
GIRLS MAKE GAMES presents Interfectorem, a horrifying murder mystery! Interfectorem is the story of Alis, a young sheriff-in-training who lives alone with her sister Sali in a small town next to the woods.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
The characters are solid and intriguing, the artwork is enjoyable, and although the game as a whole is simplistic in nature and control, the story was original and interesting to follow! I can tell that the team put a lot of love and effort into this game. I would reccomend this to someone who wants to play a quick, simple, point and click story game with quality characters and a good storyline. This was a great game to play between homework breaks!
Interfectorem is a short, sweet, and funny murder mystery made by a small team with a lot of heart! Buy this game if you want to support the work done by Girls Make Games, and encourage the next generation of game developers.
First of all, I would like to say, that I do understand that this game made by teenage girls, and I do appreciate their work, it is a finished game, which is great - I only encourage you to do better. This is not a bad game per se, it just has bad dialogue, storyline, characters, and music (or the lack of it). If you would like to have an 1-hour simple point-and-click with nice artwork, then it's your pick. If you would like "a horrifying murder mystery", then no, go buy Umineko.
Short game but with fun characters, great artwork and an interesting story. It was simple and the tutorials gave me a good chuckle as did the constant fourth wall breaking. My issues with the game was there was a few bugs with the character portrait not appearing, the lack of music during the game and what felt like a very rushed finish. A lot more could have been done in terms of build up in the story and horror elements. Still, can't dislike it when I did enjoy playing through it.
A beautiful game that is let down by a wonky story. A lot of the conversations you can have are filler with background characters and the murder mystery at the center of the story lacks almost any lasting emotional impact. A real shame considering how stunning the artwork is. I also had problems with loading save files.
I love this game , even I usually don't like this kind of game, I don't like read long dialogue, and it hasn't. I like get involved in the game, and there are many decisions you can make in these dialogues, I don't know which decisions I made will decide the direction of this story, and that's why I recomend this game, it's much much better than average level. Good Job!!!
I just finished live streaming this game, and I found it quite enjoyable. While there are a few plot holes and moments of where you ask why they inserted that information at that point in time instead of earlier in the game, they include a homosexual couple, have demons and wood nymphs, the witch in the woods, and cheeky meme references and emotes. There were also some extremely graphic images for a game made by 13 year olds, but they were done amazingly and in reference to different media. Overall I recommend this game as an interesting point and click murder mystery game.
It's a cute little game. Sure there is room to improve, but I love the artwork and I'm happy to support GMG. If you're looking for a quick and interesting point & click game give it a try.
Really beautiful art style. However, the writing and dialog is a bit boring, drawn out, and sloppy. I enjoyed the fighting aspect of the game, that was an interesting switch up for a game that presented itself as more or less a visual novel. I definitely think this is a good start for the creators of the game, however, story telling is a large aspect of a story rich game, so there is room for improvement.
I expected the writing and art to feel like it was made by a group of (talented) teenagers, but was surprised by how the tone really stood out and made for an unusual experience. I think I'll even give it another playthrough to try to earn a better ending. I don't say that about many games at all.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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