
INIT. will test your ability to see through illusion and discover innovative and cerebral challenges that can be solved as simply as changing the way you perceive them.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
[quote][url=https://store.steampowered.com/curator/9686972/]Follow our curator page "[b]First Person Exploration and Puzzle Games[/b]" for more games like this![/url][/quote] When I bought this game, it had no intelligible reviews, and it looked cool, so I figured I'd be the guinea pig. Here were my impressions: [list] [*] [b]Level 1:[/b] I start out in a hallway with some platforms you can jump on. The platforms lead nowhere. I turn the corner and there is the level-exit. Okay? [*] [b]Level 2:[/b] I'm in a room with a door in the middle. There is semi-transparent wall surrounding it. I walk to the other side and find a hole, and then walk through it to the exit. [*] [b]Level 3:[/b] I start in an empty hallway that leads nowhere. I turn around and there's a button. I press the button, and a staircase opens, with the level exit at the bottom. [*] [b]Level 4:[/b] I'm in an empty room with a circle on the ground in the corner, and a button on the wall. I press the button, and a ball falls from the ceiling. Some text appears explaining I need to roll the ball onto the circle. Doing so is difficult, because the controls are terrible. I finally get it onto the circle, and the exit door appears. [*] [b]Level 5:[/b] I'm in a big empty red room. No wait, there are platforms that can only be seen if there is red background behind them. That's cool! Unfortunately, rather than making a cool puzzle out of this, they decided to make a mindless platformer. I need to hop from one invisible platform to the next to reach the exit. It takes a long time because the jumping is clunky and the landings are slippery. [*] [b]Level 6:[/b] This level is much bigger. It looks like it could actually be a puzzle. No wait, it's just more invisible platforming with bad controls. Great. [*] [b]Level 7:[/b] Very long and precise invisible platforming. I fall for the 10th time, and exit the game. [/list] This game is utterly terrible. The UI is so bad I accidentally deleted my save-game while writing this review. The map designer was clearly in the process of learning how to make levels. The entire game feels like a college project. It deserves an 'A', but definitely should not be sold as an actual product for people to buy. I can't think of any way the developers could salvage this game. Just avoid it.
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Languages: English**languages with full audio support
Hours played at review time, across 22 reviews with recorded playtime.
Bad controls, no control options, everything you interact with is slow to respond. Doesn't matter how good your game is if the interface with the player is rubbish.
this game is weird. idk where the devs were trying to go with this game. trying really hard to be the next portal maybe? the controls are clunky, the colors are just too bright, there is a glare effect that reminds me of the recent star trek movies that i very much disliked. from the pictures above the game looks fun and entertaining but once you jump in you can tell they didnt put too much work into it. there is still some refining they need to do to the music syncing up and the transitions from the menu to the loading screen. i did not like this game. i r8 1/8 not gr8 m8.
Friend got me this game. I think he hates me.
Great concept, but the execution needs a lot of work. For an early access game, it's good. I recommend buying it only if you won't mind the small flaws that appear from time to time.
when i had trouble starting up this game, the developer told me it was my fault. so into the uninstall it goes.
The concept is really cool, and I'm sure it's a great game. However, it has not run on the laptop or either of the two desktops that I've tried playing it on, so... I've never even been able to get past the introduction.
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
contols hard but the game is nice ^^
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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