
In this pixel adventure, Ürgel walks through a village crumbling with byllars, guided by the cosmology of the Sakha people and the memory of his ancestors, the Öbüge. As the permafrost collapses and the Earth warms, he searches for meaning on a quiet journey for jam.
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About
One day, your mom sent you to the store to buy jam for tea.
You walk along a road that winds through a slowly collapsing yakutian village, where houses sink into the ground and the land loses its grip.
In Sakha Sire, the degradation of permafrost is especially visible in places like Sylan, Usun-Kyuyol, Zyryanka, Churapcha, and Yukechi — and many others. Soon it will reach the boy’s home too — a child of the Sakha people, whose house sits right in the heart of a thermokarst zone. It’s one of the consequences of industrialization and widespread deforestation, heating the planet and unraveling the balance.

Thermokarst, Sylan Village
Troubled by what he sees, the boy begins to wonder what part he can play in healing his homeland, where families are being displaced and entire homes stand empty as the ground sinks and floods roll in. His path is a slow walk, filled with quiet reflections, brief encounters with ichchi (local spirits), and glimpses into Sakha cosmology — a way of seeing and understanding the world.
This is a slice-of-life exploration game with short interactive episodes.
You’ll live one evening before summer break through the boy’s eyes — choosing dialogue options, exploring secret paths, uncovering quiet, hidden stories. There’s no world to save here — just a small tale about the mystery of ordinary things, and the strangeness of life in Orto Doidu.
• Original soundtrack by Dolgunnar (Sakha label Yys Bydaan)
• A set of small interactive challenges along the errand your mom gave you
• Hidden secrets scattered across the map that lead to an alternate ending
• A story of magical everyday life, told through quiet meetings and still moments
• Available in Sakha, Russian, and English
• Estimated playtime: 40–50 minutes
• Engine base — RPG Maker MZ

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a small adventure game about the everyday life of a small boy, and also about how climate change impacts the Sakha people, who are an Indigenous people in Siberia (made by a Sakha team). This was one of my favorite games of 2025, and it's short, so you can still play it before the year ends! It was made in RPG Maker, but with all original art, including some truly beautiful animations - the lead developer is an animation student, I think. The music is great too. I really liked how traditional beliefs and spiritual beings were incorporated into the story. I am Hungarian and we are very distantly culturally (but not linguistically) related to the Sakha people, so it was nice to see both the commonalities and the differences. There are a lot of fun hidden elements - I found a bunch, but some I missed even though I was trying to be thorough! I think even more have been added since I played the game at launch, so I'm hoping to go back at some point to get all the achievements. If you liked Despelote (which seems to be much better known), Irbet Tong is similar in that it is a heartfelt take on the everyday life of a boy, but in a very different setting. They pair well too, so if you liked one, I suggest playing the other. This game is such an unknown gem, don't miss it! ___ Source of the game: Bought with my own money (with launch discount)
10/10 Супер Марыыны!
A little boy goes on a spiritual adventure to save his house from sinking into the ice. Classic RPG maker game with cute pixel graphics and surprisingly detailed animations (I really liked the grandma placing the jar on the counter, the cinematic camera pan on the road and the boy writing his homework. The artwork in the game is very good. The minigames are fun: you can ride a spirit horse and a crane, feed some pancakes to a tree, skip rocks, help a cosplay girl escape ants (that was a strange one) and listen to old people telling their stories. There are also secrets you can find to unlock the secret ending. I was vaguely familiar with the lore of yakutia and this game has a lot of that. I really liked having the glossary book to look stuff up that I didn't quite know what meant.
[b]Коротко:[/b] JRPG, "EarthBound" якутского разлива фильтрованное. Короткая скомканная неравномерно поданная история с минимальным геймплеем, с уклоном в арт проект. [b] Проблема таяния льдов[/b] Проблема таяния льдов Проблема таяния льдов Проблема таяния льдов Проблема таяния льдов Проблема таяния льдов Проблема таяния льдов Проблема таяния льдов Проблема таяния льдов Буквально надоедливая беготня вокруг этой проблемы из-за чего всё остальное уходит как бы на второй-третий план и даже сама якутская самобытность, аутентичность просто становятся какой-то формальностью. Ирбет сильно разрознен своими игровыми сегментами и они... просто есть, как набор и тест для автора? Достаточно разнообразные, выходящие за рамки обычных бесконечных однообразных поделок на Рпг мейкере. В будущих проектах (надеюсь и ставлю dorime) будет больше, слаженее и возможно насыщенее по геймплею. Спасибо автору-рам за игру, по своему уникальный и редкий проект, хоть как то раскрывающий коренную культуру, на фоне задроченых эльфо-орков, воистинну бальзам с гель-душем в окружении пустых псевдоФэнтези поделок.
Очень уютная игра
с кайфом сходил за вареньем 10/10
Узнала про игру на гикфесте и очень рада, что купила, хотя жанр вообще не мой :) милый сюжет, довольно хорошее повествование (хотя есть куда расти ;)), национальный колорит передан органично. Мини-игры по сложности прекрасно выверены - не надо было потеть, но сосредоточиться заставили. Вердикт: выглядит стильно, играется приятно!
一开始只收集到了29个秘密,还以为看不到特殊剧情了,结果只需要20个就可以,太好了。像素画风真的很漂亮,也很感谢这个故事让我了解到了全球变暖对萨哈人的影响。很喜欢主人公在湖边看倒影的那个秘密,水面会映射出过去。
Очень атмосферная игра! Она поднимает сложную и важную тему, про таяние многолетней мерзлоты. За короткий сюжет авторы уместили практически всё! Игрой очень доволен! Yyne sajda turun saqam ɜono!
сахалары поддержкалыырга! уруй айхал!!!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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