
Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscrybed upon the cards...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 27.57/day in the week to Jul 26 → 36.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From the creator of Pony Island and The Hex comes the latest mind-melting, self-destructing love letter to video games. Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscribed upon the cards...
Acquire a deck of woodland creature cards by draft, surgery, and self mutilation
Unlock the secrets lurking behind the walls of Leshy's cabin
Embark on an unexpected and deeply disturbing odyssey
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 148.6Kreviews | 97% | — | $58.5M |
| $19.99 | 13Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2276 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is best to go into this game knowing as little as possible. Solving the puzzle is part of what makes it so good
el mejor juego de la historia btw
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Italian, Portuguese - Brazil, Traditional Chinese, Turkish
| $19.99 |
| 5.2Kratings |
| 92% |
| — |
| not modelled |
| $7.99−60% | 560ratings | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
모든 요소가 잘짜여진 완벽한 게임 덱빌딩 카드게임 좋아하는 사람이면 무조건 빠짐 ㅋㅋ 엔딩 보고나서도 무한동력 카드게임 가능 게임 비주얼도 잔잔하게 공포스럽고 극호 챕터 넘어가면 취향에 따라 호불호는 있을 수 있지만... 엥하고 멈추지마시고 엔딩까지 꼭 잡솨보세요 게임 연출이나 스토리를 알려주는 방식이 좋았음 전체적으로 너무너무 잘만듬
i love love love love love love this game oh my god im gonna bust oh my god its everywhere i will never be able to scrub it out of my walls and especially not my carpet the carpet is ruined forever the excessive amount of nut is gluing the carpet fibers together
мне тузик порвали
o jogo tem uma história boa e um modo roguelike bom com elementos deckbuilder bons
Только что получил последнюю ачивку в игре и решил написать обзор. К первому акту вопросов меньше всего. Атмосфера, геймплей, музыка - всё отлично. Мне не понравились только волны с гризли, когда впервые до босса доходишь (но в финальном забеге собралась настолько имбовая колода, что я прошёл третьего босса с этим усложнением, а финальный босс разложился на атомы). Второй акт ощущается лишним, так как он чересчур короткий. Многие говорят, что в нём приходится редактировать колоду больше, чем играть, но я взял колоду зверей и прошёл почти ей почти весь акт. Битвы стали намного проще, боссы не требуют индивидуального подхода (кроме Магнификуса, ради которого я единственный раз за первое прохождение изменил колоду). Третий акт вызвал раздражение, потому что я не разбирался с новыми механиками второго акта (заряд и кристаллы), в итоге с непривычки первые бои казались очень сложными. Эта часть игры ощущается как китайская подделка первого акта: вроде тоже есть колода, битвы почти не изменились, даже загадки есть, но теперь это не рогалик с перманентной смертью, а дрочево с чекпоинтами. Зато именно в этом акте самые интересные боссы (хоть и всё ещё очень простые). После повторного прохождения второго и третьего актов ради ачивок я пошёл в мод Кейси. Без усложнений это немного изменённый первый акт. Именно мод Кейси без препятствий мне понравился больше всего. Но у него есть и проблемы. Колоды вообще не сбалансированы: колоды на зимородках, головастиках и яйцах, по-моему, созданы для мазохистов. Первые открытые препятствия в основном никак не мешают, но дальше открываются "ещё сложнее" и "аквабелки", и начинается реальный челлендж. А вот препятствие с гризли мне не понравилось: из-за него идентичность боссов исчезает, а также приходится играть по одной выверенной стратегии. В итоге рогалик, ради которого я купил игру, кончается после первого акта, а по геймплею игра хуже какого-нибудь Slay the Spire. Поэтому рекомендовать её я не могу.
Incredible gameplay and, while cliche in some ways, there is a compelling story and plot to follow. This game was a b**** to 100% however. Some of the most difficult achievements required some online strategy searching and more tries than I care to count. If you are a completionist and don't mind some mind-numbing run resets over and over, then this game is likely a good fit for you. I am particularly fond of the Ouroboros and have spent way too much time getting that card to 600+ Good luck to all you future card gamers.
It's like Yu-Gi-Oh but scary
play this game. it is peak
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.8K | 30 | 97% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
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|---|---|---|---|---|
| $58.8M | 123.8K | 89% | $19.99 | |
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| $57.7M | 70.1K | 86% | $39.99 | |
| $57.6M | 67.8K | 92% | $29.99 | |
| $59.4M | 198.7K | 98% | $14.99 | |
| $57.5M | 107.7K | 77% | $19.99 |