
Pick a character and team up with three friends ‘cause it’s time to save the world. Experience intense FPS action as you obliterate hordes of terrifying monsters! You may not be on the best team of mercenaries, but you are… a Toxic Commando!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 3 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Load up your gun, Toxic Commando, and team up in a 4-player squad to send the Sludge God and its undead horde back to hell!
Gather a 4-player squad or jump in with fellow commandos online for pure co-op chaos. Revive fallen teammates, share ammo, cover each other's backs, and laugh through the madness. When infected swarm from every angle, teamwork isn't optional—it's survival.

Unleash hell with an arsenal of guns, grenades, and devastating powers as thousands of infected pour toward you in relentless waves. Powered by Saber's Swarm Engine (World War Z, Warhammer 40,000: Space Marine 2), the horde never stops—and neither should your trigger finger.

Search for vehicles scattered across semi-open maps and tear through the wasteland. Each ride feels unique: some pack serious firepower or special abilities; others come with handy tools like winches. Find what fits your squad, then floor it through the hordes for that pure rush of power and satisfaction—nothing beats turning zombies into roadkill.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.2Kreviews | 72% | — | $6.4M |
| $49.99 | 2.8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 983 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is a good game but is too short, same maps, what the game needs is a map/campaing creation tool and let the modders get their hands in the game.
还行,看宣传图有m7,不知道是不是下次更新的新武器
op balance
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Czech, Japanese, Korean, Polish +4 more
| $29.99−25% |
| 1.1Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 984 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty fun game, interesting concept and art style. What can i say? It's John Carpenter bro!
WWZ Meets Left 4 Dead.
Beside the game name that sounds like some random ahhh game in South Park Cartman would play with Butters, it's been good!
I'm shook by how decent this is. Recommended if you're a fan of horde shooters and don't mind a bit of Jank. The crossplay works well, it runs well, the guns are decent, the driving is fun, the powers are okay and it's an enjoyable time. That being said the characters are awful and easily the most boring, unfunny, uncool polygonal golems of any game I've played this year, and I played Mouse. Everything kinda feels slapped together from different shelved projects theme and design wise. Especially the cast who don't belong together or feel natural as a team. It's also nothing like an 80s movie or a John Carpenter movie so his name attachment is pointless other than a few decent tracks his band provided. With how open most of the levels are It kind of feels like an extraction shooter saved halfway through development. Gameplay balance is a little crooked too, both for enemies and the player. The difficulty is less than perfect. With the already long matches (30-45 min guaranteed) and spongier enemies and increased special and horde spawn rates it's feels like most objectives weren't balanced for anything above hard and neither were the specials. With the new addition of the Hornet being especially broken. All said it's still fun. Sure it probably would've been better off with an over the top 80s focus and faster gameplay or an emulation of the slow, deliberate brooding nature of John Carpenters movies. But as is it's well worth the 29.99 (if you own Space Marine 2) I paid it for and I can say if you like horde shooters then it might be worth it for you too.
Жаль что игра не всем зашла, классное мясо в компании друзей прокачкой оружия и 4мя видами классов. Мало карт, сюжетная история особой роли не играет, но сойдет, бонусом будет транспорт в игре которого тоже мало и прокачка его скудна. Напоминает World war Z в сове время для меня эта игра была глотком свежего воздуха так что разработчикам спасибо. 8/10
Seems like a good game, but finding a game is not quick.
The most important thing is that it's really fun to play. There are areas that could use improvement, but the most recent patch shows the devs are listening to feedback and willing to make changes. The heavily criticized prestige system has been fixed completely. Underperforming skills have been buffed, and clearly overpowered ones have been nerfed, to bring everything more in line with the average. Missions and map exploration could still use some more variety. Random time-of-day and weather effects would go a long way. More incentive to explore beyond money and ammo would help as well. 50 hours in, I'm still having a great time.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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|---|---|---|---|---|
| $6.4M | 14.3K | 93% | $14.99 | |
| $6.4M | 12.2K | 70% | $19.99 | |
| $6.4M | 15.2K | 79% | $15.99 | |
| $6.4M | 62.9K | 95% | $4.99 | |
| $6.4M | 4.1K | 94% | $49.99 | |
| $6.4M | 20.3K | 95% | $19.99 |