
A short horror game where you pilot a tiny submarine through an ocean of blood on an alien moon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 17 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 11.3Kreviews | 92% | — | $3M |
| $4.39−45% | 661ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 343 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a nice short game. The mechanics are simple, but the ambience make up for it, in my opinion. Interesting worldbuilding as well.
Ótimo jogo de terror.
fajnie że zrobili grę na podstawie filmu w którym grał jakiś youtuber czy coś nwm nie oglądałem
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.7K | 83% | $19.99 | |
| $3M | 4.7K | 88% | $29.99 | |
| $3M | 10K | 85% | $14.99 | |
| $3M | 3.3K | 90% | $29.99 | |
| $3M | 3.4K | 52% | $29.99 | |
| $3M | 4.9K | 78% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $11.7K | 113 | 83% | $2.99 | |
| $349 | 19 | 68% | $0.59 | |
| — | 0 | — | — | |
| $72.5K | 412 | 72% | $5.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $3.99−50% |
| 31ratings |
| 90% |
| — |
| not modelled |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 344 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O game é interessante mas o filme é mais, vejam!
i havent seen a crow in 2 days
si que se como leer un mapa
Bom e misterioso, absolute game
markemplayer👍
Honestly slapped
Nice concept, but a bit boring. Theres not enough anomalies compared to the time you spend checking if your submarine is where it needs to be on a coordinated map. I would still say that its a good game when it is that cheap
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.