
Inside the Backrooms is a horror multiplayer game mixed with different mechanics that will make you spend an intense night with friends. Explore, think, interact, but be careful, it is rumored that there are several entities wishing to find you...
Modeled estimate, not a reported figure. How we estimate →
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About

Inside the Backrooms is a Co-op online horror game up to 4 players, where you and your friends will fight to escape from the different levels of the backrooms, solving different puzzles with different mechanics in each one.
This game is based on the famous creepypasta with many real references implemented such as iconic entities and important elements. You will have to explore each room, look for elements that help you to continue advancing throughout the game and unlock new areas, but the further you go, more dangerous it will be, you must pay close attention in the area, identify each entity and know how to avoid them if you want to survive.
Look for supplies, store them in your inventory, explore all the rooms, solve puzzles, unlock areas of the map, interact, try to collect everything you find.
The main objective of Inside the Backrooms is to engage players with its gameplay, difficulty and atmosphere. There are countless identical rooms with an old, dirty carpet and pale yellowish walls, where at first glance it gives you a gloomy and bad feeling where you realize that it is not a safe place.
The game currently has 5 levels, each level is huge and is designed to be more difficult than the previous one and each one with different puzzles and mechanics.
There are also 2 secret mini levels that will lead you to a secret ending..
In this game you will find several entities, currently 6 entities, all based on the original creepypasta, each entity will have different ways of attacking and manifesting, so it will be important to know it's behavior of each of these and avoid at all costs that several entities finds you at the same time, if this happens, you will have a bad time.
Inside the Backrooms has a lot of diverse, interesting and entertaining puzzles, from simple ones to the complex and laborious, they are carefully elaborated with the purpouse of being solved both individually and cooperatively, in addition to this, to make the puzzles more dynamic and attractive, in each new game the solution of all of them changes, which means that it wont be always the same answer! so test your puzzle resolution skills and try to escape from this terrifying place full of mysteries.
If you want to survive in the backrooms you will need to look for essential items and manage them properly, because if you get short of any of them, it could mean your death.
These are some of the items you can find on your journey through the backrooms:
Almond Water: Regenerate part of life.
Pills: Eliminate Anxiety
Radios: Allows communication at a distance with your team
Flashlight: Allows you to see in dark areas.
Protection Suit: Allows you to prevent getting radiation on some areas.
Documents and Notes: Provides relevant information.
Here are some of the current features of the game:
Proximity Voice Chat: Talk to the nearest people using the voice chat, but be careful, some entities could hear you...
Stamina: The player will have limited stamina that you will need to manage correctly, if an entity is close to you, it will be your best ally to escape.
Inventory: You will be able to take various items and store them in your inventory, however, space is limited.
Anxiety: When you see an entity, your state of anxiety will increase, going through a disorder of fear and poor visibility.
Entities: Each entity has its own attack modes, learn their techniques to evade them.
Respawn: The game incorpore a creative and dynamic way to respawn, you will able to respawn up to 3 times.
We want to keep improving the game, to the point where it becomes one of the best games that represent backroom creepypasta. For this reason we will continue to polishing and adding new content to the game, these are some features that are planned to be added throughout the final development of the game:
New Entities
More Levels
New Puzzles and Mechanics
Procedural Levels
New Items
Improve Gameplay
Language Localization
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, Simplified Chinese, Russian, German*languages with full audio support
Engagement
Hours played at review time, across 142 reviews with recorded playtime.
Reviews
Themes across 142 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这群野人都魔了
most of the game is hiding in a locker waiting or hoping the monster eventually leaves the lockers
主线又臭又长,是我玩过最傻逼的游戏了
Die Devs haben das game leider gekillt unglaublich viele bugs die das game unspielbar machen. RIp
bug上做了个游戏,买bug送游戏,司马bug,一个bug一关直接白玩,cao
全天下最死妈的丑逼游戏 司马作者 操你妈逼 我和好友通关的地图只有主机有了新关卡 除了房主外的任何人都没有新关卡 傻逼吗 阴币游戏 关卡里的尸体都是作者和策划尸体吗 狗屎 别玩
解密游戏都要出跑图 作者脑子没问题的话可以不用开发游戏 直接去找撒旦那跑图就行 优化做的跟排泄物一样 一直卡地形 死了不复活 5060ti画质最低主机都能一直出热气 我觉得作者的家里一定没有全家福 因为他根本没有家人
this game is just trash all they do is use free assets like animations and modals I bet they use AI for the levels. every backroom game I have seen or watched is just copy past there is no actual work put into it and we will never get a good backrooms game, to me all of these bootleg backroom wannabes are just rug pulls with minimum effort put into them. one more thing the multiplayer modals look horrible broken animations and all.
this game is the biggest disappointment I have ever played in my entire life. Play the other backrooms games, theyre more fun and are scary. this is just annoying.
If you are against AI dont play this game!! It uses AI generated assets!! This game used to be good but oh god it has fallen off. And on top of that they also used AI with newer updates. If i knew they were going to use AI i wouldve never gotten it. Wish i could refund...
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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