
An online, multiplayer, pottery party brawler from Double Fine Productions. Grab your friends to assemble a team of colorful spirits, then sculpt ceramic battle armor on a pottery wheel. The size and shape of your pots determine their play-style and abilities—work together to douse the enemy's kiln!
Modeled estimate, not a reported figure. How we estimate →
About
Kiln is a pottery power-fantasy that celebrates both Creativity and Destruction: the pleasure that comes from both making beautiful things, and then smashing those things to smithereens. Create your pot, grab your friends, and join a team of colorful spirits who face off against one another in online arenas, where the ceramic creations you sculpt on a pottery wheel become the bodies you bring into battle.
The shape of your pots affect your attributes and your play-style. Will you be big, or small? Wide, or tall? Will you make a plate, a jug, a cup or a bowl?
There are a multitude of different sizes and combinations to discover, each with unique abilities and attacks, along with new and surprising ways to play. Work together to find the best combination of pots and play-styles to break through enemy lines, and collect enough water to douse the flames of the enemy’s kiln — Does your team have what it takes to shape and smash your way to victory? As the battlefield becomes strewn with the shattered fragments of friend and foes alike, your brawling skills and some great teamwork will be required to assure victory.
Become a Master Potter – Manipulate realistic clay to craft and decorate in an immersive pottery wheel experience featuring a variety of tools and techniques.
After the battle is won, head to The Wedge to practice your pottery prowess, decorate your pots to make them yours, then share your creations with others (and admire their handiwork, too).
Create and Destroy Together! Making pots and breaking pots are both better with friends. Hang out, experiment with clay and share what you make, or jump right into multiplayer battles and start swinging!

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese +14 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Without couch coop or steam deck compatibility, it's a refund for me. no thank you.
I remember watching the episode of Psychodyssey where this game was pitched for their game jam and going "Wow, this game sounds awesome and would love to play it". When it was revealed to be a real game, I got super excited and was hyping it up to all mu friends to try and get them to play with me. HOWEVER. Forced Xbox App integration is the sole roadblock preventing me from recommending the game to friends. Having to go through the extra hurdles of "Gotta sign into an Xbox account that you may or may not have and might need to create first" is so unnecessary. I just want to boot up the game and have Steam invites work right off the rip and play a few games with friends. Please make native steam invites work.
I'm not really into these types of games but I got a copy for my kids and they love it. They love making pots, they love the battle mechanics, they are so excited to unlock stuff. And I'm just delighted to watch them be creative and have a good time playing a fun and unique game. Great game for the family!
I was really excited for this game, and I got some fun out of it in the first week of its release. But frankly, it's a buggy multiplayer game with only one game mode and fewer than 30 active players within two months of release. If you can get it for a few bucks you'll get a bit of fun out of making a pot, but you'll be waiting a while for a game and probably play against bots. If DoubleFine opened up tools for local hosting or private servers, I'd change my review. If not, I think this game is destined to suffer the same fate as most multiplayer games, and microsoft will axe the games servers before the end of the year. For that reason, I can't recommend the game.
Not what I thought it was
The impression I get, is that this has been designed as an Xbox game-pass game; it feels pretty awkward here on Steam, and on PC in-general. As a game-pass game, I think it's chill; A novel game, make cool pots, look at the pretty graphics, and participate in some light-hearted pvp. For me, it lends itself to random and mostly brief play-sessions. Something you play every now and then for the hell of it. If you were to play a lot of this game, I think you'd have a bad-time; Any kind of competitive play and it can easily become frustrating. Very easy to pick-up, and it has an inherit draw; Who doesn't want to make their own pot? Playing this reminds me of games for gold and the arcade, back on Xbox-live. It's in that area, kinda like a Wii game, but different. It seems consistent with Microsoft, historical and current, in where they seem to position the Xbox in the gaming market. As a Steam-game, or just a PC-game in general; When I first saw this game it confused me very badly. It seemed insane to me, that this game had been made in current-year, and this was why I bought it; I expected the game to die in 3 months or less. It didn't make sense to me, that they decided to make this, until game-pass came to mind. So lets enter that frame-of-mind for a moment, to leverage my point. Imagine this: - Casual MOBA "party" game - £15.99 per copy - Hardware requirements are high-end - On release their "Roadmap" was 4 weeks in length + (And was only detailing plans for new maps and cosmetics) - No single-player content or alternative modes of play - Game is only played through match-making Imagine trying to convince 7 other people (it's a 4v4 game) to get a MOBA party-game (that they can't even run), where everyone has to pay £15.99 for their individual copy. The only justification of purchase in this imagined scenario is multiplayer (there's no single player, or alternative modes, for you to play). And the game is completely done through match-making; If it were to die, you could only play with people that you somehow convinced to buy it. There is a question of if even that would work-out too, it's multiplayer only, so you have to consider that it might rely on some infrastructure that they have to pay for (so if it were to die, they could be inclined to stop maintaining that infrastructure). I don't know how the multiplayer or the match-making works, and I don't care to know. - (It could be fully client-side, peer-to-peer) - (But it could also be that, yes, there's a server, that they're paying for, running it) (With regards to hardware, my PC is pretty high-end, so the game runs; When I'm playing, the darn thing will start pumping my room full of heat like there's no tomorrow) Hopefully you have an understanding of why this game seemed insane to me, thinking of it as a PC exclusive. But you throw game-pass in, and many of these problems disappear. The threat of the game dying is far less, because random people will constantly be picking it up and just trying it out. You don't have to convince people to buy it. Justification of purchase doesn't exist. You don't have the hardware problem (well kind-of), because everyone has console hardware. And it being fully match-making based plays pretty-well into the convenience factor of game-pass. (I think it fits into the UX optimised, anyone can play, Wii type-deal; You just hit the play button). So, I think this game is alright. As a Double-fine game, it's a bit boring to not see them do something bigger, and more interesting. But I don't mind it. You can make pretty pots, and roll them around. That's good enough for game-pass, and I think that's good enough for me.
This is a brilliant game that more people should try out! It's relaxing and helps you unwind through creation and destruction. The game is easy to get into, yet it feels rewarding. Even if you don't win a match, the reward is enough to afford new cosmetics and accessories that unlock with levelling up (which is very quick). There is a gigantic variety of customisation options for your pot. The maps are versatile and support different types of strategies. Each pot feels unique not only to look at, but also to play. If you enjoy creativity and like unwinding with a casual game, this is the game for you.
Lots of fun. Love how you sculpt your clay character as you like, and it affects the character performance. Fun quick games. If you're a Splatoon fan, this might be just right for you.
Badly needs ranked play other wise it feels really unbalanced still fun though
Pretty cute game so far! Wasn't sure about the gameplay loop at first but I think it works. Really makes me wanna try making pottery in real life. I do wish there was a little bit more organized ways of decorating though. I wanna be able to dip the top part perfectly!!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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