
Dopamine-fueled minimalist grid-based game that pushes the boundaries of psychedelic visuals and fast reaction time. KAZ is an action roguelike arcade game where choice of items, buffs, and maluses allows you to unlock cool visuals and themes while showing everybody your skill on the leaderboards
Modeled estimate, not a reported figure. How we estimate →
Media
About
The ultimate psychedelic dopamine rush. KAZ is built for score-chasers and "one more run" addicts. Find your flow to test your lightning reflexes, or play it tactical with limited moves. With a minimalist 4-button setup, there are no excuses! Just round after round of flashy visuals to keep you in the zone!
Easy to grab but requires time to master
More than 145 quests to unlock
5 game modes for fastest fingers and a no-time-limit tactical gameplay
Weekly and monthly challenges
Themes aren’t just for looks. Each one has its own special power-up, giving you fun new ways to play and shake up every run. Pick your favorite vibe, test its power, and see how much chaos you can squeeze out of it.
More than 25 themes to choose from that fits your vibe
Each theme has its own special ability to create unique playstyles
Community-created and artist collab featured themes
The right combination of tons of items, boosts, spells, and consumables will be the difference between your early exit or reaching the endless number of rounds that get crazier, flashier, and downright ridiculous! Do not underestimate maluses as they can provide hidden power-ups along the way, but the wrong one could spell an early repeat to round one.
6 weapons to choose from get help you at the start of each run
More than 110 items to choose in between rounds
Active spells to use during each run
More 35 maluses to choose as a lesser evil when your curse gauge is full
Rhythm-inspired gameplay where every move hits like a beat. React, and chain moves as the game keeps throwing chaos your way.
More than 10 interactive music tracks
Get into the groove in a roguelike rhythm-like arcade experience
More points = more musicality
Score chasers, tactical and twitchy fingers alike! Top the leaderboards and share with your friends just how far you went through the rounds, and who knows, you might win special rewards now and then as one of the quickest or tactical fingers around.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 110 reviews with recorded playtime.
Reviews
Themes across 110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is like the binding of Isaac except there's half the amount of buttons needed!! also this isn't actually like TBOI sorry for my bad comparison. what more can i say other than that this game is a real gem.
Buy this, this is great!
pretty peak game ngl
Super jeu, avec un goût de reviens y pour améliorer son score et monter dans le classement. GG !
Just starting playing, its really fun.
Игра простая как 3 копейки,но очень затягивает с первый минут,отличный дизайн и саундтрек. Рекомендую,не пожалеете!
Awesome game, stylish and fast paced, great for short play sessions when you want to kill some time.
Already had 6 bucks worth of fun in 40 minutes this morning. Wrists hurt tho. Worth it.
I blame Olexa for this. 21 minutes in and I need to go to urgent care for a dislocated thumb.
[h1] DO NOT PASS UP ON THIS GAME [/h1] It's very simple in theory but it's very complex in practice. WASD, that's it. You have to make your build based around the fact tha the only mechanic is moving with those keys. This game has gotten a grasp on me and it's part of my daily routine since launch.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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