging, encouragement, and more. Assist your kin in their cause by clicking, swiping, and hovering your cursor to expedite their mission in recovering the lost essence.
Hire several kinds of kin, ranging from miners, diggers, exploders, and more.
Launch a drill in order to aid your efforts digging deep.
Mine 20+ ores, which will make you more effective in your quest.
Discover 150+ rare artifacts, which will attract more kin to your cause.
It's a new day. Are you ready to guide your kin to the deepest depths and restore the sacred Evertree?
Genres
Engagement
Reviews
Themes across 137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun
不错的增量游戏,但是画面上再多点那种更爽的数值和爆炸效果就好了
Game ran well enough, main issue was that it felt like it didn't know if it wanted to be an idler or a game requiring constant attention. The runs were short due to the time limit, and mostly consisted of clicking on rocks while controlling one mining unit(holding down an arrow key), else the progress would have been slower. After each run, you go to the progression tree, buy what you want/can, unlock new units/change the amount of each, then repeat, meaning it is no idler. You must pay attention, you must keep controlling things (until maybe at the end once everything is upgraded). If this had wanted to be an idler as its tag claims, there should have been the option to just keep looping runs without player input, allowing for passive progression alongside the option to directly engage and speed things up. Think of it like Cookie Clicker in a way but your clicks are limited, and, after every minute of automated and player clicks, the player must pause to chose upgrades and start everything to clicking again. It was a bit tedious, a good time waster if you're on the phone or something, but otherwise lacking in engaging gameplay beyond numbers go up and animals go down. If the intention was something less idler, I would have hoped for something to do besides mindlessly click and hold a key down, maybe some kind of basic enemy or option to go up and reposition or hazards. The drill, the sprites, and the 'events' did help shake things up a little, but the former tended to just go on it's own, the sprites often spawned off screen where I would never see them, and the events boiled down to 'good time to grind' and 'good time to progress'. What did I like? The respec option was neat, though I never really took advantage of it besides the Ascension menu, and allowed me to pick upgrades with confidence. The story actually surprised me with how it ended, and I liked it. Art was cute, game ran smooth despite me having quite a few bomb-tossing ferrets, and the menus were easy to navigate and understand. I also liked that the achievements happened naturally over playing the game for the most part, rather than a 'grind to complete every progression tree'. If the game made any claim of being an idler, I'd give it a negative review. But that's a faulty user tag. So have a positive review instead. The lack of painful grinding for achievements, the story, the art, the basic game loop combined with it being a fairly short game, and the generally chill experience gets it a positive review from me. Getting it as part of a humble bundle and the gameplay mostly happening while I was on a discord call or watching youtube certainly helped, though I'd still hesitate to recommend it to anyone for more than a couple of dollars.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 137 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I had no idea what I was doing. I mean, I picked it up, but jesus was it boring. But it never details how things relate. Ferret whats?
25的价格中规中矩的小品游戏,拿到雪貂爆炸就基本毕业速通了
Pretty good. I like having so many options on the skill tree, regardless of whether or not I will actually use them. Overall, would recommend.
クリア後に1時間程度遊びレビューしています。 ・おすすめする点 LevelやTree、Unitの構成を考えるのは楽しく、試行錯誤が楽しい人におすすめします。 はじめはうまく層をクリアできず、手動でも操作が必要で工夫し甲斐があります。 可愛いキャラクターが掘っていて、ほほえましいです。 ・おすすめしない点 思ったよりまったりした操作感ではありませんので、放置のようなゲームを期待している人にはお勧めしません。 エンドレスモードのようなものはないので、クリアしたらそこから先はなく、やりこみは全開放以外にありません。 補足 エンドレスモードのようなものがないので、値段に対して、ボリューム感が不足して感じかもしれないです。 どうやって早い日数でクリアできるかなど自分なりの工夫すると、クリア後も少しは遊べます。
A nice short game, easy to get all achievements, which is nice.
fox
sure
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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