
An incremental mining adventure where you must dig into the earth to recover essence for your sacred Evertree. Mine, drill, and blast your way to the deepest depths, discovering rare artifacts and recruiting more kin to your cause along the way. Dig. Upgrade. Repeat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.13/day in the week to Aug 3 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Now, you and your tiny kin must dig, mine, and excavate in order to restore the Evertree back to its former glory. You will find rare artifacts along the way that will attract more kin to your cause, but beware, for the Geomancer is always watching, and when night falls, they will close the earth and seal your mine!
You are the steward of these lands and can help your kin succeed through digging, encouragement, and more. Assist your kin in their cause by clicking, swiping, and hovering your cursor to expedite their mission in recovering the lost essence.
Hire several kinds of kin, ranging from miners, diggers, exploders, and more.
Launch a drill in order to aid your efforts digging deep.
Mine 20+ ores, which will make you more effective in your quest.
Discover 150+ rare artifacts, which will attract more kin to your cause.
It's a new day. Are you ready to guide your kin to the deepest depths and restore the sacred Evertree?
Genres
Engagement
Reviews
Themes across 137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simple relaxing game Proceeds to use 50 bombers to lag my game...
非常小品類型的遊戲 價格以內容來說稍高(約莫60-80NTD左右剛剛好) 主線4-5小時左右內就破完了 破台後就只剩把科技樹點完 但也就這樣 算是半放置類型遊戲(有些機制需要手動去觸發) 如果是想完全純放置的可以避雷 後面玩起來比起放置更算是紓壓類遊戲(類似擠發泡棉那種感覺) 遞增也沒有到真的很遞增.. 說好沒有好到哪裡 但也沒有說真的爛到不行 所以還是會給推薦 但建議是特價入手
Decent enough Incremental game, maybe a bit expensive for the length, even on sale. But definitely more polished and more thought put into this than most incremental games out there and the progression isn't just "buy every single point in the skill tree", but you can actually make different builds and reassign points and units to help you reach your goals, so there's a minimum of strategic thinking included. The visuals are decent, better than I would expect for an incremental and there is some good quality of life features, though I would have appreciated a few more.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 137 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super charming little game. Some great depth for so little narrative. The tech trees are fun, they offer different builds that do feel distinct. The game isn't long and not challenging. The idle part is really more farming resources to make the game easier, but progress is really more geared toward control from you. Each run is only a minute or so and cannot be automated to restart, so very small "i" idler. Either way, this game is worth your time if you love resource hoarding, especially on sale.
Recommend with a massive caveat. The game is broken for lategame if you try going back to the early levels. It doesn't know what blocks are and are not alive and the everything gets stuck either digging ghost blocks or their damage isn't being registered. I'm not sure which. Seems like this is really limited by Godot's gdscript and signal system? Overall it's a good time spender though I would appreciate an auto-start feature. the sequences are only ever 60s long, but you'll want to run them repeatedly. Breakpoints for getting more orbs is pretty high if you want to complete the whole evertree. Most progress is made waiting for the 10x days. For some reason there was a huge dip in progress of the green orbs compared to the rest. tl;dr good game. Would be better without the block destructing bugs and a more frequent 10x event.
This game shouldnt really have the idler tag as it is required to play to progress. It's highly incremental tho with everything leading to numbers going up. Very enjoyable and not too long to finish
neat enough, plays similar to Coal Inc. but with MUCH less scope and replayability in favor of being a lot more casual and slower paced. the Orb (resource to get upgrades) rates have a weird skew at some points where it will dry up and give u 3/run for certain tiers (if even that) when u still need 300 to max out a mid tier upgrade and unlock better ones u can beat the game very comfortably in 5-6 hours and not even be near maxing out all the upgrades, and u technically cant get every upgrade in the game because the mine just stops and becomes an empty pit once u "beat" the game, u can't go any further enjoyable enough though, and the story is just there to exist and has no real significance but it's a shame that the "evil geomancer" has no appearance or any actual impact on anything? not that its gonna keep u hooked but i was expecting some sort of twist we never got tbh
[i]Kin and Quarry[/i] may be the best mining themed incremental game I have come across on steam. A large component of which is the unit management mechanic. Choose your team prior to delving into the mines, use the plunder from your endeavor to upgrade said units and repeat. If you don’t like your team, no problem! You can reorganize the team, reset your upgrades and reallocate your points to better suite you new team! Very little grinding is needed to complete this game as the vast majority of the achievements follow the story progression which is a big plus for a casual gaming experience. 😊
Pretty okay game. solid 5 hours of gameplay. if you want to win you have to control a unit and mix and match with your team of workers. If you're not looking for a long time but a decent time, worth the $10. if you get it on sale, snatch it up and enjoy the little story it gives.
Gra na 2 godziny góra, ale całkiem fajna
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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