
Devastate your foes in this combat focused hack'n slash dungeon crawler, optimise your build, beat the bosses and make your escape from Kalyzmyr as fast as you can. Take control of the Legendary Warrior Smyrna, unleash her rage upon her enemies, and beat the highest score.
Modeled estimate, not a reported figure. How we estimate →
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
Kısa ama kendini oynattıkça oynatan bir oyun. Çizimler, sfxler, müzik hepsi oyunun atmosferine uyumlu ve mükemmel diyebileceğim kalitede. Genel mekaniği sade ama sade olması oynayışı kolaylaştırıyor ve akıcı hale getiriyor. Raid olayı da eğlenceli olsa da oyunun hızına göre çok yavaş kalıyor. Bu da biraz can sıkıcı olabiliyor.
Good Arts + More “Schlurp” + Too Many Deaths = Kalyzmyr
Short simple and looks cool.
Sanat dizaynı hoş, Mekanikleri hala geliştirilmeye planlıjma bilir
the game isn't bad. and for the price it's its worth it enough to play it for a hour or 2 and have fun. the game is simple and done well enough that for the price it's a good buy.
这是一款像素风2d卷轴游戏,结合了地牢探险、塔防的元素。 简单评价就是游戏画风讨喜,玩法结合做了创新,但在关卡和怪物设计上存在较大缺陷。这种缺陷的后果是游戏体验索然无味,完全没有探索的欲望。 怪物爆东西,有种劣质网游一刀999的感觉,就是从图片中心点喷射出道具,看着很多,实际很少,加上音效也不怎么样,所以并没有那种一刀999的爽感。打个boss跟打了个金钱罐一样在那吐钱,吐了起码十几二十秒才吐完,没啥必要,硬生生把打倒boss的喜悦感给磨没了。 它甚至没那么动作,站桩对撸怪物,手速快就不会受伤,走位都不需要,这还玩什么。小怪站撸,boss站撸,直接单手玩游戏。 结合了塔防元素,花费打怪掉的G去买布防设施,一共三种:炮塔、墙和地刺。第一次进塔防关卡时,100G根本不够,怪很容易把墙拆了,强行让你去刷上一关。这也没什么,但是布防设施只能卖掉或者升级,不能移动位置,哈哈,刚开始放错位置那真的是要反复坐牢。唯一让人感到暖心的可能是当前关卡的塔防关会保留之前买的布防设施,不然卡在塔防关只能重开了(虽然基本都不会卡)。 随机性其实做的蛮好玩,即使是回到上一层,上一层也会发生变化,而不是之前通关的样子,怪物和位置都会变。有点鸡肋的是下方的进度条,提醒玩家前方会有多少个宝箱和怪,但是没什么必要,因为在游戏性上已经做的够简单,无脑站撸完事,就这还给进度条,直接把最后的一点探索性都磨没了,地牢探险变成高德地图导航,这还叫个锤子地牢冒险。 要说败,败就败在怪物行为上,那些怪物跟个傻子一样在那站桩等人砍,主角要非常接近才有反应,没有半点刺激,玩着玩着就进入贤者状态直接电子阳痿。站桩对撸就行,有技术和没技术的玩家都沉默了,除非说游戏内容很丰富,比如说有出色的剧情,或者是其他有意思的玩法,加点解密,甚至是加点钓鱼玩法都行,也好过你放几个木头人和放几个宝箱等着没脑子的玩家去玩。这种感觉就好像是东施效颦,裹着一层蚊帐在那扭曲一笑,面无表情念台词说“哥哥快来玩呀~”“哥哥来追我呀~”,对此我只想说,玩nm。 每个怪物都有各自的攻击效果,美术这方面很不错,就是用在这个游戏上感觉很浪费,策划真是应该给美术磕头。 支持中文但是基本机翻,装备连机翻都没有,不过也没什么文本就是了。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
This game have a like... Dark Souls achievements... At least it's cheaper than the Elden Ring. lol
a 2d pixel action game not really the greatest but is fun to play for a bit 7.5/10
Love the soundtrack! Reminds me of Fleshgod Apocalypse / SepticFlesh. Tower defense stages are a fun break, the grind gets real, early on. I had fun going back and grinding to proceed.
Pretty good game, I like the pixel art style and music. It's pretty tough, there is some roguelite randomness to it.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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