
Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscrybed upon the cards...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 27.57/day in the week to Jul 26 → 36.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From the creator of Pony Island and The Hex comes the latest mind-melting, self-destructing love letter to video games. Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscribed upon the cards...
Acquire a deck of woodland creature cards by draft, surgery, and self mutilation
Unlock the secrets lurking behind the walls of Leshy's cabin
Embark on an unexpected and deeply disturbing odyssey
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 148.7Kreviews | 97% | — | $58.6M |
| $19.99 | 13Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2315 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很有新意的卡牌游戏
"Your deck was good" "We don’t have to keep score" Good game Leshy. Good game
Literally recommending this game on stream as we speak
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Italian, Portuguese - Brazil, Traditional Chinese, Turkish
| $19.99 |
| 5.2Kratings |
| 92% |
| — |
| not modelled |
| $7.99−60% | 560ratings | 92% | #245 | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I liked the varied concepts but felt parts of the game were unbalanced and repetitive. I was disappointed that there was no consistent deck that could be built or tweaked this was only improved by card alteration. Having to beat some rounds was almost impossible if you made the wrong card selections. overall I had less fun due to the games quirks. Some issues were; every round when I tried to play my first card I was told to draw a card but this wasn't possible because it was my hand being first play for the round. The rng basically determines if you will win a hand or not during areas of the game where multiple rounds are needed to progress. Mechanics that just added overall time to complete and didn't add to the experience. I hope this studio builds on the card game and releases a game in the future focused on playing cards instead of a game about playing card games. There is potential here that got lost in the desire to be a weird game.
看似不气眼。但可玩性极高的一款卡牌游戏
Very good gaem.
简单来说,并没有想象中的有趣,但是机制与玩法不错
ме
简单总结一下:天才级别的游戏 为何呢?就凭这款游戏充满智慧的卡牌战斗,以及动态结合的2D、3D,佐之层层递进的游戏节奏。最终呈现的效果是,与现实的你产生交互,并试图让游戏打破屏幕的束缚与现实的你对话:操控你的电脑文件、互联网你的设备、记住你曾经的每一处细节每一处巧思,让你感受到这款游戏是为你而量身定制,会有一种命中注定的感觉! 玩罢,回头望去,还是要感慨一下,这款游戏的创作,简直就和小说中的四大名著一样,是游戏界的名著。我在瞻仰天才的作品的同时,无不会感慨自己的渺小,但更深层次的是感受到人类文明的伟大。
模组好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $58.8M | 123.8K | 89% | $19.99 | |
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| $57.5M | 107.7K | 77% | $19.99 | |
| $57.5M | 65.3K | 87% | $39.99 | |
| $59.6M | 84.1K | 92% | $19.99 |
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| — | 0 | — | — | |
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| $5.8K | 25 | 96% | $9.99 | |
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