
Collect and battle over 200 unique creatures in this roguelike auto-battler. Level-up and evolve your Kādomon as you assemble the ultimate team, creating awesome synergies to beat BIG bosses!
Modeled estimate, not a reported figure. How we estimate →
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About

Welcome to the world of Kādomon, a mysterious land where cute and quirky monsters roam freely. Journey through randomly generated regions, battling and collecting Kādomon on your quest to be the best!

There’s 200+ monsters to add to your Kādodex, and each Kādomon has 2 super rare misprints to discover! It’s up to you to build the ultimate unstoppable team in this adventure of automated battles.

All Kādomon have special characteristics, such as activated abilities, passive abilities and different typings (there’s 12 types in total!). Synergise your Kādomon’s attacks and create a super effective combo of monsters. Grow even stronger with every battle by levelling-up and evolving your team!

Once fully evolved, every Kādomon has the chance to get HYPER! Acquire very rare items that allow your Kādomon to break their limits and discover a hyper-powerful 4th form! With brand new designs and souped-up stats, you’ll be able to tackle the greatest of challenges.

Battle your team against elite enemies and bosses. Get your team ready to fight against MEGA opponents, and unlock brand new Kādomon if you win! Remember, there is always a greater foe to test your strength!

The Kādomon world is bustling with secrets, including random events that will change the tide of battle! Experiment with different items and monsters, Kadomon might evolve in different ways, and if you’re lucky you might just encounter a Legendary Kādomon to join your team…

In between battles, take a mosey around Shonkkas Shop! Here you can use the Money Berries you’ve earned to buy new Kādomon and items. Held items are incredibly useful to have as they give you permanent buffs or powerful single use effects when used wisely!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Насправді, дуже цікава гра для любителів збирати цікаві комбінації на ходу та імпровізувати з ними. 100% рекомендую.
fun not too easy not too hard its fun to strategize somethings could be improved but overall very nice
Fun game, challenging and rewarding, crafting mechanic could be better explained
I have played this game for HOURS and I still find new content and ways to beat it every time I play... Maybe after having lost about five to ten times but the struggle to find the perfect run-winning combinations is what makes it fun especially if it just wipes anything and everything of the battlefield... excluding your own Kadomons of course! The only thing I could really complain about is how the secret evelotion branches seem... Too secret? And how there´s some bugs (with this I also mean the LITERAL BUG-TYPE KADOMON) here and there but every game has them. CONCLUSION: Just a great game to have, in my opnion of course!
内容交互和优化做的糟糕,阵容引导和合成,图鉴都是没有做好的。作者发布了一个几乎没有完善和完整的版本,然后摆烂了~~ 基本上就是玩的莫名其妙,对战博弈反馈差。后期莫名其妙被秒,无法读取,无法查看(靠着护盾赢过一次) 怎么赢得自己也是莫名其妙。 半成品游戏 ,不推荐。
this game for some ressson has gotten a giant dificulty spike i shodent be losing games at the start i hade a good synergy with 3 lv2 and 1 lv1 but i still lost to the first boss.
the designs are cute, but the gameplay is not fun, nor is it clearly explained. And I don't mean a tutorial, but more like what's actually ongoing in rounds after it. A big part of the enjoyment in auto battlers is actually being able to keep track of what's happening on the screen, this one doesn't have that feel and struggles with information clarity due to lack of visual cues and an unintuitive UI design.
게임 컨셉과 장르보면 괜찮게 재밌는 게임인데 난이도가 좀 높고 컨텐츠가 적은 감이 있네요
FUN
메커니즘만 알면 존나게 재밌는 게임!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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