
This time the Colorfull Ninjas must deliver a signed diploma to the JumpBall Ninjas Association.
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ПрыгоМяч 2 - крайне унылый раннер. И тот забавный случай, когда первую часть вместе с другим хозяйством разраба нещадно выпилили, и вот он решил это дело вернуть. В несколько расширенной версии, и с первой частью включенной в эту, но уже без карт, ибо релиз новый. Вся игра это: - хардкорный забег с препятствиями. Если играем один - мы управляем змейкой из ниндзь на мячах, соответственно на шипы напарываться проще. Если играем в коопе, то каждый из наших друзей управляет своим ниндзей, то есть частью змейки, так что проходить становится в разы проще. - одна кнопка - прыжок. Все управление, действительно нафига вообще нужна клавиатура со всеми этими кнопками? Нам и одной много. - одинаковые, серые, скучные уровни. - адски мелкое разрешение, как будто игру делали под ЭЛТ-мониторы родом из 90-х. - как следствие пункта выше, унылая графика, выглядящая как будто игру сделали под DOS. - скучная мелодия. - все. Как итог: в первой были карточки. Пока её не выпилили. В этой и того нет. В топку. 2 мяча из 10 http://steamcommunity.com/sharedfiles/filedetails/?id=1126193393 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
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Languages: English
Ужасная игра… Лагов нет, багов нет, ошибок нет. Самое странное, что игра запускается и хорошо работает. Я не понимаю разработчиков, для чего вообще делать стабильную, рабочую игру. В общем, даю 5 суток, чтобы всё исправили, иначе куплю все дополнения. Улучшу значок до 5 уровня и схожу в монастырь помолиться за разрабов… И если этот обзор наберёт 50 лайков и 10 наград, отправлю жену в магазин за пенным. ░░░░░░░░░░░░▄▄▄██████████▄▄▄░░░░░░░░░░░░ ░░░░░░░░░▄█▀▀░▀▀███████████▀▀█▄░░░░░░░░░ ░░░░░░▄█▀▀░░░░░░░▄█▀░░░░░░▀█▄░▀▀█▄░░░░░░ ░░░░▄█▀░░░░░░░░░░█░░░░░░░░░░▀█▄░░▀█▄░░░░ ░░░▄█▀░░░░░░░░░░█▀░░░░░░░░░░░░▀▄░░░█▄░░░ ░░██▀░░░░░░░░░░▄█░░░░░░░░░░░░░░▀██▄▄▀█░░ ░██▀█▄▄░░░▄▄█████▄░░░░░░░░░░░░░████████░ ▄█▀░░░▀▀███████████▄░░░░░░░░░░▄████████▄ █▀░░░░░░█████████████▄▄▄▄▄▄█████████████ █░░░░░░░█████████████░░░░░░░░░░█████████ █░░░░░░░████████████░░░░░░░░░░░░▀███████ █▄░░░░░░▄█████████▀░░░░░░░░░░░░░░██▀▀░▄█ ▀█░░░░░▄█░░▀▀▀▀▀██░░░░░░░░░░░░░░▄█░░░░█▀ ░██▄░░█▀░░░░░░░░░▀█░░░░░░░░░░░░▄█░░░░▄█░ ░░████▀░░░░░░░░░░░▀█▄░░░░░░░░░▄█░░░░▄█░░ ░░░▀███░░░░░░░░░░░░░█▄░░░░░░░▄█░░░░█▀░░░ ░░░░▀███▄░░░░░░░░░░░▄█████████▄░░▄█▀░░░░ ░░░░░░▀██▄▄▄▄▄░░░░░▄███████████▄█▀░░░░░░ ░░░░░░░░░▀███▀▀▀▀▀████████████▀░░░░░░░░░ ░░░░░░░░░░░░▀▀▀██████████▀▀▀░░░░░░░░░░░░
JumpBall took the indie dev scene by storm. With exciting, innovative mechanics and a colorful design, it was an impressive and enduring experience for gamers of all ages and backgrounds. With the announcement of JumpBall 2, many fans were skeptical as to how the original could possibly be improved upon. As a die-hard JumpBall fan myself, I admit I was unsure alongside them. Then I played the game. JumpBall 2 has done it again, folks. The same characters we've come to know and love take on a brand new challenge, and with new ways to play. The addition of the midair jump added an entirely new dimension to the gameplay, making levels that are as challenging as they are fun to play. The level design is polished and robust, mirroring the likes of its predecessors while acheiving a new flair only this studio could imagine. The black ninja adversaries gave more depth to the characters and lore of the world, making me want to learn more about the ninja history. Earning my diploma was no small feat. Life after life was lost completing each and every level of the game, yet every time I felt like I was at fault for dying, and in no way felt like the game cheated me out of a finish. I fought through exciting levels featuring astounding backgrounds and a soundtrack that parallels the original. Each new challenge felt fresh, with combinations of jumping and ball jumping giving me six whole combinations of movement. The game is forgiving, because it allows you to lose all 100 lives and have 0 score, but the game is not forgiving, because when I completed this challenge, I was met with words that will ring in my head "you were terrible, do it again." Thus, I will continue to challenge myself as a gamer and a person to master the skills needed to beat JumpBall 2 like a professional. As a speedrunner, there are mechanics and secrets that I discovered while trying to beat each level as fast as possible. Jumping accelerates your ninjas, which mirrors sprinting or dashing in other popular speedruns. But there is also an invisible hitbox at the start of each level that requires frame-perfect jumping to miss and still get the jump boost. Jump boosting against the final boss in particular rewards you with single-ninja mode, making the level faster and easier than before. This is quite an impressive secret, and I feel lucky to have discovered it. I hope to work on my time so this game makes it to the next AGDQ. All in all, JumpBall 2 is not "more of the same" like a lot of AAA titles these days. Unlike Pokemon, Call of Duty, or even Star Wars Battlefront, this game delivers on a visual and gameplay level that is only rivaled by its value. The dev team should be proud of thier work, and I hope this game breathes more life into a prosperous community of ninjas.
Играл еще в январе и забыл допройти. Там была казуальная игрушка сразу 3 части, где нужно было перепрыгивать препятствия. Запустил сейчас снова и мне выдает все 3 игры - Nw.js загрузку вечную. И далее не запускается. Сломалось... Нуль.
In the midst of thousands of titles released onto steam on a daily basis, one shines above all others today. Was it fate that this game be released? It most certainly was. With the resounding success of Jumpball, Andre Bertaglia's first smash hit, there was no question that the sequel was coming. I, as a fan, was nervous that it would not live up to the standards of the first game. However, I was pleasantly surprised that this game has surpassed my every expectation of what a game should be! The character development, the story, the punishment and reward system, and the music and graphics that appropriately call back to the days when the only jumping balls we were getting were in "Jumpball". Everything about this game just adds up to be the PERFECT package of challenge, reward, and just good quality fun! If you don't already own this game, BUY IT NOW! You won't regret it. Thank you Andre for another incredible gaming masterpiece. I CAN'T WAIT FOR JUMPBALL 3!!!
<跳跳球2>可以支持4个人(官方写的5个人,但是貌似有BUG,如果哪位知道怎么解决的话,欢迎告知)同时进行游戏,操作简单只需要两种跳跃键就可进行,游戏难度比较高,而且还有好多BUG!不过多人游戏真的很欢乐。
2D arcade platformer in which you control a ninja balancing on a ball and avoiding obstacles ✅Interesting idea controlling a chain of 5 ninjas moving on balls ✅Ability to perform two types of jumps (only ninjas or ninjas together with balls), which adds some variety ✅Possibility to play locally for up to 5 people ❌Some hitboxes require perfect timing ❌Repeating soundtrack ❌The price is too high ❌Poor graphics ❌No graphics settings ❌❌ Verdict: [strike] Terrible [/strike], [b] Bad [/b], [strike] Mediocre [/strike], [strike] Decent [/strike], [strike] Good [/strike], [strike] Very Good [/strike] (Rating scale for tested game) [quote] If you'd like to see more of my reviews, you can find them on my curator page:[url=https://store.steampowered.com/curator/45994324/admin/reviews_manage/]CuratorKingViking[/url] and on my group: [url=https://steamcommunity.com/groups/CuratorKingViking]GroupKingViking[/url] If you have any questions about my reviews, feel free to ask. I'm happy to answer them. All reviews are my own!! Best regards, King Viking Bezimienny, Polish Game Reviewer. [/quote]
JumpBall 2 is a lulzy 2D retro pixel endless runner where you control a chain of 5 ninjas who run along on balls. You can jump the ninjas without the balls, or jump this ninjas and their balls at the same time. This is required to pass various obstacles in this shovelware pixel game. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the all-time peak player number was only 6 players. That's right, only 6. This is a pitiful enough number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam, the overwhelming lack of interest in the game is remarkable, but also to be expected. This complete and utter rejection of the game from gamers should be a keen information point for anyone considering buying shovelware like this. Gamers just didn't take this seriously, and for good reason. JumpBall 2 has the preposterous price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
非常弱智的反应力游戏,辣鸡无比
The graphics are made with microsoft paint. The gameplay is made with microsoft pain.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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