
Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscrybed upon the cards...
Modeled estimate, not a reported figure. How we estimate →
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About
From the creator of Pony Island and The Hex comes the latest mind-melting, self-destructing love letter to video games. Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscribed upon the cards...
Acquire a deck of woodland creature cards by draft, surgery, and self mutilation
Unlock the secrets lurking behind the walls of Leshy's cabin
Embark on an unexpected and deeply disturbing odyssey
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 672 reviews with recorded playtime.
Reviews
Themes across 671 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
액트 1 + 케이시 모드 보고 하는 게 맞는 것 같아요. 그래도 나름 재미는 있었습니다.
incredible card game, excellent video game
This game is ♥♥♥♥♥♥♥ incredible.
还是很好玩的,陆陆续续玩了几年,先通关了一遍,某天心血来潮打了凯西模组,最近又做了全成就。主要的内容还是集中在第一章,第二章是体验多种不同的卡组构筑,但是可惜每种玩法都不是太深度,流程也不强制要求了解每种,还是可以沿用第一章的野兽流。第二章流程也不长,一两个小时就结束了,但是像素风的地图还挺有意思的。第三章不给地图,探索难度就增加了不少,也是引出这个游戏一定的问题在于指引较少,包括没有一个标记一览图,有些收集品比如机托邦的毛皮无法随时查看收集数量。以及在当时打完一周目,之所以迟迟没有打二周目就是因为没找到如何开始新游戏和挑选章节。总的来说确实是有趣的游戏,meta元素也做的不错,可以去找找看关于旧数据的分析视频
It is best to go into this game knowing as little as possible. Solving the puzzle is part of what makes it so good
One of the best game I've ever played. Unique, funny, creative, and original. Fun card game
Вот это я понимаю ИГРААА, пару минут и я уже в спepме
I love the main game, I enjoyed Kaycee's mod a lot, I think Inscryption is absolutely brilliant, though I'm sad about Grimora not getting more screen time--however, don't try to 100% this damn game. I mean it. Spoiler: ||Grizzly boss fights with one candle and every other skull restriction in place for that stupid final achievement is so hard, it's genuinely not fun anymore, and that's what finally made me stop after beating challenge level 12 and trying to progress to that point. I've done at least a few dozen runs trying to get the right combination for defeating the first bosses, trying to grind up to get that last achievement and it just doesn't happen. When literally every battle on the board is so nail-bitingly, teeth-pullingly hard because the actual mechanics of the game are overwritten with pure punishment, it's just too much. It stops being the game I was enjoying and just becomes a form of self torture. Anyone who managed the achievement has to be either absurdly masochistic, has the most incredible luck imaginable, is actually cheating somehow, or knows something I and most other players clearly don't. Congrats, Kaycee, you beat me, now gtfo.||
神作
^_^
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Italian, Portuguese - Brazil, Traditional Chinese, Turkish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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