
Snap your own homemade liminal space photos using a mysterious SLR camera as you explore a variety of empty, strange, and familiar spaces.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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This is just one of the games that grabs you and doesn't let go! At first it just seems like another "PS1" type game but when you get used to it, it is fascinating and just a joy to find those anomalies! The layout of each map is superb as is the diversity of those locations! There are various graphic options you can pick too, which adds to the experience and the sounds are suitably atmospheric! The element of finding different things, especially the aliens, adds more to gameplay and had me wanting more! The style of levels are so diverse, I thought I was playing a different game at times! It's relaxing but quite disturbing, but not to the point of stupidity with unnecessary jumpscares! There is also an Easter egg with rats that had me laughing my head off! If you like these sort of games, go for it! It has more depth than you think at first few plays. Anyhoo, I need to go back as I missed some things the first time!
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Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
poucas obras são capazes de criar uma atmosfera vazia e amedrontadora de uma forma tão única e imersiva quanto interior worlds. é a definição de um sonho inquietante e incômodo: um estado onde, apesar do desconforto mental, contemplar um mundo tão familiar e simultaneamente tão distoante da realidade nos faz torcer para que o despertar demore mais algumas horas. desenvolvido por sodaraptor (MUITO obrigado por esse game véi), interior worlds personifica a hostilidade contra o jogador não com inimigos físicos que ameaçam a barra de vida do protagonista, mas com uma ambientação viva e faminta que anseia se alimentar de uma principal emoção básica dos seres vivos: o medo. locais normalmente cheios completamente vazios, ruídos gerados por lâmpadas fluorescentes, caixas de sons com músicas em loop eterno, alarmes se acionando e telefones tocando sozinhos, objetos distantes caindo ou se movendo após você passar e voltar por eles, sombras se movendo no canto de seus olhos ao fim de um corredor em uma escola no fim de tarde. o desenvolvedor fez questão de utilizar de todos os aspectos e detalhes possíveis para gerar tensão, desconfiança e fazer o jogador questionar se ele realmente está sozinho. uma verdadeira aula de terror psicológico. por fim, a jogabilidade tem uma proposta simples e direta, podendo ser resumida em um walking simulator com o objetivo de fotografar pontos chaves anômalos nos diferentes cenários.
This game was made by an Indie Developer and was quite fun to play! The developer took some time to built 12 different levels of liminal spaces (metro, airport etc.). There are many hidden things to find like filters for your cam, aliens and some easter (door) eggs and secret levels. There are some references to other games (like classic silent hill) what I really liked. It took me 11 hours to explore everything and find everything. Pros: Great game from an Indie developer worth investing some time. Much to find - you have to replay levels to find everything - yes and it is still fun! He took quite much effort into his work to polish the game. Cons: The graphic is "special". If you don't have a problem with graphics looking like from the 90s everything is fine. The levels are too empty for beeing so large at all. You are running and running and running. Yes, I know it adds to the feeling of liminal spaces but I find it a bit too much. At the beginning you don#t know what you have to do. There could be a bit more guidance from the game. The story is thin - very thin. Please do not expect a big soundtrack or hundreds of sounds in this game. This is an Indie game. Please keep that in mind and - well - have fun while playing!!! :-) Two thumbs up!
Exactly what I paid for. It's good
LIKE BACKROOMS IN MOVIE IN GAME!
Pretty neat concept but really wish more levels had the same amount of deduction and mechanics as thje forest level. Also for a game centered around photography it gives you very little options and settings to experiment with. If you like walking simulators and a good vibe Id recommend.
Backrooms but taking pictures, love it!!
An absolutely delightful, atmospheric jaunt around some liminal spaces, with fun setpieces to take photos of! My main complaints are kind of petty... - Coming from a coward's perspective, I really... really did not enjoy Cryptid-kun scuttling around. I think the act of being truly alone makes things hit a bit harder, and about every time I got accustomed to its presence, it did something unnecessarily freaky as if only to bully me, specifically [very petty complaint] - I also wish the camera could take... uh, better pictures? One of the main reasons I decided to play was to see if I could take some nice shots to use as backgrounds on my computer, but not only are the photos really small when they're saved, the film grain is so aggressive it can be distracting. Oh well. - I also wish the spaces were... more? It feels like the closest you get to somewhere truly cool to take pictures of is upstairs in the Hotel and that one secret in the School (although the film grain there is so aggressive all of my photos were worthless, sob), and as soon as it feels like it's about to reveal some *really* cool locales to take pictures of... It ends! A bummer, but what is here is still fantastic to vibe in. It was still a fantastic and charming game even with my complaints, 10/10 would 100% in one sitting again. Very worth your time.
The mood in this game is incredible. I recommend really taking your time and walking slowly through the levels. Some of them are better than others, of course, but all of them are great. I bought the game not really expecting anything, but I was blown away.
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