
Kara’s Darkness is a first-person horror-adventure game. With the help of a strange dark figure, a 12 year old girl named Kara must evade her abusive father to escape to Paradise Park, a sanctuary for her and her mother. Explore her world and help Kara confront the darkness inside her!
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Languages: English**languages with full audio support
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Kara's Darkness Chapter One is the first release from solo developer Matthew Carmack. In the game, you play as a young girl named Kara, whose mother passed away. She has been left in the care of her seemingly abusive father, who blames Kara for her mother's death. The events surrounding her passing are undetermined in this installment, and there's very little in the way of plot building all around. Although the store page states that this release has a "unique blend of horror and adventure/puzzle-solving elements", our lie detector determined that statement is false. You'll run around Kara's house, collecting three necessary items, and then spend the remainder of your time avoiding her father while trying to leave the house. This sounds like a simple task, but unbeknownst to us poor mortal fools, father is sub-human and can nearly see through walls; he also has super-human speed, and the ability to walk straight through closed doors. Despite the game stating that you can't escape father, there's an achievement that claims otherwise. I actually managed to outrun father and get the achievement, but then he walked straight through the door. After sitting there for about 10 seconds, he turned and grabbed me. If you get caught, it's back to the very beginning of the game; luckily it only takes about a minute to run through the house and gather the three items again. However, after my fourth attempt at beating the game, when father spotted me barely, and I mean BARELY, peeking around the upstairs banister, he subsequently caught me even though I hid in a closet (like the game tells you to do), and I gave up. Kara's Darkness Chapter One might have some promise if it even bothered to stick to its own rules and gameplay mechanics. I guess it's done deliberately to cover up the fact there's only 5 minutes of content overall. The developer can take the time to send keys to Curators, but he can't even take the time to answer one simple question in the community forums. Unless you want to be the first person to post a video of this game on YouTube, don't even bother. You can guarantee it will be an abandoned project with no forthcoming chapters. [h1]Rating: [b]0.5/5.0[/b] - Abysmal, avoid it like the plague.[/h1] The Horror Network [url=http://store.steampowered.com/curator/28221963/]Curator[/url] | [url=http://steamcommunity.com/groups/thehorrornetwork]Group[/url] Click for Gore [b]The developer provided a free copy of this game for review, through The Horror Network's Curation page.[/b]
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This is... bafflingly short. Easily do-able in under three minutes, probably half that if not for a couple of unskippable cutscenes. [b]Chapter One[/b] says the title but you'd be hard pressed to find a relative measurement of length to accurately describe the lack of content in [b]Kara's Darkness[/b]. However, I am all about constructive criticism so here are some slightly more honest suggestions: [i]Kara's Darkness: Sneezing Fit One Kara's Darkness: Bugatti Veyron EB Edition Kara's Trip Downstairs and Then Upstairs and Then Back Downstairs Again (Abridged Edition) Kara's Demo (Radio Edit) Soup Boiling Timer[/i] For what it's worth, the tiny sliver of plot you do get- daughter living alone with a probably abusive father who is slowly losing his mind to grief and booze- is promising but I don't hold out a great deal of hope for seeing the rest of it. And come on, man... your game's like one hundred and eighty seconds long. At least render some bloody wheels on the car. Video to follow.
Yada yada, some link to a video of mine for this game: https://www.youtube.com/watch?v=vtB66jY-alI&t=8s [b] UPDATE: So... a dead community with a developer who only gives out keys... that sounds really odd. Why, it sounds odd enough for me to switch this review result to a Not Recommended. Communication, man! You need the communication and the actual changes to show within the game for reviewers like us to provide more constructive (and generally better) feedback! My thanks go out to the Horror Network and Fragnostic for pointing that out, and aditional apologies for not digging into the grave that is the game's community. The original review is right here, and it still pretty says what I want to say, but adressing this matter was my priority after what I discovered. For a straight 10-20 minute run without being a completionist, this is not worth two bucks, sorry. [/b] Now with that said and done, let's get right into this game. Given to me through Steam Curator by Matthew, I was delighted to provide feedback for someone who spent so long working on this series in conceptualization, but how well did it perform during it's execution phase? Welp, let's find out... and yeah, [b] there's spoilers [/b] of course. -The story... well actually, this is only the first chapter of a series, so I can't really say much about the overall story, including backstory. I can keep it simple by saying that a mother passed away due to some reason, and her husband blames their daughter for their loss. Additionally, there's some shadow figure that bothers the daughter, who's the main protagonist. This being convinces Kara to betray her abusive father's trust and steal the family's car to drive to, "Paradise Park," which I could only wonder what [i] that [/i] could mean. However, I'll reserve my overall judgement of the story until I experience an entire story, m'kay? -The gameplay reminded me a bit of My Safe House, a game I played to provide feedback to the developers. This game, much like My Safe House, has a pretty realistic setting with decent gameplay to boot. However, it's only a bit less minimalistic. While there is something looking for you, it's only your father. There's no real tension or build-up to give a real reason to fear Kara's father other than, "He's abusive," which just isn't enough for me. [i] Show [/i] me a very good reason why I, the player, should fear this man that I can't outrun. Which also reminds me, it's strange how he just forgets about you once you lock him out, and he especially pretends like you never exist if you enter his bedroom. Lastly, this particular chpater is just way too short, and should be free so people can get a taste of what's to come before they go all in, like how Telltale handles some of their content as of recently. Other than these flaws, I'll give credit where credit is due: there's some humor sprinkled in to boot with multiple ways to distract the father, which is always appreciated for gameplay variety! -The audio's generally alright. I can appreciate an original score and voice acting to boot. Yeah, there's not much else to say really. This first chapter is generally too short to provide a great deal of feedback, but this shows promise if the game's steered in the right direction, especially one covering such a topic as abuse. With all of this said, thank you Matt for letting me try out your game, I hope ya'll thought of this as a good review, and I'll see ya soon!
2/10 I feel a lot more could be done here but wasn't
Very short (20-30 mins), simple game. I didn't love it, but didn't hate it either. I just wish there was more to it. Hopefully with some upcoming chapters, it will all come together
the first part when you should go oudside the house its very dificould and everytime i died.(sry for my english btw)
What a great game, definitely enjoyed the concept and the scenary. Can't wait for chapter 2. Don't worry about what the haaterssss say..Great game. A lot of potential.
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