
A roguelike tower defense with a card-driven twist. Build your deck, carve out tunnels, and deploy defences directly into the path of the swarm. Rank up your chosen Guild and rescue your Dwarven crew to get off this frackin’ slime-infested moon!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Into the Slimy Mines is a roguelike tower defense. Working for Ironkilt Intergalactic Industries is not easy, especially when you crash your mining vessel and lose all of your crew on a slime infested moon!
Rescue your crew and return your ore filled cargo before the Boss hands over the Stout Hammer to a more competent dwarf. Buy cards and booster packs, find crazy combos and dig the path to squish those frackin’ slimes. Dig, build defend – and get off this B&*@!n Moon!

DIG TO VICTORY: Rescue your crew from 30 dig sites - 6 unique biomes, each with 5 increasingly difficult depths. Drag Dig cards to excavate new tunnels toward your missing crewmates. But be warned, these paths are also your enemy's path! Eek!
GROUNDBREAKING PLAYSTYLES: There are 3 unique guilds to choose from: ANVIL, WARHAMMER & PICKAXE. Pick from 6 upgradable Drill Rigs and customise with up to 30 different add-ons to match your play style and the location's hazards.
LORE DIVE: Dig deep into the story of Captain Firebeard and his intergalactic Dwarven crew by rescuing them from the pesky slimes and collecting up to 20 datapads. Say hi to the ship's AI, F.O.R.G.E for us.

WEAPONS OF MASS CONSTRUCTION: Why not collect more than just your crew along the way? Drills can unearth ore for bursts of money, lures distract your slimy foes and generators keep your whole rig running the deeper you delve.
BUILD TO LAST: Upgrade your kit by placing another of the same card on top of them. Level 1 Cannon + Level 1 Cannon = Level 2 Cannon, the maths checks out! With 10 Buildings & 26 turrets, there's a whole arsenal to upgrade.
THE META YOU KNOW: Meta progression? You've got it. Stomping slimes will become more of a breeze with every descent into the mine, with the option of 17 Meta upgrades to use and improve.

SLIME AFTER SLIME: Defend your rig from the incoming waves of slimes. Blast them away with 26 different turrets each with 3 upgrade levels, or slow them down with displacers and blockades.
DWARF IN DISTRESS: Need a little extra help? There are 15 Gadget cards that can slow or blast groups of slimes and repair your buildings, mid-wave.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.39−20% | 31reviews | 100% | — | $9.7K |
| $11.04−15% | 81ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Played the demo, and Into the Restless Ruins, and I am enjoying the direction this game has taken. Deck builders are my jam, and the snowballing gameplay mixed with the aesthetic of the Deep Rock Galactic games is a winner for me. Lots of content. A few hours in and I'm only scratching the surface of the metagame upgrades and stages/levels possible. A satisfying gameplay loop in short bursts. I can see myself returning to this game again and again for more.
It was a decent game I got hooked on it. You buy cards, dig, and build defenses against slugs. It's fun, but I haven't managed to escape the moon yet.
Something about digging out the mine is very satisfying. Tons of different turrets and enemies, looking forwards to rescuing all my crew.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 31 reviews with recorded playtime.
[h1]史莱姆矿难简评[/h1] [quote]关注小红瓶,回血在当下点击关注[url=https://store.steampowered.com/curator/45932802/] 小红瓶游戏评鉴组[/url][/quote] [h2] 个人游玩与体验 [/h2] 这是一款融合了卡牌肉鸽加塔防元素的游戏,游戏的画面风格是采用的是像素风格,整体的画面表现还行,像素建模这些有点以前复古街机的味道。 游戏讲的是我们的采矿飞船出了事故,坠落在了一颗全是史莱姆横行的星球上面,我们需要营救找到失踪的船员和对战史莱姆,同时还要去采矿运回满载矿石的货物,游戏的内容玩法还是很丰富的,有不同阵营的钻探台和不同的采矿点可以选择,会带来不同的加成和牌组,游戏的塔防玩法路线还是完全由自己来构造规范的,不是常见的塔防游戏的那种固定好的路线,游戏还融入了卡牌元素用来挖矿和建筑,还有各种功能卡牌,在游戏里面还可以购买各种卡包,整体玩起来策略和趣味性都还是非常在线的,游戏把卡牌,肉鸽和塔防这些元素融合的不错,不过游戏上手还是有一定的门槛的,需要一些时间才能够熟悉游玩。 游戏玩下来整体质量还是不错的,国区的价格定价也很合理,还有捆绑包优惠,推荐给喜欢这种像素画风和融合了卡牌肉鸽塔防元素玩法的玩家去游玩体验。 欢迎加入:[url=https://steamcommunity.com/groups/xiaohongping] 小红瓶游戏评鉴组[/url]
Yeah, this is great. A proper gem - feels kind of like an updated old-school game, it's full of charm and I love that it's kind of left to you to work out how everything kinda slots together. Very satisfying.
1) ths game brings you up to speed; the developers have made sure the onboarding is smooth. That’s a plus. I like it when someone takes me by the hand right at the start. I feel comfortable and the AI guide is always there to offer advice. 2) here’s a lot of humor and satire in the letters; it’s obvious from the very first minutes of the game. as soon as you receive your first message 3) Good 8-bit music and a sense of nostalgia but sometimes it gets annoying and I just turn it off 4) The difficulty increases, but gradually !!!!!!!!! 5) Everything happens dynamically, quickly. But I like blowing things up more than digging :D Thoughts out loud: You’ll have to replay it every time, but over time you’ll realize this isn’t just a classic slow-paced game with a straightforward turn-based plan. You literally have to calculate every move, every setup for the next threat. Stay alert and you’ll lose fewer troops, be a true strategist to win this battle. But I haven’t managed it yet :(
好玩,但是马上全部通关3星乐,可能就没什么可玩性了,希望再多出一些可玩性内容,新的关卡,新的挖掘装备,新的难度等等~
Great fun TD game mixed with exploration as you dig out your mine. Really enjoyable gameplay loop as you absolutely obliterate some slimes! Looking forward to putting more hours in to this!
безумный поток slimes раздражает мою нервную систему, но наполняет мой кошелек
Dwarven TD madness, a challenging and dynamic puzzle to dig into
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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