
Devastate your foes in this combat focused hack'n slash dungeon crawler, optimise your build, beat the bosses and make your escape from Kalyzmyr as fast as you can. Take control of the Legendary Warrior Smyrna, unleash her rage upon her enemies, and beat the highest score.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 37reviews | 97% | — | $2.1K |
| $2.39−20% | 5ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Fun game to spend some time in it, especially for its price point. Game requires you to level up and do some levels over to progress further though. With a couple of additions and small fixes, will be in a better state.
This game feels kinda nostalgic with it's looks. Even if i'm not big on the dungeon crawler genre this was enjoyable. I could figure out what i'm supposed to do in a short amount of time, even though i was confused around the defense parts of it at first, i thought i couldn't move bc of a bug but it was just a part of the game. Also you have to press space and you get a buff, but don't spam it.
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Hours played at review time, across 37 reviews with recorded playtime.
This little tough game includes many good ideas. Especially I like the Raid mechanics. Also heavy metal music is friggin' great!
Hi, The game is enjoyable, i prefer to try again instead of quitting when I die . There are several bugs in the game. Especially when we level up, the music overlaps. I think stingers(transition effects) are stacking with main music. In addition, when I have insufficient money in defense units, the information that comes out disappears late when I close the inventory window. Sometimes info follow my cursor permanently. I'll stay tuned your improvement process.
When I killed the boss for the first time I said GG well played! It was scary, my health was low. I enjoyed the balance of the game, it wasn't very easy but not annoyingly hard either.
[table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table] 非常纯粹的像素砍杀游戏,没什么操作,就是硬碰硬对砍。操作简单,生死看淡,不服就干。 一层往右走清屏过关,再一层塔防守住防线。反复如此。 宝箱里有大量的宝物掉落,自动拾取,头也不用回,就是莽,就是干。 简单粗暴,收集宝物,堆数值,砍怪! 像素很大颗,各种单位造型也不错。 如果能有女主细腻的面部特写,卖相上能提升不少。
In first hour of playing i can say: Mechanics are simplified, can be learned quickly but i'm not very familiar with genre and it took a little time to get accustomed. Has a mini tower defense system which expands gameplay. Art design is pleasing (death screen is attractive, there are cute frogs etc.) Has a few bugs (in the second raid if you put a wall at the end of screen) and some animations are above avarage but considering it's in EA not bad. Light game, only needs 100 MB of storage.
merhabalar oyunu oynadım ve youtube kanalımda incelemesini yapıp takipçilerime hediye ettim oyunu her zamanki gibi oyun güzel 2d platform tarzı sistem istemeyen oyun güzel oynanır ben beğendim incelemesi ve key hediyesi kanalımda mevcut https://www.youtube.com/watch?v=hKt7mLBhA7o
For retro admirers, only for a dime!
Simple action game where your sense of rhythm will come in handy. Combat feels more like a rhythm game even though the game appears to be a typical action game. You can move right and sometimes attack a harmless cult member, but you lose movement when you enter a battle with an enemy. It's a much better idea to activate the feature that will move your hero forward on her own. The trick in combat is to read the movements of your opponent and avoid its attacks. Attacking is automatic and not under your control. Hitting enemies increases your rage. For a brief period of time after activation, the attack speed is significantly increased. Attacking also increases your attack speed. On the other hand, it decreases with each hit you take. Passive and active skills make the job a bit easier. You unlock new skills as you acquire new equipment. This is something you get as you hit milestones through the game. There are just three distinct pieces of equipment available for each of the three tiers—armor, axe, and artifact—so the variety isn't very good. Each equipment has a unique skill that may be chosen from the inventory menu at any moment. You navigate across multiple floors in the game. After defeating one, you advance to a defense phase where you can no longer move and can only use a select few new ranged attacks. Because you have to hold down the button to extend range, these attacks are difficult to use. Purchasing traps from the store and setting them up to thwart an enemy onslaught is the aim of this part. When enemies get close to you, the gameplay switches to regular battle. But now you'll have to contend with a longer string of adversaries that deal more damage and have a lot more health. Iron scraps, which you can use to enhance your armor and weapon, are your reward after defeating a floor. Along with leveling up and gaining experience points, you also gain a stat and skill point. Six stats are pretty standard with damage and attack speed.. But skill points necessitate some consideration. You can only enhance the skills you currently have equipped, so there's the risk of making a mistake and wasting points on unneeded skill. You keep everything when you finally die and are flung back to the beginning of the floor. On the other hand, you also add additional foes, treasures, bosses, and statutes that grant effects for the current floor to your next run. You can also return to a previous floor if you find it too challenging. To go back up, though, you'll need to go through it and the defense phase.
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Players by region
Where this game's players are, estimated from review languages.
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