
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
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About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Feels like a cheap cash grab. Would have been better as a mobile game 2/10 Tubbs
The only game I've genuinely regretted purchasing. Hoping for some kind of 2.0 major update to give it another shot.
Utterly disappointed. We were both looking forward to the game, it seemed promising at first but constant issues with multiplier connection and lack of care for the damn game genuinely turned us off to play it even further. Disappointing on how this company came to be after KF1
don't play this, it will make you feel ill, cant even get past the main menu since season 3 because I cant click the button to exit the advertisement for season three. xD such a shame, like most titles nowadays, no content, no love and no more money from me
мертворожденная игра
crashes when compiling shaders, eats up a lot of cpu power when doing so. doesnt work for me at all.
KF3 macht wirklich Spaß. Das Movement und die Interaktionen mit Fallen etc. sind wirklich gelungen. An sich habe ich mir bei KF2 nur Waffenkonfiguration und bessere Grafik gewünscht und das habe ich hier bekommen. Zugegeben musste ich nach KF2 erst mal mit diesem Game warm werden, aber nach 1-2 Stunden Gewöhnung an das neue Movement und Interaktion mit der Umgebung wurde es immer Spaßiger. Mir gefallen tatsächlich auch die Karten sehr, da sie nicht mehr so furchtbar eng sind wie in früheren Teilen.
Игра не стоит своих денег. Плохая оптимизация, как фанат играю через впн, лаги и фризы
Game functions and looks well, some things could be polished. the main reason I kinda slightly dislike the game is how empty it is and how hard it is to find players, this game seems like it is obviously not built for solo gameplay so missing players to play with is kinda a bad thing imo... I would think it could be maybe partially wise to do a bigger discount on the game to regain constant playerbase and then raise the price / add DLCs and etc... I think the base core of the game is good but could be upgraded. also the "Glory Kills" are kinda horrible, it tries to be DOOM and it is not DOOM nor close. they look a bit lacking in violence or impact. Weapons are fun and I like it how they can be modified, IMO instead of "Save infinite amount of custom named weapons with each requiring separate parts"; they should just add a simple slot system for each weapon, parts should be shared between them and remove the dismantle option just limit it to one part and make it possible to equip on multiple slots. I have no problem if you raise component price a bit but crafting everything multiple times is sad and uncomfortable especially in a game that has so many weapons (and potentially even more in the future) AS for the weapons, I like how they feel, the animations, even the upgrades they have that you can sacrifice rate of fire for damage or change bullet types accessories and etc... love it but it should be maybe simpler for the user... Main concern though is that you don't have campaigns like in KF2 (or idk how to use) and even worse, in such lacking playerbase you don't have a server browser that anyone can use to join people
I hope that this game can get better optimization patches in the future cause the amount of crashes this game gives is despicable. I want to love this game, hell i want to play this game, but it's been a rough go of things.
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Audience
Audience
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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