
There are 6 depths to descend; the further you go, the more terror you will experience. Uncover mysteries, solve puzzles, and immerse yourself in a dark storyline that Inside Depth 6 has to offer. Journey through all 6 depths to uncover the secrets buried within.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 5 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ein Durchgang ist gut, jeder weitere geht durch starken Verlust der Atmosphäre mit eine Motivationssenkung einher. Den Zweiten Durchgang habe ich mir noch gegeben, aber es kommt leider auch nix bei rum, so das ich mir mehr von alle dem geschenkt habe, meine Zeit ist mir zu wertvoll. Zu wenig Inhalt um mich bei der Stange zu halten, aber ein guter Ansatz und stark ausbaufähig :) Daher will ich nicht unfair sein, für mich ist es ein Daumen zur Seite mit leichtem Hänger... eher ein Quickie ;)
Scary Scuffed Games #279 https://twitch.tv/DitoMido Vorgeschlagen von: Winterfox Viele Dinge vor allem die Geschichte selbst fand ich tatsächlich sehr interessant. Es wirkt surreal und irgendwo einzigartig stellenweise aber leider auch wieder sehr schlampig und plump umgesetzt. Lieber ggf. etwas kürzer, dafür knackiger und mit etwas mehr Gespür für Immersion. Ein Dynamit Verkaufsautomat und 0815 Schrift gehören z.B. nicht dazu. Die Tonbänder hätten z.B. auch wirklich eingesprochen sein können um etwas mehr Emotion zu transportieren, besonders, da das Ende (1/3) ja auch vertont und Untertitelt war. Einiges fand ich gut, vieles hatte sich noch nicht sehr ausgereift gefühlt und erinnerte mich irgendwie auch etwas an das erste The Forest Rating: Dito: 3.4/5 Chat: 2.88/5 Gesamt: 3.14/5
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I LOVE CAVESSS I LOVE ATMOSPHERIC HORROR!!!!!!! Very fun experience. I wish there was a button to save mid-play through, but I understand that would take away from the unknown of what would be down other roads when the paths fork.
Nope. No save, so you're expected to be a slave to the schedule of the game, not your busy life. Painfully linear, described as an hour of game play, but at least 20-ish minutes of that is useless strolling along the tunnels, so expect an actual 30-40 minutes of game. So close to good...but a save-system was just too much to ask, so I cannot suggest this despite its promise.
The atmosphere in this game will have you scaring yourself! Designed to reward a couple of playthroughs and make them a little more interesting than previous titles
Pretty good horror game for cheap. You explore an abandoned mine ands of course, the deeper you go, the more weird things are happening. Any more information on that front would be spoiling quite a bit. The atmosphere is very creepy, Stanislav Truchowski knows how to make an oppressive feeling come to life. The jumpscares are few but very well places and actually got me multiple times. Some of the puzzles are a little confusing, especially the planet one, but its nothing too bad. The actual game has multiple endings and its worth replaying once or twice. All in all, fun horror game thats worth the small asking price.
Inside Depth 6, ou comumente conhecido pelos jogadores antigos como apenas "Depth 6", é um jogo com (com todo respeito) um dos piores elementos de terror, sendo um jogo fraco em elementos de terror, mas conseguindo de maneira surpreendentes à como e quando colocar seus sustos para funcionar; o que quero dizer com isso é, há vários momentos que os sustos são totalmente previsíveis, o que torna eles engraçados e bastante idiotas. Porém, também tem casos de quando você age (ou faz) de alguma maneira específica, e acaba dando trig (trigger) para um jumpscares inesperados, e somente esses inesperados que fazem o jogo dar às vezes alguns sustos. Em questão gameplay é o jogo mais fraco de todos os jogos de terror, já que ele é somente um walking simulator ao pé da letra. Não há elementos de pegar itens pra você fazer alguma coisa em específica ou coisa do tipo. Na verdade é totalmente o contrário, o jogo é totalmente linear e te entrega tudo de mãos beijadas! Em questão de história, é um jogo interessante em lore, trazendo uma história misteriosa, interessante e que desperta o interesse de vários da comunidade gamer. O jogo deixa até claro de que irão fazer uma continuação pra essa história, mas sendo sincero, acho que isso nunca irá acontecer. E agora a única coisa boa pra mim nesse game é a ambientação, a vibe de você estar em uma caverna, preso, coberto apenas de breu, barulhos esquisitos e a lore bizonha desse game, são pontos válidos para a construção de história desse game. E a melhor coisa que passa dos limites do medo, é a brincadeira com a sensação de claustrofobia e medo do que você pode, ou não, achar no meio da escuridão! Nota: 4/10 (apesar de eu gostar do game, e ter vindo jogar ele por ter assistido o Alanzoka jogando, eu devo admitir que por algum motivo botei muita fé de que esse jogo era tudo isso desde o vídeo que assisti dele, mas não foi uma experiência tão legal. Mas dito tudo isso, mesmo assim fiz o 100% do game, então é, bom jogo, mas somente 4 que ele merece de nota).
1.8 This is the worst of this devs' personally, The scares to me are really obvious, there's no real threat to them, the entire area is so similar looking and especially there being a maze-like area where you have to press switches that I didn't notice for a while as they are ON the light poles. To get anything but the worst ending you have to collect things that aren't the most obvious and missable, along with no checkpoints so may have to redo 20-30 mins just because you forgot one at the beginning. A pretty rare occurance that I was happy to see the ending start scrolling on my first playthrough for it to be over.
Stanislaw is one my favorite indie horror developers but this game in my opinion is worst yet. Not bad but not equally good like others two i played "suite 776" and "A Girls in a fabric face" is much better. Little bit boring or not very interesting story and game play sometimes levels feels too similar or boring on the other hand it is understandable because you are in a caves but still. I like Stanislaw games because different endings, collectable stuff, easter egg etc... the game is much more interesting when it's not just a walking simulator without nothing else things to do. I enjoyed when playing this too but not good as others which i mention so 6/10 but still i can recommend to buy it. worth the money.
I've played a handful of Stan's games by now. Each time I play a different one, I come to a different realization about why I like his games. For this one....the sound is used to great effect. You'll stay on your toes when a voice in the darkness whispers for your attention. The ominous tone that sounds when you reach a new, lower level, also got to me for some reason. Like most of Stan's games, this is a walking simulator where you won't be in any ACTUAL danger. However, unlike the other games I played, there is a bit of a time limit on it....if you're looking for certain endings. There are multiple endings...but you're going to have to replay the game to get them all. And since this game, like most of his early work, doesn't have save points...this means you may have to replay the hour long game. Of course, replaying it may not take an hour as you learn your way around the mine and not get lost again. Some people won't mind this feature...some people will HATE it. Even if you decide learning alternate endings isn't for you, you can still expect a solid hour-long game. Each of Stan's games improve as time goes on....I can't wait to see what comes next!
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Players by region
Where this game's players are, estimated from review languages.
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