
In this high speed action focused metroidvania, cute bug critters face off against dark abominations from the abyss. Grab a hammer and unleash fury on soulless beasts while blasting through open ended underground zones where you dictate the pace.
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About
Bugsy the cockroach has had a rough day when his tree was invaded by evil parasitic shadow monsters. To make things worse, a lizardman from underground kidnapped his friend Mayo, believing her sacrifice is the only thing that will stop them! The only thing to do now is grab a hammer and start smashing things until answers start to reveal themselves. Explore vast underground ruins, power yourself up to ridiculous heights, and solve the mystery of where the shadow monsters are coming from in Insect Adventure.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America, Portuguese - Brazil
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
Pretty good little Metroidvania, took me about 4-5 hours for the first ~75% run. It's indy af, hitboxes are jank, you can stuck in the floor, it borrows a lot of ideas from more polished and popular games, but it feels like it's own thing and really fun to play. There is a lot of power ups, options for travel and secrets, exploring the world really feels rewarding. And there is also a second character and 4 difficulty modes. Give this game a chance, it's a must for MV fans.
Insect Adventure is a charming Metroidvania with one major draw over the majority of the genre: your character is FAST. Your character goes zipping through cavernous levels, with a wide assortment of movement upgrades that add great mobility. It clearly has its inspirations from Hollow Knight (insect characters and art style, augments that are basically badges) as well as Metroid games (you get a very similar speed booster and a spider web "grapple beam"), and while it is not going to be an immediate and enduring classic, it's still a fun diversion for fans of the genre. Lots of exploration including a decent amount of non-linearity and tons of secrets to find are a highlight. The difficulty is a little on the low side on the default setting, but can be increased for those who prefer a challenge; it's nice not to be forced into a "soulslike" combat system/difficulty like so many Metroidvanias seem to default to these days. Overall, recommend that fans of the genre give this one a shot.
It's great. Movement is amazing, it's very fun and fluid (especially after you get a few upgrades). I think it's the most fun movement I've seen in any metroidvania ever. Same with exploration, lots of cool things to find, and pretty much all of these I've found felt useful. It's rewarding, and coupled with great movement and nice locations it's just great fun to explore. Graphically it looks kinda, I don't know, crude? mspainty? It looks pretty good in motion though and adds to the character of the game. I've started to really like that look after awhile. Story was also surprisingly good. It's rather small and there's not that much dialogue, but it's fun to follow and funny at times. All in all, loved the game, had lots of fun with it, would recommend.
nice game!
Heard about this game via word of mouth and I'm so glad that I checked it out! Insect Adventure offers some unique avenues for combat, that are so satisfying and yet simple enough to let good old-fashioned metroidvania exploration shine through. The combo meter mechanic was executed wonderfully - as your damage is dependent on how high your combo is, it's actually very rewarding to keep your combos going, and a bunch of the game's upgrades play around that. I won't lie, this game is janky. After replaying the game a bunch of times to get all of the game's achievements, I've seen a lot of funky stuff happening. But I wouldn't want that to scare people off of playing this game! Outside of one of the game's consumables (the Dragon Whistle) not working as intended half the time, it's very rare for the jank to actually get in the way of my enjoyment of the game. In a sense the game is encouraging you to break it - there are so many skips and secret routes available, and secret techniques to give yourself an edge. Finding them all will allow you to try the most prized and difficult run in the game, the low% run, where you can beat the game with as little as 4 out of the game's ~100 main items.
Really fun movement with Super Metroid style wall jumping, lots of sequence breaking opportunities, and exploration is great. The enemies and bosses aren't fun to fight, but they aren't much of a threat, and there aren't enough of them to get in the way of the good parts. Playing the game I can tell the author put a lot of thought into it. If you aren't sure, try the demo, it gives a pretty good demonstration of the game.
If you like metroidvanias, BUT find Hollow Knight too much dark - THIS is the game for you! Jokes aside, I loved the whole set up of the game - and for me at least, It is like light-paced Hollow Knight. The soundtrack is very good, the explaration is fun, the battle is nice, and it have a very unique handdrawn art style! The game may have some graphic issues (on the map) and a few bugs, but it's nothing enough to game-breaks! So I STRONGLY recoemnd this one!! OH YEAH!
I am really enjoying my time with this game so far. upgrades are fun and plentiful, the world is diverse and fun to explore. You can tell the developer put a lot of thought and effort into making this game as fun as they could.
Very fun metroidvania. Movement controls have been fixed and this game is just an enjoyable metroidvania all-round. Highly recommend. One thing to note is the demo is an older version of the game. Full game plays and looks better.
This game is in need of a few fixes, as it is a little bit of a mess when it comes to glitches and the like, but it's playable. It's mostly visual, but the game did also crash on me something like five times, and there were a few times where I was getting hit from afar. It's a bit of an odd one, but has its charm. There are some significant changes from the demo: you always run, having no option to walk; combat now locks Bugsy onto the enemy that he is striking with the hammer, rather than how most metroidvania melee works; and you can now switch between Bugsy and Mayo (who just straight up has a gun). It's also pretty cool how you can do so much out of order. I sequence-broke twice on a blind playthrough. There's even a spot in the extras menu, enticing you to try for a special ending (or a graphic, at least) for beating the game with 6% or less found items. Some of the music is pretty good too.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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