
KARDS, The World War II Card Game, combines traditional CCG gameplay with innovative mechanics inspired by classic strategy games and real battlefield tactics. Take command and challenge other players in grand-scale warfare on the ground, air, or seas.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 51.5Kreviews | 68% | — | $0 |
| Free | 25.4Kratings | 82% | — | $2.3M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
你是用什么东西想出这些新卡的?家里两位的盒子还是胯下两颗魔丸?
sb1939 构式冰岛人
Unbalance as f*ck
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 93 | 59% | Free | |
| $3.6K | 33 | 73% | $4.99 | |
| $0 | 5 | 80% | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | 76% | Free | |
| $0 | 0 | — | Free |
Genres
Stats
Languages: English*, French*, German*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Italian*, Spanish - Spain*, Portuguese - Portugal*, Spanish - Latin America*, Traditional Chinese* +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
因为好玩
土豆经常发芽 平均重启3次才能进 充值不合理 极其昂贵 官方态度差 福利少 卡组不平衡 游戏内玩家态度差 经常骂人 更新时间不符合发布时间 通常延迟365天
游戏内氛围融洽,从无疯狂嘲讽行为;社区内一团和气,从无歧视卡组行为;玩家间人人平等,从无等级森严情况。制作组父母双全,不仅从未削减福利骗氪,周奖励想拿满一点也不肝,兢兢业业更新内容丰富耐玩,Bug少有不常出现,而且卡面插画严谨符合历史,卡组国别间强度动态平衡,并未出现卡组或国别数值机制高人一等,新老卡数值膨胀不明显,卡牌稀有度不影响卡牌构筑。由于制作组1934总部在冰岛,玩家盛赞其为“冰岛原神” 如果你玩过,你应该知道我在说什么;如果你没玩过,那我要说,以上评价均为反话。 如果你是奔着卡牌游戏来的,我推荐你玩杀戮尖塔;如果你是奔着二战游戏来的,我推荐你随便选一个其它游戏都比它具备二战元素;如果你是被朋友推荐来的,我建议你当成他(她)在开玩笑;如果你是被网络推荐来的,请不要相信其推荐的任何优点。 当然,由于同类竞品太少,如果你坚持要玩,那我希望你有所准备,不要因为以上缺点影响心情,玩游戏是为了放松,别因为它生气,该退坑就退,最好不要入,沉没成本(指在一件事上的已有投入会让你认为继续投入以获取回报是合理的,忽视投入与回报不成比例甚至难有回报)与是很可怕的,想玩了偶尔回来玩两把,腻了直接走,你的娱乐时间可以用在更好的游戏上。 最后,如果你看到了这里,对你能看完我的评价表示由衷的感谢。
大便
继续更新你那b版本 我真想看看过多少个版本后会出现一张使用后自动胜利的卡 再不平衡数值我骑着你老冯天上飞
一般 太难玩:(
Good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.