
“Initial Ⅱ” is a fast-paced hack & slash featured Action RPG. It tells a tale of both the super-power war and the friendship. Our Heroine wields 4 types of weapons and can dynamically switch between them at will. Hope you like it!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还可以把,但是总感觉怪怪的
很烂,半成品。各个方面的烂。建模低质,英语配音毫无感情。剧情无趣且强行。打斗没有丝毫快感。强行刷怪,重复的刷怪来拉长游戏时间。
这可能是我在steam上的第一个游戏,当时听说是国产游戏想着支持一下,但这实在是太差劲了,我打敌人没硬直,敌人一打我就是大硬直,手感太差了,完全没有动作游戏的爽快感,画面也不咋地,从此我看见国产游戏都要再三斟酌。
太单调了
还可以 战斗挺爽
Way better then Inital 1 and less bugs, but still they are present. By the way, if your game is launching not in English, just select the 3rd option and then the 1st one is the language settings.
还行,凑合玩
If you have played the first game, then this game is a massive upgrade. Everything from combat, story, level design to graphic is wayyyyyy better here. Combat feels satisfying, and the story in this one is well written too. Unlike the first game, where twintails girl just slashes everything that moves with her budget Judgement Cut, the story here is more complex, the emotional scenes are strong enough to pull some of my string. If the first protagonist is a budget Vergil, then think of this protagonist as a budget Dante. But hey, this is an indie game, so please don't come into the game expecting some Devil May Cry level of quality. That's just asking for disappointment.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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