
Jotun is a hand-drawn action-exploration game set in Norse mythology. In Jotun, you play Thora, a Viking warrior who died an inglorious death and must prove herself to the Gods to enter Valhalla. Impress the Gods!
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Icelandic*, Korean +1 more
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ok
machada em titã
nah
Jotun: Valhalla Edition - очень красивая, атмосферная игра о скандинавской мифологии с впечатляющей рисованной графикой и эпичными боями с йотуннами. Понравилась история Торы, работа озвучки и музыки, а путешествие по мифологическим локациям действительно ощущается как путь в Вальхаллу.
Spoko gierka, nie za trudna, nie za długa. Trochę walki, trochę łamigłówek.
Combat and movement sucks.
Played this some years ago. Even though the game looks nice, the gameplay is all but. The mechanics are tedious at times, the pace is sluggish and makes it hard to enjoy this game. I really wanted to like this game, but it's downsides just drag it down too much to make it enjoyable.
Jotun is one of the games where I wish I had a "maybe" option for my review. It does near everything right, but the one thing it doesn't do made it really hard for me to keep playing, as the difficulty of the game never felt quite right. And that is the character's speed of pretty much everything. Mind you, everything else is pretty solid. The art is beautiful, the very unique hand drawn artstyle of the studio's other games is just as good on their first game. The story was fun to follow and gave some interesting insights on Norse mythology and gods, and I did enjoy the main character's occasional insights/monologues about her life. And even mechanically, I liked exploring the game's world, solving the puzzles, and in theory I also loved the bosses, who have unique gimmicks and mechanics I'd normally love in most games. Except even though they looked like they'd be fun to play, I ended up less than happy to actually fight them, because both the attack speed and the movement speed of the player character are too low, and ultimately made for some truly frustrating combat. In an otherwise really fun combat environment, even after I learned the attack patterns of each boss, I struggled to land hits or meaningfully lower the boss' health bar simply because of how slow Thora's attacks are. I really struggled to get used to it even when being halfway through the game, and got stuck on a boss for a rather long time, so I ended up dropping it just because of how much I'm struggling there. I still hesitantly recommend it if you can get past the character's speed, but I want to note that this is probably for people more experienced with this type of combat than most. I think everyone else might find it a bit too challenging. Besides the speed though, this is a great game!
NON É MAL XOGO, de verdade, está ben. Simplemente non o recomendaría en 2026, que si o tería feito en 2015. Explícome, en xeral é entretido, pero nótase que é o primeiro xogo que publicaron xa seriamente. Ten unha selección de habilidades en carrusel secuencial que non ten nada de sentido nin se axusta á necesidade de enfrontar un xefe, os niveis entre bosses acaban volvéndose repetitivos e perdes interés en parte por sobreestructuralos, etc. É un videoxogo que lle recomendaría a alguén que xogou poucos títulos en xeral e poucos con bosses ou boss-rush, pero se non é así, vas comparar inevitablemente con cousas como hyper light drifter, titan souls, Furi, etc. Ou peor, valo comparar con cousas máis actuais, e sendo 2026 non sobrevive á dita comparativa. Reitero que o xogo está ben, o deseño artístico salvo erros puntuais está ben tematizado, resulta moi bonito de ver, as animacións son fluidas, a temática está conseguida, etc. Pero non podo recomendalo porque Steam hoxe está cheo de xogos moito máis interesantes no terreo no que se atopa Jotun.
Просто нет, ваще не оч. Большая скидка то что это первая игра разрабов, но прям фу. Куда идти, что делать, что нажимать. Управление говна,карта говна, навигация говна. Игра просто бродилка с угадайкой а что хотел тут сделать автор, первый час я тупо бегал и не мог понять играется ли эта гамзалка вообще. Всё размыто как-то, шрифты ру языка вылазят за экран. Драки кривые, боссы кривые, а смысла в игре 0. Сюжет - карявый пересказ скандинавской мифологии + недопроблемы гг, типо кто она и как тут очутилась, и всё это расскажут от середины к концу игры, но эта игра не про сюжет по этому так точно делать не стоило. Брать только в каких то паках на скидках и за пару часов пробежать, но даже для общего развития смысла вообще нет. Вот просто не понравилось прям всё. Я хотел в неё поиграть, купил, но нужно было читать отзывы(, много положительных есть конечно, но я уверен что это всё омериконские соевые "геймерши" которые играют только в такие игры. Просто на скудном ебале прошел до конца, очень расстроился. Обидно
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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