
Morin is a barkeeper with an unusual curse. All people look like shadows to him, except for one mysterious stranger... Solve the mystery of the curse, fight true darkness and mix the most unusual cocktails in the atmospheric visual novel — Into the Waves!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, Russian
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Нормально, но достижения не разблокировались.
Хорошая новелла длиною в один вечер, анимированные спрайты - просто сказка.
☀️
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pleasant 2h story, 4 endings and magic-like plot. Though I`m upset we can`t see main heroes even after *event*, I guess devs didn`t draw them. Pity. Really enjoyable time.
Выебу суку
三年前接触的游戏,我也像游戏主角一样被真相困扰了。 打出了一个有头没尾的结局,跟随Vanda进了城堡之后,没有消灭魔王,Sherry的线也断了,最后以Vanda加入酒馆草草结束。 我看了剧本,又打出一个不应约Vanda的结局,这次还算满意。 诅咒的原因我明白了,只是还有些谜底还是没有解开 求作者再出一个续集小说吧,把魔王和父亲的故事线完善一下,把主角写得再勇敢一点 我喜欢直接看小说,别搞什么调鸡尾酒的无趣小游戏了
посидеть отдохнуть самое то, треки шикарны
[h1]Before I played Into the Waves, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
This game was short but story-compelling! I got this game when I first got Steam as a fun game to try and I got back into it today. The first thing I noticed was how animated the sprites were, which I thought was really cool to see. Out of all the visual novels I've played, I've never seen that before so it's really cool that you guys put that into the game. The gameplay was slightly confusing to get through, but I got the hang of it. I think a small tutorial about how that mechanic works will really help the players a lot. The story was very interesting. Even if it didn't get my attention, I'm sure it'll get the attention of many others. Thank you artists, writers, and the creator for this game. Keep up the good work!
An interesting short visual novel about curses and philosophy surrounding the pursuit of a greater good. Most of the characters are only silhouettes yet they are still distinguishable by small details, which is commendable. The design of the one character that is in colour is also quite good, especially the contrast between the red hair and blue, white and gold clothes works very well. A definitive strong suit of the game is the sound design, especially during the more tense scenes. The whispers and other sound effects are very well done and the background music is also quite good. The drink mixing is only a very small part of the game and little more that clicking slow moving targets, sometimes in a specific order. Meanwhile the narrative is a much greater focus. The individual stories of each character overlap well with the main story and come together really well after seeing all endings. There is also some interesting worldbuilding to be found such as how witches work, where their power comes from, how they are different to regular people and especially their limitations. Mixing all of these aspects together this is a decent little game for the low price of free and works well as an enjoyable short story to fill an afternoon with.
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