
Kick some asses in this cooperative retrowave game!!! Use powerful abilities and combos to destroy the evil minions of the Driftonics mega corporation and free humanity from the cyborg threat.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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It has potential to be good, The art style is nice and the music is good overall. But for now the combat feel really unsatisfying. The placeholder sound effects are weak and lots of sound effects are missing entirely. On top of that the game was mostly too easy for my test and I didn't even know how to use special attacks because the game assumes you are using a controller and there are no instraction on the controls for keybord users. The power ups are given in inappropriate times. For example, giving you more damage for a couple of seconds but only spawning 2 enemies to fight before it wears out. It added to the combat feeling unsatisfying. I might come back in the future to update this review, as the game is just a little baby and it may grow to be strong yet.
[h1]Барби Овердрайв [/h1] Игра в первую очередь привлекает своей стилистикой - как если б Кен закинулся кислотой и стал идентифицировать себя как робот. Вокруг героя ламповый киберпанк с горящими бочками и выскакивающими отовсюду толпами пацаков и чикс в таких цветастых шмотках, словно только что с сельской рейв-вечеринки, разве что бумбокса на плече не хватает. Но вот кроме этого гангста-парадайза для тех, кто любит отрываться под биты восьмидесятых, больше ничего и нет. Геймплей заключается в том, что главный герой (то ли киборг, то ли виденье), наслаждающийся нарциссизмом, идет себе по постоянно повторяющимся локациям (слово локация здесь сильное преувеличение, но я не знаю, как еще сказать) и вяло и даже как-то заторможенно пихает клонов-неформалов руками и ногами, причем звук ударов откровенно не энергичный и постоянно запаздывает. Это классический сайд-скроллер, просто сделанный на коленке, и скажем, недавнему ремейку Черепашек-ниндзя проигрывает по всем статьям. Здесь вроде как пытаются обыгрывать шутками юмора данное обстоятельство, но выходит довольно средне. Очень уж фон однообразный, а геймплей репетативный, из-за шрифта диалогов быстро начинает дергаться глаз и играть в это становится скучно уже на первом уровне. Игра заточена под контроллер, и хотя на клаве тоже можно играть, но нужные кнопки придется искать самому, тыкая во все подряд, и поменять их назначение, понятное дело, невозможно. (Ежели кто-то все-таки соблазниться, то E - брать, U - удар рукой, I - удар ногой). Киберпанк, который мы заслужили.
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"Insurrection: Cyborgs Awakening" is one of literally thousands of student projects infesting Steam. It's from ESAT. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. The students made a Double Dragon style console/arcade brawler/beat 'em up game with a cyborg theme. Sorry, they tried but failed to make it and walked away after publishing an incomplete game onto Steam Early Access. Which I guess a lot of "professional" developers do, too, but it's inexcusable behaviour anyway. I guess ESAT doesn't teach their students that it's important to finish what they start. The developers abandoned this 3 years and 5 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. This looks a lot like it was designed for consoles, but released on Steam instead by mistake. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this never made it to the video game console appliances it seems to have been designed for. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Now on to pricing and value for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 4 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. This student project/tech demo/glorified homework assignment provides no Steam profile benefits, no +1 to your game count, and little value to gamers (because it's just a small, unpolished student project), so I can't recommend this over the thousands of full, professionally made games on Steam.
Bu kooperatif retrowave oyununda biraz kıç tekmeleyin!!! Driftonics mega şirketinin şeytani kölelerini yok etmek ve insanlığı cyborg tehdidinden kurtarmak için güçlü yetenekler ve kombinasyonlar kullanın.
[h1]Before I played Insurrection: Awakening of the cyborgs, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Trying it out this game and there's a lot to be fixed, but for this game to come out literally yesterday , the music and art style is pretty dope with the retro look it was going for. A few request I would say is to add an audio page in options, the default music setting is pretty loud. For the controls, have both controller on one and keyboard on the other (for new users that are reading this, the keybinds are WASD for movement, U to punch, I to kick, and Shift to dash.) There's more controls but i didn't go through the game for too long. Should do more with the attack mechanism, but besides that this game is on the right track and I can't wait to see what you guys add :)
美術風格還不錯,但遊戲內容單調無聊,重複性很高缺乏有趣的變化,打擊感也不好,與BGM相比特效音太小聲幾乎要被覆蓋了。 遊戲內只有手把的控制教學,讓用鍵盤的人只能自己慢慢摸索,已整理好給需要的人。 上下左右(WASD)、跳(空格鍵)、衝刺(Shift)、拳(U)、腳(I)、衝擊(按O蓄力)、撿道具(E)、盾(Q)、特殊攻擊(範圍技)(R)
https://youtu.be/KIF6qt_6OKI видееобзор! Хотел лайк поставить, но порою слишком скучно.. Всё однотипно и спустя полчаса играть надоедает:(. Графон как-будто из 2000х, а так игра прикольная местами
Игра Insurrection: Cyborgs Awakening погружает в мрачное киберпанк-будущее, где человечество находится на грани выживания. Здесь нет места сантиментам, только холодный расчет и сталь. Разработчики создали атмосферу, пропитанную неоновым светом и безнадежностью, где каждый твой выбор имеет значение. Геймплей сочетает в себе тактические элементы и напряженные перестрелки, заставляя игрока постоянно быть начеку. Управление киборгами, каждый из которых обладает уникальными способностями, открывает простор для множества стратегий. Сюжет интригует, раскрывая тайны корпораций и поднимая вопросы о природе сознания. Отличный выбор для любителей жанра, готовых к испытаниям.
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