
Where you walk, death follows. Duel those who resist in challenging, adrenaline-filled boss battles. In this hack-n-slash bullet hell, don't run from bullets — weaponize them. Fear is no shield.
Modeled estimate, not a reported figure. How we estimate →
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The new world, mired by centuries of anarchy, is in constant need of culling. Asmus, a Venator of the Memento Mori, is assigned to that particularly macabre task.
Dance to the death in 10 increasingly difficult boss fights. To Asmus, they are merely missions, but each character he faces is fighting for their lives with shockwaves, lasers, lightning-fast slashes, and mesmerizing bullet storms across multiple phases.
Simple controls, complex mechanics. Move, shoot, slash. That's all you do. Designed to be highly responsive on both keyboard & mouse and gamepads, the controls are basic and easy to understand. It's how you use them to dodge, attack, and counter enemy fire that matters.
Every level is stylistically distinct, with traditional, handcrafted 2D maps, sprites, and animations for every character. Each one boasts its own unique soundtrack, spanning a plethora of genres to fit the aesthetic and gravitas of each fight.
Why are you doing this? Let Asmus share the darkest nooks of his mind in a traditionally illustrated narrative throughline that links every boss battle together. See behind the "missions" to explore the characters he's fighting, and question who's truly better off dead.
An easy mode is available, so you can find the right level of challenge for you while maintaining fully immersed in the narrative.
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Languages: English
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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