
Embark on a hauntingly beautiful journey in Interweaver, a whimsical puzzle platformer. Play as the Weaver, a necromancy student on a quest to rescue familiars from the clutches of Sepultus Academia. Unravel mysteries and use magic to weave your way through captivating landscapes.
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Languages: English**languages with full audio support
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There's something really fun and interesting about slightly-Janky puzzle games, and that is that if you're stuck on a puzzle or section there usually exists an alternative (albeit probably not intentional) route to beating an encounter. Weather that be clipping out of bounds, prop flying, or many other creative ways of besting each challenge. the base game itself was quite a fun little puzzle game, short, but with plenty of interesting aspects and mechanics that i do believe warrant a try. I personally didn't probably play it as legitimately as I should have given I was trying my hardest to cheese any section I came across, but I think there's something really interesting about games that allow you to come up with your own creative solution to a puzzle, instead of just locking you into doing a specific thing, and that was about my experience with this one.
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In this game you play AS the Interweaver, a student of the school of Hogwarts which lies a very big secret... The entire universe is actually run by THE OWLS OF THE HEAVENS seeking to control all that is inter and weaving... So what does John Weaver do? He's like aight... ♥♥♥♥ THIS ENTIRE THING, and proceeds to go on an adventure to save the universe from its complete demise by moving blocks to fight the local flowerlife. Fight for your life using the diverse game mechanics such as owl, or my personal favorite, mole man.
I am a 45 yo father, probably one of the oldest people playing this game. I am a single farther to my son, who is 14 now. My son got this game for his birthday from his uncle, so we installed it on his computer and he started playing. By the end of the day he had 13 hours on this game. This was horrible for me, as it was already hard for me to find ways to spend time with my son, as he is always out with his friends or just watching YouTube. So I decided to make a Steam account and get this game to see if I could maybe play alongside him. I loaded into the game and started playing but I was stuck on what you where supposed to do. I asked my son for help and he showed me how to solve some puzzles. I loved it as it was the best time I had spent with my son since my wife had died. This game has ever since brought me and my son closer again and now we actually spend time together outside the house together as well. This game reminded me that there's fun to be had in everything, and it has brought both me and my son many happy memories.
This game has puzzles I've never seen before, even though the game is buggy I still think this game has wonderful vision. A nice little tale about little necro guy I like this guy nice job little studio :)
İlginç bir bulmaca platform oyunu olan Interweaver'da unutulmaz güzellikteki bir yolculuğa çıkın. Yakınlarını Sepultus Academia'nın pençesinden kurtarmaya çalışan bir büyücülük öğrencisi olan Dokumacı olarak oynayın. Gizemleri çözün ve büyüleyici manzaralarda yolunuzu çizmek için sihir kullanın.
I spent the whole time I played struggling with the controls and what to do. It's like an unpolished beta game. Even if free, it's not really worth anyone's time.
This goes beyond 'buggy mess.' Nothing about this makes any sense at all. The game starts with an unskippable cutscene with terrible voice acting, but at least he's just reading what's on the page, which negates the need for the subtitles option that gives us such bangers as "Footsteps" (whenever you are walking, aka all the time) and "Music" (which is a word that just hangs out in the corner once you turn subtitles on forever). After soft-locking myself trying the unresponsive controls in the practice puzzles, I decided to simply move on to the first area and hope for a tutorial. Technically there was, in that it mentioned the controls that also pop up on screen ...sometimes, but not all the time... when you are trying to do magic. And then it stopped recognizing that I was holding a block, so I couldn't drop it. So I used that one block to cheese the rest of the area. I was never able to drop it, but thankfully it left my possession when I reached an area change. Victory was short-lived however, as trying to pick up the next object immediately dropped it off the world, soft-locking the game completely. I exited to the hub to try to reset and it gave me the unskippable unvoiced dialogue and cutscene again (what are subtitles for again?), even though I was passed this area. All that in addition to the horrendous camera movement that doesn't let you see your character or the dangers you're walking into until you've died and respawned, the constant unnecessary invisible walls, the LACK of collision on a bunch of other terrain, the button prompts you can't click on where they are because they're for an NPC 20 feet away... Free is too high a price to pay for this ...thing. Skip it if you value your time.
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