
Jank Cube is a fun VR physics sandbox filled to the brim with cool unique objects for you to interact with using the fully physically simulated player rig in maps made from the ground up for VR.
Modeled estimate, not a reported figure. How we estimate →
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About
Jank Cube VR is an experimental physics based virtual reality game based around taking the concept of stacking blocks for amusement, and evolving it using physics and VR.
In Jank Cube VR you will encounter a number of fun physics based interactables, including but not limited to:
Ragdolls: Fully physics based humanoid ragdolls
Spheres: Spheres of different shapes, sizes and weights
Cones: Cones each with unique materials
Oblongs: Elongated cubes
Cylinders: Cylinders with varying shapes weights and materials
Crowbars: Crowbars are useful for hooking yourself on level geometry, or fighting through an alien infested facility
Gravity Control: A box that can switch gravity to Moon gravity, or ZeroG if you're feeling daring today
Remote Grenade: A grenade which when detonated pushes all objects far away
Gravity Manipulation Gun: A gun which can pick up any objects regardless of weight or size
Audio Boombox: A movable spatial audio boombox that plays your sound effects
Hammers: The hammers can be used to clone or delete interactables based on your preference
Playbloks: You remember those fun cushion cube things youd play with as a kid? Now they're omega sized and made into towering skyscrapers! Knock them down, climb them, admire them, its all up to you!
Physics NPCs: They aren't the brightest quite yet but they'll improve over time
And last but not least: Cubes. Jank "Cube" VR has a plethora of unique cubes to play around with
All the while the player is fully physics based, vault over an obstacle, climb up a ledge, jump from 50 feet in the air all with completely simulated player physics!
Alongside the physical player there is physics tools for players to use with their interactables, incase you find moving objects manually a little uninspired.
What would a fun physics VR game without some fun VR maps made from the ground up with VR interaction in mind?
Map 1: Interactables Testing Area
The Interactables Testing Area is an all-rounder map from as far back 2020 when I initially created Jank Cube as a 13 year old, updated to my modern standards!. Sporting numerous rooms with individual and unique interactables and an open area exclusively for spawning extra interactables. There are 3 main floors to Map 1, on floor one you will find tons of cubes, some cones, the delete/clone hammers, a miniature bowling alley, and an airlock for disposing of unwanted items. On floor two you find some more object spawners and a slide for deleting what you dont need, and finally on floor three you have available settings and spawnable ragdoll dummies.
Map 2: The Auditorium
The Auditorium is intended to be a much more confined and smaller map so as to be easier on weaker computers, no objects are spawned in by default and the area is almost completely open by default. Again an airlock is provided for disposing of unwanted objects, alongside the 2 hammers.
Map 3: Interactables Testing Area 2
Map 3 is the complete opposite of Map 2, instead of being completely open and empty Map 3 has a constant supply of new things to see and do! For example upon entering the main area of Map 3 you will see an ascending staircase that leads you to many fun locations, going up the staircase on the first platform there is a fully physics based escalator to put interactables on (yes I did it first) and watch them go! On the next a small bar type area stocked with colorful bottles, tables and chairs. At the top floor you are provided a basketball hoop and some basketballs, try not to lose them all over the edge though, they're quite bouncy. Elsewhere there is tons of object spawners and a grand statue right in the middle.
Map 4: The RV
The RV is a small, warm and cozy RV for you to relax or play around with objects in, the lights are low and everyones just chilling out maxing relaxing all cool. Inside the RV there's some colorful glasses and bottles, a small assortment of interactables, and a nice warm bed waiting just for you.
Including a selection of 12 secret maps you can find hidden throughout the game, although maybe you'd be better off not looking...
Uncover the hidden story of Jank Cube while playing it and gain answers to alot of questions you might have.
Evil forces surround the bubble that is Jank Cube, and it only takes a small poke for it to pop...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
it was cool
Overall the experience of the game at the point of review is fairly basic, however it has a lot of future potential, as far as the sandbox element it's a more physics based game with a lot of objects to interact with, but as I see it at this point it doesn't really have a lot of replay value, unless you intend on going through the game and unlocking everything again. However the developer is fairly active when it comes to the development of this game, and I can see it improving a lot, and based off of some of the things they were talking about there may be something to look forward to in the near future. A lot of the current focus is on the sandbox elements of the game, so there should be a lot of improvement on those points, but overall I would say that this game is fairly decent, and very promising for the future.
Before i played Jank Cube VR i had no friends, small weewee and i was fat. after i played Jank Cube VR nothing changed but i had 25 minutes of fun.
jankest cube you ever did see 10/10 would jank again had lots of fun in the tutorial cant wait for jank cube 2: electric boogaloo
wowzers (very good)
tentacle hentai dude from vertigo 2 is in it
I haven't played it for that long but I don't see where the hatred of this game comes from. It feels like a passion project. Everything put in the game feels like it's there just because the developer wanted it to be there and I appreciate that sort of thing in a game. Also people keep saying the dev is racist which I don't understand. I know him personally. He's a normal guy
definitely a game.
erm...
shoot the yellow hammers with the yellow gun a bunch of times for good times
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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