
3D Realms, creators of Duke Nukem 3D, Prey, and Max Payne, team up with Voidpoint to bring back the legendary Build Engine, famous for classic shooters like Duke Nukem 3D, Shadow Warrior, and Blood. Fast-paced FPS combat across huge, secret-packed levels. Ion Fury is the real deal!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


While Shelly "Bombshell" Harrison earned her codename defusing bombs for the Global Defense Force, when evil transhumanist mastermind Dr. Jadus Heskel unleashes the members of his cybernetic cult onto the streets of Neo D.C., she knows it's time to start causing explosions instead of preventing them.
Her quest to slay Heskel leaves a trail of carnage throughout huge, multi-path levels filled with gigantic explosions, more secret areas than we can count, and inhuman foes behind every corner. There's no regenerating health here; stop taking cover and start running and gunning.
Shelly's crusade to take down Heskel's army will see her leave destruction in her wake with a wide arsenal of weapons, complete with alternate fire modes and different ammo types. Her signature revolver, the tri-barreled Loverboy, brings enemies pain and players pleasure with both single shots and Old West-style hammer fanning action. Who needs a regular shotgun when you can load buckshot into your grenade launcher? Violent, over-the-top Bowling Bombs rip enemies apart with ease.
Ion Fury laughs at the idea of mandatory checkpoints and straight paths through shooting galleries. But, just because this is a true old-school first-person shooter doesn't mean we've ignored all the good new stuff the last two decades have brought. Headshots? Hell yeah. More physics and interactivity? You betcha. Widescreen, controller support, and auto saves? 3D Realms and Voidpoint have taken the best of both worlds and cooked it all into a bloody stew.

New to Ion Fury? Get Ion Fury + Aftershock for the complete experience.
Already own Ion Fury? Pick up Ion Fury: Aftershock for a full second campaign plus Arrange Mode, a mirror-world remix of the original campaign that integrates Aftershock’s new enemies, items, and weapons while reworking map progression, item placement, and enemy encounters.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 6.8Kreviews | 93% | — | $1.3M |
| $6.24−75% | 1.1Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Voidpoint took the idea of making a modern classic and made it literal. It could have used a few more enemy types and the bosses were kind of just annoying, and on top of that a few of the levels in the latter half weren't really all that great, but it is overall an 8/10 i'd say and I'd highly recommend it if you like classic FPS games
PEAK!!!!! This is so smooth.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gotta keep 'em separated!
First time I played this genre and loved it.
so far it's everything I could want out of a game like this, and then some. The first level branches out and is actually really large, came to one point where i had to push a bar stool about 100 ft to be able to climb into a secret area. stuff like that i'd never expect
I enjoyed the art and the gameplay.
Throwback to the good ol' 3D Realms days and their FPS. In-game comments are a blast.
Jogo muito interessante pela proposta que traz: um Boomer Shooter à la Duke Nukem 3D que traz hordas de inimigos para dificultar as fases, muitos segredos espalhados nos mapas que fortalecem seu arsenal, mecânica digna dos jogos desse estilo dos anos 90 e a dificuldade BEM calibrada, observando o nível de boss que você enfrenta. Quem tiver nervos de aço o suficiente para suportar morrer umas 92161655141143x e, em seguida, poder seguir uma fase, esse jogo está recomendadíssimo pela minha pessoa. Caso contrário, nem chegue perto dele, porque o estresse, de fato, é garantido. Um shooter na essência pura dos anos 90 que vale a pena conferir para quem é fã desse gênero de longa data.
Fantastic boomer-shooter action. Gorgeous to look at, comfortable to control, incredibly fun to play.
3DRealms can sometimes make good games. This was probably the last game they actually made that was actually good. While not really innovative in any way, it is a build engine throwback game. I'd argue this game is much better than the majority of games they released post 2020. The artwork for the assets, levels, and their environments aren't just "retrofuturistic". Its more grounded cyberpunk (which is a really underrepresented thing in gaming) and genuinely quite good looking. They are pretty authentic to actual 1990s game art and it actually feels like a coherent world in many places. The world is a good blend of silly and seriousness that is definitely true to the humor of older build engine games. What really sells the authenticity of this game are all the little things, the prop destruction, the posters, and the way environments are designed and their modeling after real buildings that you would see in real life - make this game stand out among all the other boomer shooters which try to have "passive worldbuilding" but never really actually do anything other than a shooting gallery made out of corridors. Its one of those games where you just want to look around at the environment after the battle and just explore the world. I don't think anyone seriously cares about the "lore and narrative" of this game, but for a game that doesn't really have a focus on narrative. These environments and worldbuilding make me wish alot of actually narrative focused games actually had this level of passive worldbuilding. Another rare thing that this game does: the fights are actually quite cerebral. Circle strafing very rarely wins anything. Definitely worth it on a sale.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $8.5M | 18.3K | 89% | $21.99 | |
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Related
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|---|---|---|---|---|
| $1.3M | 2.6K | 43% | $19.99 | |
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| $1.3M | 5K | 91% | $9.99 | |
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| $1.3M | 2.4K | 85% | $18.99 | |
| $1.3M | 1.5K | 83% | $24.99 |