
KARAKARA. It is the sound of aridity. It is the sound of dry asphalt and sandy winds. It is the sound of relentless sunshine, as well as the sound of a withering race.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's not a very long visual novel, but if you're looking for a relaxing character-focused story with a post-apocalyptic twist, KARAKARA is worth a read.
<卡拉卡拉> ···这游戏有补丁的,可惜我没找到免费的 QAQ··· 游戏故事大概2小时左右,音乐挺不错的。女主全程语音! 非常乐观积极温馨的小故事。 不看剧情全成就也分分钟完成。 不过这游戏有个神奇的设定。 截图居然只会截CG,所有UI和文本全被隐藏了!! https://steamcommunity.com/sharedfiles/filedetails/?id=3628956523 https://steamcommunity.com/sharedfiles/filedetails/?id=3631090081 https://steamcommunity.com/sharedfiles/filedetails/?id=3631107832 剧情流水账: [spoiler] 序章: 主角利昂继承并经营一家食堂,员工只有卢莎一人。镇子没什么人也没人堂食,只有主角自己开车外卖,食堂人手不足一直在招人却一直没人应聘。 片警凯伦光顾食堂的时候得知这个世界人类很少,为了保命做各种试验导致各种长出耳朵的异人。顺带用鬼故事吓吓卢莎。 晚上被凯伦的鬼故事吓得不敢睡觉的卢莎主角安慰一番后回房,主角想起了4年前卢莎刚来食堂准备帮忙的情景,那时候主角和卢莎还只是小帮手和打工人,现在却成了老板和唯一的员工。 次日载着卢莎一块送外卖的归途遇上拉着红色行李箱的少女艾西亚在路边睡觉,叫醒她后很快自来熟的她就上了主角的车一块回食堂。 回食堂饱餐一顿后得知她从另外一块大陆那冒冒失失地就过来了这里,无家可归且没工作的她就这么加入食堂成为第二名员工。 ···就这样食堂的日常开始了··· ~开场CG~ 第一章: 父母过世后本以为食堂要凉了的主角在卢莎的支持下继续把食堂开到现在,从那时起卢莎就被主角当成家人而非恋人。 他们失去了告白的契机就这么过了好些年。 新来的艾西亚似乎啥都不会,打扫不行,料理也不行。需要一点点教,第一天艾西亚学得很认真。 第二天早上艾西亚就独自一人完成打扫和料理而且非常完美!一次就学会了。她把卢莎的活全都抢走了,卢莎只好送外卖,最后无事可做的卢莎只好失落地一个人休息去了。 两天后发现卢莎突然离开了,主角们出门寻找甚至找到了凯伦,可找了一天都没找到,艾西亚有点自责似乎是因为她的加入改变了原有的生活氛围引起了卢莎的离开。 正当主角一筹莫展时艾西亚想起卢莎说她沮丧的时候会去赏月!主角去了赏月的地方果然找到了卢莎!艾西亚一下扑过去说卢莎不能走,结果发现原来卢莎今天请假的···主角作为店长巨人没看报告! 原来这天卢莎在得知艾西亚不会写字的时候于是做了文字集练习本给艾西亚,艾西亚很感动。主角会来找卢莎也让卢莎很高兴。 这天晚上回去的时候艾西亚就提议3人一起Sleep增进感情。 第二章: 某天送外卖回食堂看到艾西亚在擦地板,就是姿势和服装很暴漏,主角盯着看的眼神被卢莎吐槽了。 夜里休息时艾西亚说她想找从小就失散的妈妈,她来这里就想找广播塔发送消息找妈妈,可惜广播塔已经坏了。但主角可以写寻人启事,于是次日主角和艾西亚一块送外卖,顺带带艾西亚看看坏了的广播塔,那里的工作人员正在将其作为过去的"遗产"想办法修复,但进度不理想。 这天回去的路上艾西亚捡到了一只流浪狗,傍晚凯伦日常光顾食堂并说着近期不好的传闻。顺带说着吸血鬼的恐怖传闻··· 卢莎和主角都说得有些怂,但艾西亚则直接说她就是吸血鬼!那时候刚来这里没地方住而且晚上睡不着于是到处乱晃,还有红色的行李箱,估计被人看到了误以为··· 事后凯伦还是单独找主角说明最好还是小心一些,最近镇子可能还有其他怪人在徘徊··· 最近卢莎和艾西亚经常一起沐浴后讨论谁的胸更大讨论不出结果于是找主角鉴定··· 接着又想鉴定主角的不存在的尾巴···结果把jj当尾巴以为尾巴长在前面···emmm··· 一周后,卢莎观察到艾西亚打扫卫生摇摇晃晃的,用体温计一测发现发烧了需要静养! 休息了2天依旧没有降下来,于是找利马医生上门看看。对方对这个情况也很惊讶,于是主角打算去医院查查病例··· 主角回想起第一天艾西亚一直想咬主角脖子,以及后来看艾西亚的虎牙比较尖···突然有了猜测··· 并得到了答案,艾西亚需要靠吸血维生! 刚来这里不能吸血只好靠多吃食物来补充营养,为此艾西亚打算独自离开,但被主角阻止并希望艾西亚吸主角的血维生。 可刚吸血主角就贫血需要休息,艾西亚非常细心地照顾主角,但次日还是拉着行李箱准备离开却被主角猜到并和卢莎一块阻止了,并打算2人供养艾西亚,下次吸卢莎的··· 就这样主角三人互相扶持一起创造共同的回忆一起活下去。 ·演员表· 后来主角找了个机会悄悄和凯伦说了艾西亚的事情并打算接受艾西亚。 某天送外卖的时候使用艾西亚的超能力和主角悄悄修好了广播塔的设备··· ~广播又正常播报了~ [/spoiler]
传递正能量 助力新发展 这是一些说不定能用在哪里的字符 [spoiler]s/1Y7WkWRiRKhie6arUCru_xQ[/spoiler] [spoiler]miku[/spoiler] [spoiler]SOLITUDE[/spoiler]
兽娘即正义
Karakara is a relaxing VN with just the right amount of spiciness. It's a game where we see the daily lives of 3 people, it consists of that, and does it pretty well. It's a very cute and adorable VN. The art and the CGs are pretty good. I especially looove Aishia's design~~ Speaking of Aishia, she's just too adorable! So is Lucia... Hauuu... Don't even get me started on music. It's so relaxing~~ And for the voice acting, it's super good. I don't usually prefer voice acting in vns but this does hit the spot. There are a total of 2 h-scenes. The first one felt really out of place but it was still pretty well written so I'm not complaining lol. The second one was much better though. I guess it's because it felt way more appropriately placed and I simply like Aisha better, mhm. Excuse my fangirly writing. Idk what's gotten into me, sigh.
KARAKARA, developed by calme and published by Sekai Project, is a kinetic visual novel that invites players into a quiet, post-apocalyptic world where the sun blazes endlessly, water is scarce, and the remnants of humanity coexist with animal-eared hybrids. The story centers on Leon Laird, a young man who runs a small diner with his childhood friend Lucia, a cat-eared hybrid whose calm and composed personality helps balance Leon’s more reserved nature. Their lives take a dramatic turn when they encounter Aisia, a mysterious girl with a secret tied to the world’s catastrophic past. From there, the narrative weaves together themes of companionship, survival, and a faint hope for redemption in a world that feels both barren and strangely serene. The game is presented with a strong emphasis on atmosphere, and much of its appeal comes from its art and audio design. Character artwork by p19 is detailed and expressive, with soft pastel tones and lively designs that contrast the harsh desert setting. Backgrounds paint the world as one of quiet desolation, where heat and emptiness dominate but beauty can still be found in the silence. Voice acting breathes life into the main cast, with subtle performances that highlight humor, warmth, and moments of vulnerability. The soundtrack complements the setting, layering soft ambient tracks with more emotional pieces that elevate key story moments. Together, the visuals and audio create a distinct sense of place that lingers long after the game is finished. As a kinetic novel, KARAKARA unfolds in a purely linear fashion. There are no branching paths, player choices, or multiple endings—the story progresses at its own pace, which places the spotlight on the writing and character interactions. This structure works well when the focus is on Leon and Lucia’s relationship, which feels natural and grounded, filled with small gestures and conversations that make their bond believable. The introduction of Aisia shifts the narrative toward mystery and discovery, providing a new dynamic and tension within the group. While her presence adds intrigue, some of the larger questions surrounding the world’s disaster and her secret feel underexplored, and the short runtime leaves certain plot points feeling unresolved. The game can typically be completed in just a few hours, making it more of a narrative vignette than a sweeping visual novel. For some, this brevity is a strength, allowing KARAKARA to deliver a focused story without filler. For others, the lack of length and depth makes the experience feel slight, particularly when paired with the absence of interactivity. With no replay value beyond revisiting favorite scenes, the game is best treated as a one-time journey, though one that leaves a strong visual and emotional impression. Its adult themes, including occasional nudity and suggestive scenes, also place it firmly in the category of mature visual novels, which may be a consideration for some players. Despite its limitations, KARAKARA has been warmly received by many who appreciate its charm, artistry, and gentle storytelling. It succeeds at creating a believable sense of companionship in a world that could otherwise feel hopeless, and it uses its characters to carry emotional weight in a way that resonates with fans of intimate, character-driven visual novels. It is not an ambitious or expansive game, but rather a small and carefully crafted tale meant to be experienced in one sitting. For those who enjoy visual novels that focus on atmosphere, relationships, and subtle emotional beats, KARAKARA delivers a heartfelt and memorable story, even if it leaves you wishing there had been just a little more to explore. Rating: 9/10
cute game cute girls it only crashed once for me
兽耳娘治愈日常,卢莎和艾西亚都卡哇伊捏
A short kinetic VN with a story that has a good potential for further developments. The art was good though I wish there were more nuances added in the character's face drawings. The **x scenes do require a DLC but it wasn't too pricey - so get it! Once again these additional scenes could have expanded more. The story itself feels like something that started midway (which isn't bad by any means). However, things take a decent development but looks like they didn't want to expand the story too much. Being a Kinetic VN, you literally don't need too many saves (the Save screen had 4+ different folders for saves!). If you're in the mood for a good game, don't pick this up. If you wish to pass close to 30 mins on decent art, story and few xxx scenes - do hit this up. - 5/10 P.S: The last card drop didn't happen until I had 4+ hrs on the game! It was a bit infuriating and thankfully on my last try to get it (or uninstall it anyways), I got it. I had gotten really bored at just hitting "Skip" every single time after completing the game.
Berry cute girls and overall art, actual unique story, a bit fast paced
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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