
A twisty-turny castle maze designed to show off the strengths of the Infinadeck omnidirectional treadmill. Designed for both slow and fast walkers, this experience is fun for all ages when paired with a full virtual reality setup.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Infinadeck çok yönlü koşu bandının gücünü göstermek için tasarlanmış, kıvrımlı, dönüşlü bir kale labirenti. Hem yavaş hem de hızlı yürüyüş yapanlar için tasarlanan bu deneyim, tam bir sanal gerçeklik kurulumuyla eşleştirildiğinde her yaş için eğlencelidir.
ça ne marche pas avec Oculus Rift S Erreur : Runtime error This Application has requested the runtime to terminate it in an unusual way J'ai laissé un commentaire dans les discussions mais les Devs ont l'air d'avoir abandonné ce projet. Personne ne répond
"Infinadeck Medieval Maze" is a frankly garbage tech demo intended for one purpose only... to sell a VR treadmill to people. I'm going to guess it didn't work out... take a look at the SteamDB player counts below. And no surprise... these white elephants can put you out a whopping $60,000 USD. FFS. So we're left to wonder what value there is for us gamers in software like this polluting Steam, with the sole purpose of flogging ridiculously overpriced treadmills for VR games that don't exist to make use of them. Guess what? The answer is none. What's the game about? You're playing a VR maze in a medieval castle setting. The game is solely for use with an Infinadeck omnidirectional treadmill and a VR headset. You walk through the maze, potentially interacting with some objects and looking for Easter eggs. The game is very basic. The graphics here are particularly awful, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. It's VR exclusive, and that shows the developer failed to understand the most basic axiom of VR game design... if the only cool thing about your product is VR support, your product is not cool. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 2 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel more ripped off than anyone who actually bought one of these useless gadgets. $60,000. Jesus.
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Concurrent players on Steam, sampled daily since tracking started.
[h1]Before I played Infinadeck Medieval Maze, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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Игра 'Infinadeck Medieval Maze' - это уникальный опыт виртуальной реальности, который действительно погружает в средневековый лабиринт. Возможность физически перемещаться по игровому пространству на беговой дорожке Infinadeck создает невероятное чувство присутствия. Графика хоть и не самая передовая, но достаточно детализирована, чтобы передать атмосферу древних замков и запутанных коридоров. Управление интуитивно понятное, взаимодействие с окружением реализовано хорошо. Головоломки в лабиринте достаточно сложные, чтобы поддерживать интерес, но не настолько, чтобы вызвать разочарование. Чувствуется некоторая повторяемость элементов лабиринта, однако новизна самого опыта передвижения нивелирует этот недостаток. Главный плюс - это, конечно, физическая активность. После игры чувствуешь себя не просто отдохнувшим, но и немного размявшимся. 'Infinadeck Medieval Maze' - отличная демонстрация возможностей immersive VR и хороший выбор для тех, кто ищет новый и необычный способ развлечься. Рекомендую тем, кто уже знаком с VR и имеет возможность воспользоваться Infinadeck.