
Ink Reverie is a casual city-building game set in a fictional historical era with art inspired by the Tang and Song dynasties. As a diligent manager, you'll guide hardworking villagers to transform a remote village into a prosperous home through exploration, construction, production, and trade.
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Ink Reverie is a casual city-building game set in a fictional historical era with art inspired by the Tang and Song dynasties.
As you gradually unfold these scrolls, you traverse through the shifting sands of time and the rise and fall of history, returning to a secluded town from a thousand years ago. As a diligent manager, you'll guide hardworking villagers to transform a remote village into a prosperous home through exploration, construction, production, and trade.

Five distinct regions and human environments, each with unique gameplay mechanics: Jiangnan Mountain Village, Dunhuang and the Western Regions, Citong Sea Area, the Four Seasons of Jincheng, and the ancient capital of Chang'an.
Traditional Chinese style hand-drawn art: Utilizing detailed literature research and field investigations, combined with fictional elements, to recreate the styles of the Tang and Song dynasties in a unique way.
Unique match-3 synthesis gameplay: By clicking and dragging, you can freely adjust the building layouts. Adjacent low-level buildings will merge into high-level buildings, unlocking more gameplay and content.
Goal of increasing prosperity: Through exploration, construction, production, and trade, gradually build your ideal home.


"In the south of the Yangtze River, I meet you again in the beautiful scenery as flowers fall."

A small village nestled in the picturesque Jiangnan area, perched on a mountain, maintains simple trade relations with the town at the foot of the mountain. The tea and peach blossom brew produced here are considered real treasures. Starting from a small piece of wasteland, you will establish basic production facilities and expand the village through trade with the town, aiming to create an ideal and prosperous home. Tea and peach blossom brew are the village's specialties, and you need to use these resources wisely to acquire more types of buildings and increase the village's prosperity. 
"Beneath the moon of Dunhuang lies a sea of sand; the ancient road witnesses poplars through the years."

Dunhuang, a vital trade hub on the Silk Road linking East and West, serves as the starting point for you embarking on your trade journey. You can construct relay stations and organize caravans, choosing to trade eastward or westward to acquire diverse resources. Besides regular resource production, you must build relay stations and organize camel caravans to establish trade routes with cities in both directions. Through these extensive journeys, you can obtain precious materials and resources, facilitating the development and expansion of your town.

"The waves are calm, and great whales rest; the sails shine as treasure ships arrive."

Citong ancient port (now Quanzhou) is the starting point of the ancient Maritime Silk Road. You will begin a new chapter of maritime trade here. The sea area is filled with unknowns and challenges, and you need to plan resources wisely to increase the success rate of merchant voyages. Besides regular resource production, you need to build merchant ships and form fleets for maritime trade with other regions.

"In spring, returning to thickly shaded tall trees; in autumn, arriving at late blooming fragrant yellow flowers."

Jincheng, located at the foot of North Heng Mount in Shanxi, experiences four distinct seasons and notable climatic characteristics. You need to strategize resource management according to seasonal changes, ensuring successful crop harvesting and material storage. Each season brings unique production priorities and resource demands, necessitating careful planning of crop planting and storage techniques. Focus on large-scale production activities in autumn, and ensure adequate material reserves to endure the winter cold.

"Looking back at Chang'an city, the embroidered piles of mountains open in succession."

Chang'an, the capital of thirteen dynasties, was the center of ancient China's politics, culture, and economy. In this chapter, you will develop various markets, experiencing the grandeur of the Tang dynasty. Buildings are classified into 4 types: scholars, farmers, artisans, and merchants. As these buildings upgrade, their attributes will improve. By strategically combining different buildings within various market areas, you can unlock unique benefits.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
《岁久丹青》是一款融合三消玩法的古风模拟策略城建游戏,将三消与城市经营相互结合,还支持挂机,确实让人有些“意想不到”! 传统文化风格的模拟经营类作品并不少见,不过这款游戏的设计可以说是“别出心裁”,它主要分五个风格迥异的大关卡,每一章都有着非常充实的内容深度。江南山村、敦煌与西域、刺桐海域、四季分明的晋城、长安古都每一章的内容表现都非常不错!尽可能的尊重历史!另外令人惊喜的就是游戏的玩法,这款游戏的玩法非常新颖,毕竟没有人会想到一款建筑风游戏会采用“三消”的内容作为游戏的主要玩法,这种三消玩法类似于金铲铲游戏那种合成升级的感觉,就是进行一系列的排列后就会升级成为更加高级的建筑;前期游玩还蛮轻松,不过玩到后期感觉缺材料,有些吃力,需要更加合理的规划与取舍才能玩好! 画风自然不必多说,国风的味道还是蛮不错的,单单从画风来说,这款游戏给人的感觉就是超值,如果你喜欢国风类建筑的轻松小游戏的话,那么不妨来试试这款《岁久丹青》! [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
水墨画风好看,但是bug有点多...UI的完善和游戏性略差,和其他热门的模拟经营类游戏差距还是挺大的。不过三消经验算是不错的创新,还是好评吧。
挺有意思的古代風格3消放置遊戲。需要花點時間熟悉操作,以及動腦筋看怎麼擺放以及合成更好的建築或景觀。
我进不去游戏了,什么情况!
画风实在是太可爱了,音乐也好好听。放假三天,连玩24小时。喜欢1星变6星的感觉。通关之后沉浸式造景,整出了自己最爱的小村庄。后面继续开启新的地图。虽然人物不能交互,但是看着他们在地图上走来走去也觉得好可爱。会像观鱼一样观察小人物,好治愈。喜欢~~~~
画风、文案、音乐都不错,但还有几个很大的硬伤问题。 1.还有东西不能全自动。煤炭、陶土、白泥等物品,一直要手动点击,非常麻烦。 2.掉落的茶叶、酒水、琉璃还需要自己捡。急需出一个全自动建筑。 3.强迫症不友好。想全部放上最高级物品,偏偏被地图限制。比如西域想要全部最高级的土矿机,可惜合成地盘不够,只能放上低级物品。 4.工匠坊等级还是太低了。物品必须从3级开始建,到8级需要两百多次点击。希望大后期可以直接制作各等级物品,自由摆满地图。 5.景观图鉴对强迫症不友好。非要许多低等级建筑才能解锁图鉴,只喜欢最高等级玩家震怒。 6.不喜欢没有实际功能的摆设景观,偏偏非要摆放上去。几乎都删除了。不缺那点加成。奈何地图还是有很多1格1格的空缺,无法有效利用。 7.数值设计不合理。还是因为不够全自动和建筑等级太卡的问题,很多升级流程不丝滑。 8.工匠坊给的任务不亲切。经常发布很困难的任务,给的奖励是随机的,很多都不需要。 9.做交易太麻烦了,还很随机,物价变动混乱,很多时候交易资源还不如自己做资源。多余物资多了,又没谁急缺该物资,哪怕有,也不卖玩家需要的物资。多方倒腾的损耗和囤货,反而亏损。 这么多问题下来,本来就玩法单一,对于定价来说就很不合理了。 这几个问题改一改,这个游戏还是很值得买的。
This is a visually gorgeous game. Be prepared for you to lose a lot of time into getting each chapter just right.
图纸太难出了叭。。就剩第四卷的三个图纸就是不出啊啊啊啊啊
血脉觉醒!城镇经营!
需要研究组合,实现自动收集和提升效率,节奏很好,不快不慢,调整自己的失误的机会也一直都在,很上瘾的感觉,一开始玩就是几个小时,不错的小游戏。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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