No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $300.9K — a different platform, not this one.
Iris and the Giant is a fusion of a collectible card game with RPG and roguelike elements. You play as Iris, who must brave her fears in her imaginary world. Behind the game's unique minimalist art style players will explore a touching story of a young woman facing her inner demons and soothing the raging giant inside. Build your deck: With every encounter, unlock new cards and earn points to boost Iris. Each attempt makes you stronger, and lets you go further! Features : Tactical battles: Face monsters in fights mixing CCG mechanics with RPG and roguelike elements Deckbuilding: build a deck as you progress. Choose the best options for your long-term strategy out of a wide variety of cards Deep customisation: The game is packed with 51 cards and choices in how to specialise your character, your deck, and your playstyle A touching adventure: A lot of care was put into adding a compelling and emotive story to a genre traditionally light on narrative A progressive difficulty curve: Makes the game accessible to all, but offers a challenge to even the most hardened of players A poetic, melancholic story Throughout the game, you can uncover fragments of Iris' memories, giving you new insight into the reasons behind your adventure in her mind.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Iris and the Giant is a fusion of a collectible card game with RPG and roguelike elements. You play as Iris, who must brave her fears in her imaginary world. Behind the game's unique minimalist art style players will explore a touching story of a young woman facing her inner demons and soothing the raging giant inside. Build your deck: With every encounter, unlock new cards and earn points to boost Iris. Each attempt makes you stronger, and lets you go further! Features : Tactical battles: Face monsters in fights mixing CCG mechanics with RPG and roguelike elements Deckbuilding: build a deck as you progress. Choose the best options for your long-term strategy out of a wide variety of cards Deep customisation: The game is packed with 51 cards and choices in how to specialise your character, your deck, and your playstyle A touching adventure: A lot of care was put into adding a compelling and emotive story to a genre traditionally light on narrative A progressive difficulty curve: Makes the game accessible to all, but offers a challenge to even the most hardened of players A poetic, melancholic story Throughout the game, you can uncover fragments of Iris' memories, giving you new insight into the reasons behind your adventure in her mind.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $5.99 | 10ratings | 74% | — | not modelled |
| $14.99 | 74ratings | 87% | — | not modelled | |
| $2.24−85% | — | — | — |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Aug 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1 | 80% | Free | |
| — | 2 | 20% | $0.29 | |
| — | 0 | 0% | $0.49 | |
| — | 1 | 60% | $5.99 | |
| — | 0 | 0% | $1.99 | |
| — | 3 | 93% | Free |