
3D Realms, creators of Duke Nukem 3D, Prey, and Max Payne, team up with Voidpoint to bring back the legendary Build Engine, famous for classic shooters like Duke Nukem 3D, Shadow Warrior, and Blood. Fast-paced FPS combat across huge, secret-packed levels. Ion Fury is the real deal!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


While Shelly "Bombshell" Harrison earned her codename defusing bombs for the Global Defense Force, when evil transhumanist mastermind Dr. Jadus Heskel unleashes the members of his cybernetic cult onto the streets of Neo D.C., she knows it's time to start causing explosions instead of preventing them.
Her quest to slay Heskel leaves a trail of carnage throughout huge, multi-path levels filled with gigantic explosions, more secret areas than we can count, and inhuman foes behind every corner. There's no regenerating health here; stop taking cover and start running and gunning.
Shelly's crusade to take down Heskel's army will see her leave destruction in her wake with a wide arsenal of weapons, complete with alternate fire modes and different ammo types. Her signature revolver, the tri-barreled Loverboy, brings enemies pain and players pleasure with both single shots and Old West-style hammer fanning action. Who needs a regular shotgun when you can load buckshot into your grenade launcher? Violent, over-the-top Bowling Bombs rip enemies apart with ease.
Ion Fury laughs at the idea of mandatory checkpoints and straight paths through shooting galleries. But, just because this is a true old-school first-person shooter doesn't mean we've ignored all the good new stuff the last two decades have brought. Headshots? Hell yeah. More physics and interactivity? You betcha. Widescreen, controller support, and auto saves? 3D Realms and Voidpoint have taken the best of both worlds and cooked it all into a bloody stew.

New to Ion Fury? Get Ion Fury + Aftershock for the complete experience.
Already own Ion Fury? Pick up Ion Fury: Aftershock for a full second campaign plus Arrange Mode, a mirror-world remix of the original campaign that integrates Aftershock’s new enemies, items, and weapons while reworking map progression, item placement, and enemy encounters.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 6.8Kreviews | 93% | — | $1.3M |
| $6.24−75% | 1.1Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Old turned New, It's fantastic.
its good
It's not as good as I was hoping it'd be, but it has its good moments. All of the guns are great which is a highlight
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one of my all time faves. If you like old school boom shoots like Duke Nukem or Blood, then you will enjoy this one. It's tough but fair, the soundtrack is amazing, the vibe and story are great. This is the one that got me back into shooters.
Крепенький бумер-шутер, побегать можно.
Play It
Bare in mind this review is after beating the base game on normal but Ion Fury is a very fun blast from the past shooter. Starting the 90's as all hell Shelly "Bombshell" Harrison, who was originally in the 2016 game Bombshell which this is a prequel too, Ion Fury is an action packed adventure through secret ladden cyberpunk city with bullets and quips galore. I played through the game in like 3 sittings and had a blast. That being said Ion Fury's enemy roster is a bit of a let down. I get that the game is made by the studio behind the engine that gave use Blood but did you really need to bring the games cultist enemy out of retirement? Also Temu mechanicus with a crossbow is here.
Не так давно начал знакомиться с бумер-шутерамии- Doom 1-2, Quake 1-2, Duke Nukem 3D, Blood... Будучи фанатом Half-Life, модель Duke Nukem зашла мне больше всего - динамичный sci-fi шутер вместе с крайне интересными детализированными 3D-локациями. После Дюка увидел эту игру - и понеслось. В Ion Fury ребятам из Voidpoint удалось сделать невозможное - создать атмосферный продукт на уровне классики 1990-х. В игре вы найдете офигенный киберпанк-сеттинг, полностью передающий дух этого мира с его антиутопичными нотками. Отдельно следует отметить саундтрек - динамичный, бодрый, соответствующий общему настроению. После некоторых уровней в моем плейлисте появилось несколько захватывающих треков. Всем тем, кто вырос на sci-fi шедеврах 1980-х-1990-х, и кому нравится эта атмосфера своеобразной борьбы против бесконтрольного использования технологий - крайне рекомендую!
I didn't play a lot of boomer shooters before Ion Fury, but this game single handedly completely changed my perspective on this whole genre. Now I wanna try them all. I love the stunning cyberpunk aesthetic and overall vibe of the game. Beyond just looking great, the game does an amazing job with variety when it comes to the locations you visit—every single level feels distinct and keeps things fresh. The level design is genuinely top-tier. I never once felt lost, yet I remained fully engaged at all times. Part of that is thanks to the secret rooms. Even though they aren't strictly necessary—and sometimes you just find ammo for a gun you're already maxed out on—the satisfaction from hidden room sound effect makes you explore as much as you can. On the combat side, every weapon is viable. You could probably beat the entire game using just your personal favorite. Ammo can feel a bit too plentiful at times (I was almost always at max ammo for everything), but the flip side of that: instead of hoarding your powerful weapons for a boss that may or may not show up soon, you actually get to use your entire arsenal without a second thought. Top it off with a great soundtrack and you get an absolute masterpiece of a retro-style FPS. If a non-fan of this genre like me can fall in love with this, you definitely need to play it.
combat is super punchy and fun and one of the least recognizable GZDoom engine games I've played, my issue though is that the environments get really same-y like after the first couple areas everything quickly starts to look the same, not enough to say you shouldn't play it or anything but if you're someone that gets bored of games easily that specific aspect will hit you hard. Also I get they're going for a Duke Nukem vibe and all but hearing the same couple voice lines from the main character every time you do certain actions, get kills with certain weapons etc gets really grating after a while, if those voice lines triggered by regular gameplay (not one off lines triggered by entering certain areas) were to show up with at most half the frequency they do I probably wouldn't have this complaint but oh well
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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