
The long awaited sequel to "Heart's Medicine - Time to Heal". An intense, but also funny, medical drama that deals with a lot of life-changing decisions. Become an aspiring doctor at Little Creek Hospital!
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Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +3 more
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Hours played at review time, across 50 reviews with recorded playtime.
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Reviews
[b]"You want to know how two chemicals interact, do you ask them? No, they're going to lie through their lying little teeth. Throw them in a beaker and apply heat." — Dr. Gregory House, [i]House, M.D.[/i][/b] Here is the third part of [i]Heart's Medicine[/i] series: [i]Hospital Heat[/i], hailing from Game House. Well, I must say that I enjoyed the previous instalment a bit better, compared to this one. Spoiler Allert! [spoiler]Allison, continuously changing romantic partners between games, isn't my cup of tea.[/spoiler] I'd prefer a stronger protagonist, with better taste in men. With this flimsy course of events, it gets a bit too flighty for my taste. You remember how the previous game ended? Happily ever after, right? Well, this one crashes our happily ever after the second we tune in. Little Creek is on fire! As Allison tries to run in to rescue, she gets trapped herself and... bam! We are flashbacked into a couple weeks ago again. Are you seeing a pattern here? I sure do. Well, in this part of our family friendly drama, Allison will be dealing with the reappearance of her mother, Daniel's return and Victor's head hunt to ruin the hospital. Yeah, we'll be having a busy season 3 nonetheless. Aside Allison's own troubles, a couple other plot hooks which were not completely explained during the previous game will make a come back - like Ruth's troubles - and new ones will form - like what the f*ck happened to Daniel actually. Like many of Game House's products, coming from [i]Delicious[/i] series, [i]Heart's Medicine[/i] is no exception in presenting daytime television quality drama - only in cute animations and lively colors. There has been nothing wrong with the truckload of other games in [i]Delicious[/i] series in means of gameplay anyhow, so why to change a working thing? It is still a great time management, in which you will attend various departments in the hospital, while optimizing your runs and going through many basic mini games. It is a lovely time kill with the continuation of Allison's story attached. So, gameplay wise, you'll like this one too, if you enjoyed any other within the franchise. Story here though, gets a bit melodramatic for my taste. It sure wasn't Nobel prize for literature material previously anyhow, but [spoiler]Daniel getting back into the picture, and Allison ultimately swooning to his way is kind of a deal breaker for me. I mean, come on! The guy is the screw up of the century and a liar already![/spoiler] If you have played the previous game, you'd know why no one would root for Daniel in this dilemma. Connor is the obvious better choice, for a gal who'd have some kind of a common sense. Well, the heart would want what heart wants in the end - no pun intended. Can I recommend it? Sure, it is a lovely time kill, and an excuse to revisit already beloved characters. Did I like the story? Well, could have been better, but it certainly ends up bringing in more plotline to seek after for a new game. Enjoy! Please also check out Lady Storyteller's Curator page [url=http://steamcommunity.com/groups/ladystoryteller#curation]here[/url] - follow for regular updates on reviews for other games!
[b]Stop making me cry Heart’s Medicine.[/b] We all have our own experiences with mobile apps. A lot of them are arguably bad, some being so-so, and a few hidden gems here and there. With only the big and well known companies trusted with keeping the quality of mobile games. But when you find one that is great, it is an amazing feeling. When it goes on PC? Amazing. Especially when a Blue Giraffe game comes. The third installment in the Heart’s Medicine series has finally came out as fans have waited in bated breath: Heart’s Medicine - Hospital Heat. Opening up to Little Creek Hospital on fire as we see a news reporter on the scene. Soon greeted with scenes where Connor is getting some kids out, also showing one of the important characters, Chance saving Sophia, and Allison coming in by helicopter. Building up to the point where just as she has an entry to the hospital, she is knocked through a hole. Leaving us on a cliffhanger and thoughts on what events led to the hospital catching on fire. We start straight off from what the second game ended. Allison is still in her internship as we get to see more departments of the hospital. Where you had The Ward, Pharmacy, ER, Radiology, and Surgery departments in Time to Heal, you get new ones: Pediatrics, Pathology, Burn-Unit, Maternity Ward, Intensive Care, and Psychiatry. This also goes away from Allison needing to work her way up to a department and instead focusing on family, a love triangle, and revenge. Not only focusing on Allison’s problem with mother issues and seeing her teenage self but also the others. We even have a department solely focused on a flashback for a character we barely saw but has a role in explaining why things are happening in the hospital. While I did say you do not need to play the first installment, as little is brought into the second game, I still stand by it. But you should play, or at least watch someone play it, the second installment Time to Heal. It not only starts right after the events that took place in the second game but also mentions a lot that happened. Even actions that did not seem would come back and bite someone does and you would not know the events why unless you see the story in Time to Heal. You will not get the whole story on why some things are being mentioned and some of the tension. As with the previous installment, the gameplay helps drive the story. Getting a segment before and after with possibly something story related happening during your shift. Patients will have a steady flow, increasing in difficulty as you progress, as you need to correctly assign them and see what they need you do. Once you do, and queue up the item or click them for a specific action, Allison’s speed is integrated as she picks up the items and treats the patients. Depending on the item, which can need to be restocked, need two parts, or need time to be prepared, you will see there are levels of interaction. Some do not, but others will need you to do some touch input like doing a slider or a minigame. If you do these actions fast enough, you will get a quick time bonus for assigning, treatment (and if you chain, a chain bonus), and checkout. With the score based on how many hearts you score with your patients. However, there are some new features they added. What came as a surprise is that the hearts over the patient’s head is determined on what they need rather than the set amount of hearts everyone had in the previous game. Some can have three hearts and it is super easy but then someone can come in with what seems like a million hearts and need a lot of help. This in turn makes the game easy and hard at the same time. It’s easy to get 3 stars this time around as some will be more impactful on your score than others. And with the more hearts coming in indicating that they need a lot of help less patients will come in. But this also means that it is harder later on. It does make it more about time management for sure. To balance out you needing to constantly transfer the patients, they also added that a patient will need multiple treatments at one station. So keeping this in mind, going to having multiple people waiting on their treatments and waiting to be assigned can be stressful. Juggling a way to get all the quick bonuses, or just get to them before they start losing hearts, as you try to treat everyone else and get items is very stressful. It can even be more stressful with challenges. It is not as big of a deal unless you have certain ones. One of them being the challenge where you need to do a minigame to get a certain amount of hearts collectively. Where I remember it being slack and giving a couple extra in Time to Heal just in case you fail, in this one you have to get all of them correct. And while yes you do not need to quick treatment everyone to get three stars, it can still be stressful coming from how important it is to get golden hearts. The items you can buy to make them wait longer or more patient becomes more important here. It might not seem like it, especially when you see it was not so much in the previous one, but you will find out. It can get brutal and you need the help you can get. Especially the item that sends a patient to gain hearts and be willing to wait. The challenges also changed. Of course the story based ones will be different and the ones based on minigames need to be all perfect, but the challenge levels are different. Each department containing the same challenge for the most part. Instead of going for like a regular day that has a special condition, like someone helping you throughout, this one goes for predictability almost. Every level (some almost every) having: a janitor challenge where you need to clean up various spills (they do mix this up towards the end), a pure Oliver the guinea pig finding one instead of finding a lot of them during a shift like usual, one where your score deteriorates, a pure minigame one as you earn scores by how well you do as it throws minigames from that department at you left and right, and a Delicious Emily level where you serve customers in the hospital canteen. This is interesting to see this as it is different and seems new at first. But once you see that it is the same thing over and over it isn’t. It also does not help that you see that a fair amount of minigames act too slow that the maximum hearts you can get indicates. The minigames are still my favorite. Keeping the level of interactivity the previous installment had as the minigames persist through the 10 shifts. Each having their distinct audio as you do it and different levels of difficulty. With a specific one being heartwarming as a rare surprise can happen. I do appreciate how no old minigames were used. And man, there is one minigame that has you adjusting hospital beds that they actually programmed to move outside of the minigame that I thought was cool. So if you change the position of one, you will see that it reflects what you did in the minigame once you get out of it. What will happen after the hospital is burnt down? With a next installment promised, who knows what will happen! [h1]Overall[/h1] + Even better storytelling + Minigames + Audio and music even better + Art style - Repetitive Heart’s Medicine - Hospital Heat is great to play through and see the story. Amping up the drama as we get to see Allison in her teens and see how her mom is. There is also a prevalent love triangle going on, but it can be iffy considering there is no proper transition for some parts. The visuals are as eye catching as before, with some people having some weird clashing at times. And man I did not at all see any crying moments suddenly hitting me hard, especially one that I shouldn’t of. If you like casual games or Time to Heal, this is a great series to get into. [code] [url=http://saveorquit.com/author/ripwitch/] 💜 Check out my other reviews at SaveorQuit! 💜 [/url][/code]
The second game and a sequel to Heart's Medicine series. The story continues with Hospital drama, love triangle, and unfolds the sad story of Allison's past, her mother tried to contact her after 20 years. Will our young intern accept her mother back to her life? The story is very sad and heartbreaking. I enjoyed it so much and felt bad for everyone. https://steamcommunity.com/sharedfiles/filedetails/?id=935767758 The gameplay is the same as the previous one, the challenges, however, are pretty difficult but still enjoyable. I liked the mini-games and collecting diamonds to purchase and decorate Allison's apartment I've encountered a couple of glitches I hope they are fixed by now. The soundtracks are nice but sometimes it is muted throughout the level. https://steamcommunity.com/sharedfiles/filedetails/?id=935240509 The story is a good and strong point about this game. The gameplay can feel a little bit repetitive after a while, especially that you are going to do the same thing over and over again but with different items in the 60 levels. I had to take small breaks between the episodes. https://steamcommunity.com/sharedfiles/filedetails/?id=935838910 Pros: +Beautiful graphics. +Characters development. +Good original soundtracks. +Good story with lots of drama. +Steam achievements. Cons: - Challenge stages are very difficult and frustrating. - There are bugs in some of the stages which require you to repeat it. - Needs custom mouse cursor (Sometimes you can't see the default small system cursor when the stage is busy) I recommend this game to people who enjoy this genre. The story is good and so is all of Game House games! [i]Other reviews: [url=https://steamcommunity.com/profiles/76561198071375554/recommended/494230?snr=1_5_9__402]Heart's Medicine - Time to Heal Review[/url] [url=https://steamcommunity.com/profiles/76561198071375554/recommended/1262910?snr=1_5_9__402]Heart's Medicine - Doctor's Oath Review[/url] [/i] [quote]𝐹𝑜𝑟 𝑚𝑜𝑟𝑒 𝑟𝑒𝑣𝑖𝑒𝑤𝑠 𝑐𝘩𝑒𝑐𝑘 𝑚𝑦 𝑐𝑢𝑟𝑎𝑡𝑜𝑟 𝑝𝑎𝑔𝑒 [url=http://store.steampowered.com/curator/32399565/]𝐹𝑒𝑒𝑛𝑎'𝑠 𝐶𝘩𝑜𝑖𝑐𝑒[/url][/quote]
Have played the first Episode and I would definitely recommend Hospital Heat as well. It explains quite a few back stories that we didn't know before in the previous episode. Loved the graphics, mini games and the storyline is really intriguing. Personally feel that certain mini games would be easier if played on a mobile phone. Nevertheless, love this game.
I bought this Game a few Sales back and I must say that I am absolutley in love with this game and I kinda regret not getting the Soundtrack for it. First of all alot of people might ask why do you buy a casual mobile game when you can play it for free? See the thing is those "free" casual mobile games are not actually free rather then freemium. If you dont know what a freemium is feel free to check out my [url=http://steamcommunity.com/id/KurukiiKaesekuchen/recommended/463060/]Clover Tale[/url] Review on Steam as I described it in there. The Game itself is a mix between Greys Anatomy, Scrubs, Dr.House & Diner Dash Games. I personally fell immediatly in love with the Story and due to me liking casual Managing games I also loved the Gameplay. Thanks to Challenges and changing rooms this game will not get boring in any way and unlike the previous Game the Challenges are actually sort of repeating itself just with different scenes, however they still were alot of fun. The Graphics are very simple so I am sure low end pc's or laptops should have no problems running it. Compared to the previous title this game also had a few upgrades mini game wise not only we got new mini games but also some old ones but upgraded and much easier to accomplish. There is no Voice Acting in this Game which personally didnt bother me, the atmosphere thanks to great music was regardless amazing. Unlike the previous Game I hardly shed tears on this one but was just as sucked into the story as before. To my suprise the game also took me 10 Hours to complete (with most of the challenges) and yet still it felt way to short and I would like to binge play it all over again. This Game is one of the few Gems on Steam especially Story Wise. I do recommend this Game to all Greys Anatomy, Dr.House & Scrubs Fans. I also do recommend this Game to all Achievment Hunters & I do recommend this Game to anybody that loves casual managing games or an amazing Story.
[code][url=https://store.steampowered.com/curator/33025671-Missi-the-Achievement-Huntress/] Please see my curator page for more games that are worth your time [/url][/code] [b]Approximate amount of time to 100%:[/b] 13,5h [b]Estimated achievement difficulty:[/b] 5/10 [b]Minimum number of playthroughs needed:[/b] 1 [b]Has it been in a bundle:[/b] No [b]Is there a good guide available:[/b] You don't need a guide [b]How many people have completed this game at the time I'm writing this review:[/b] 114 on Astats [b]Multiplayer achievements:[/b] No [b]Missable achievements:[/b] No [b]Grinding Achievements:[/b] No [b]DLC-Only achievements:[/b] No [b]Time-gated achievements:[/b] No [b]RNG-achievements:[/b] No [b]Does difficulty affect achievements:[/b] No, you can play on the easiest difficulty [b]Unobtainable/glitched achievements:[/b] No The games from GameHouse are like soap opera to me. The story is a bit cheesy, I want to scream at some characters to not do something so stupid, but I'm always enjoying the story. It kinda feels like a guilty pleasure. This isn't any different in this game, including screaming at the screen to the main character at one particular point. This is a time management game with a heavy focus on the story. It is a direct sequel to the game "Heart's Medicine - Time to Heal" and goes on where that game left off. This story has an amazing ending, but the story will keep on going in the third installment which will release in a few weeks. If you're familiar with GameHouse games you know the kind of achievements it has. A lot of them you'll unlock for just playing the game. The ones to focus on are the ones where you need to get everything on each level. Which means 3 stars, completing the challenge, and finding "Oliver".
I definitely recommend Hospital Heat, for those who are new to time-management games, and those who aren't, it's a fun way to pass the time, and the story and cut scenes are a new welcome to the form! The story, this time, seems much more light-hearted than the previous installment, which is funny, since I was expecting to have my heart broken this time around, whereas in Time to Heal, I was completely blind-sided by the feelings the game made me feel. There's plenty to do, with fun minigames, sixty levels, thirty bonus levels, two hidden minigames, and a chance to refurbish your apartment, and the story manages to be witty and engaging as well. Going from that, out of Time to Heal and Hospital Heat, I do prefer Time to Heal, mostly because it seems much more polished, story wise. The graphics between the two games stayed the same (which is no problem for me, since I think the graphics are really cute), and the music as well (which I personally love), but the story this time around, as other reviewers have pointed out, focuses much more on the love triangle between Daniel, Connor, and Allison. Stemming from that, I do have a few problems with the game, centering mostly on its credibility. Now, I understand, this is a time-management PC game, and more than that, it's a fictional medical drama, so I wasn't banking on it to be super realistic in the form of its story. The amount of medical knowledge is awesome, and I really enjoy visiting all of the new hospital wards. But I did have a few problems -- mainly -- [spoiler] Allison somehow manages to perform brain surgery -- by herself, mind, which is dumb in of itself, since she's just an intern -- while the hospital is burning down? No smoke inhalation for her or her mother, who is getting major brain surgery done? Really? I would understand, maybe, if the fire had been further away from them, but when the camera pans out, and we see they're surrounded by fire, that's when it became a bit too much for me, and then, somehow, Daniel manages to burst through a solid wall using only an axe (I think), and practically carries two women out of the hospital, not to mention the fact that Mathilda had BRAIN SURGERY moments before? Uh, no, I don't think so. [/spoiler] [spoiler] Concerning the love triangle, Allison seems perfectly happy with Connor, so it's very bizarre to see her pull a complete one-eighty when Daniel comes back around. Now I understand she's in love with him, blah blah blah, but they could have, at the very least, shown us her missing him or having some sort of doubt in her relationship with Connor, but no, she just goes from Connor to Daniel in a split second, and all because of a misunderstanding. And, if Connor really loves her as much as we're led to believe, then we're really supposed to just accept the fact that he tries to give her one rose, sees her with Daniel, and calls it quits? I don't know about that one... And then, the story sort of alludes to the fact that Allison misses Connor, so we'll probably see this storyline yet again in the next game. I love romance as much as the next gal (just look at the games I have in my library, if you don't believe me), but even I tire after seeing the same love-triangle three games in a row! Give us something new, or, at least, a new couple to squeal over. We had Sophia and Joe, but then they decided to crush everything good in this world with his death (but let's be honest, I knew he was going to die, because this is a medical drama and no two characters can be that happy and stay that happy), and the game is sort of hinting at Sophia and Chance (or, at least, Chance having feelings for Sophia), but I wouldn't mind seeing a different couple sprinkled in there, too. If you're going to push another season of Allison-Connor-Daniel, at least give us a moderately happy twosome to ship! [/spoiler] [spoiler] Sometimes, the characters act like they've never seen the clichés this game likes to pull. And even though the story and its plotlines are cliché, the characters and the execution are charming enough to let it slide. But Sam, who is a licensed psychiatrist/therapist doesn't see the clear signs of PTSD right in front of her, and instead labels it off as anxiety? Um...okay... and then Allison comes across a crying Sophia after having learned of her pregnancy and asks "What's wrong?" GURL, what do you think is wrong?? Her husband died only months before and now she's having his baby! Also, it did bother me that Allison and the other girls couldn't see how lonely and upset Sam was every time they all came to congregate in her office. Allison, Sophia, and Ruth are all show to be kind and compassionate people (albeit, in different ways), but none of them could see how uncomfortable Sam was to have them all congregate in her office without inviting her, and how lonely she is? Jenny I get, because that's her character. She's sweet, but naïve, and a bit ditsy, but especially, she's a little oblivious to almost everything, I get how she couldn't really pick up on that. But the others? No. [/spoiler] [spoiler] Now, Victor's disappearance did sort of irk me, since it's like he's gotten off scot-free, even though he's endangered two generations of the same hospital, and even if he died, I think that's being merciful to him and his character, because he should have to deal with the consequences of his actions, however, that's not why I'm mad. I'm mad because the game is hinting that Chance did it. Now, I may be reading too far into it, but when Chance is relaying his "dream", he smiles at the end, in a satisfied sort of way, giving me a feeling that he may have done it after all. Besides, if it wasn't important, the game wouldn't have shown it in great detail, like they had. Instead, they could have had him just casually mention that he's been having strange dreams. My problem with this is, Chance is such a level-headed and kind character, and now, suddenly, he's this deranged guy who killed somebody? I understand anybody is capable of murder when pushed too far, and maybe he wanted justice for all Victor caused, but that still rubs me the wrong way, not to mention the fact that he pushes being "relaxed" and "level-headed", so this makes him a MAJOR hypocrite. But honestly, it just feels like the writers said, "Hey, let's add some more drama by making this character we built up to be this stand-up guy to murder somebody in cold blood! That'll be cool!" and went with it. Maybe if they had shown him showing some homicidal tendencies beforehand, it could have been more believable, but at this point, I'm just annoyed. [/spoiler] [spoiler] And finally, my biggest gripe with the game, Sam, or, more importantly, Sam being terrible at her job. Now, like I've said before, this game is no stranger to clichés, and it has no qualms about making the most of them, so yeah, I wasn't all that surprised at Sam being a down-on-her-luck character, who falls for the vain and attractive jerk, is being bullied by a beautiful colleague, has low-self-esteem, and basically no friends. In fact, I found myself a little endeared toward her because the execution of her is downright adorable. However, SHE GAVE DANIEL UNPRESCRIBED PILLS. SHE'S A ♥♥♥♥♥♥♥ DOCTOR AND SHE GAVE HIM UNPRESCRIBED PILLS. ARE YOU KIDDING ME?! First, she fails to see that he has PTSD after he saved two people from a burning hospital, an honest mistake, but then she just gives him pills she always carries around? I just. I CANNOT with this. I'm not a doctor, nor will I ever be, but even I know that you don't give someone pills they haven't been prescribed to by a doctor. You could say this is a rookie mistake, especially because Sam is so quiet and nervous, hence the anxiety pills in the first place, but she seems fairly competent at her job (for most of the game, at least), and then this happens. I'm just at a loss for how the writers thought this was a good idea to just sneak in there. My God. [/spoiler]
WOW! What a game. Started playing this & was so drawn in I had to stop to play the entirety of the first episode so I could follow the whole story. Time management games are NOT my bag. I even refuse to play Jenga because it stresses me out. This series, however, is remarkable. I enjoy playing the Emily 'Delicious!' series, but this tops it handily for any adult gamer. I mean, they killed off a main character! It wasn't gory or pandering, but they introduced you to characters, developed them, and pulled off drama by having the player be responsible for cleaning up the disasters-- ALL WHILE being cartoony & funny. The game frustrates me in that I'm unable to complete all the achievements & fully pimp out Allison's apartment, but hey- if every game were easy enough that all players could be completionists, what's the point? 11/10- Highly recommend Unless a puppy is begging you to play, this game is time well spent, and a generous amount of it besides- 20+ hours easy if you're an achievement hunter. Kudos to the development team. Oh! & A hint they don't mention- for the diaper mini-game, drag the wipes and diaper down first, & out of that little @#$%'s reach, then move it left to avoid having to give the kid a toy. LIFE HACK
This is the 2nd installment in the Heart's Medicine series. This is what time management games should be right here. You actually had to use your brain to beat these stages and get the challenges completed. Graphics are as beautiful as the 1st game. The music.. I really am starting to like the cut music they put in these games. Storywise... the beginning gets a bit frustrating because you want to dive right in from the end of the 1st and get right to the 2nd. You actually have to wait a bit before the story starts rolling, but stick with it. Once it starts picking up, you are in for a doozy!
Насколько была прекрасна первая часть - настолько ужасна вторая. У меня сгорело седалище от сюжетных поворотов второй части. Начиная с внезапно объявившейся мамаши с истеричным Богданчиком, которая реально явилась только для того, чтобы [spoiler]отжать почку у дочки, хотя бросила ее в детстве и ГГ все стыдят за то, что она не хочет общаться с такой мамашей, но потом нам продавливается линия о всепрощении и она отдает ей свою почку.От такого сюжетного поворота я улетела на орбиту.[/spoiler] И заканчивая - любовной линией. У ГГ в голове хлебушек и она ведет себя как пубертатный подросток, которая прыгает между двумя мужиками и не может решить на чей ей аэродром залететь. Я прям рада за терапевта, что он сбежал от такой дуры, которая готова всем дать в ущерб себе. Словом, я так сгорела от сюжета [spoiler]особенно от мамаши и ее внезапным щенячьим глазкам, которая бесплатно нашла себе новую почку[/spoiler] что не смогла пройти игру. Я глубоко в ней разочарована в ней и героине, ибо до конца надеялась, что у нее есть твердый характер и убеждения, и она умеет говорить "нет". Может быть, я постараюсь допройти ее потом. Но не сейчас.
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