
Whether you´re a music lover, a hardcore pinball wizard or just curious about pushing boundaries of virtual experiences, Infected Mushroom Pinball is your gateway to next-level audiovisual immersion, where the line between real and virtual blurs.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Warning: Neural pathways may rewire during gameplay.
Side effects include questioning existence, seeing music as pinball trajectories, loss of objective reality and uncontrollable urge to replay. Infected Mushroom and Rayworks are not responsible for any lost sense of time, space, or sanity. Consult your shaman if effects persist.
Quick tips for making the top 10
Mode selection begins when the middle mushroom eats the ball. By completing game modes, you earn a lot of points, and new modes will unlock as you progress.
When you see the metal rails moving, it means a combo or skill shot opportunity is active. These shots are a great way to earn points. A successful combo skill shot returns the ball to the plunger, giving you a chance to attempt the Extra Ball skill shot.
Find a way to unlock Special Modes, and flow through the melodies with perfect rhythm to make your score skyrocket.
During Multiball, every mushroom on the playfield turns into a Jackpot target. Jackpot value is determined by how many balls are locked when Multiball begins.
Earn even more points from game modes by increasing your bonus multiplier. Light up all the top lanes by passing the ball through each one.
Standing still won’t get you anywhere. Get physical. This baby wants action, and it likes it rough. Shake it and slap it like you mean it. If it tilts, you might’ve gone too far… or maybe not far enough.

Crank up the table difficulty to boost your point multiplier. Shrink the flippers, raise the challenge of game modes, and fine-tune how easily the machine tilts.
As long as no game mode is active, the Mushroom Multiplier grows every time the ball rolls over the inlane switches. Once a game mode begins, you start with the multiplier you’ve built up and have a chance to score big, but every flipper press reduces your multiplier.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 90reviews | 71% | — | $71.5K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a long-time Infected Mushroom fan, I went into Infected Mushroom Pinball with a lot of excitement — and overall, it’s been a really interesting experience. First off, the vibe is absolutely on point. The music, visuals, and overall theme capture that signature Infected Mushroom energy really well. It doesn’t feel like a generic pinball game with a skin — it genuinely feels like a tribute to their style. The sound design especially stands out, and when everything flows together during gameplay, it creates some really immersive moments. The developers have also clearly been putting in the work. Compared to earlier impressions, the game feels more stable now — menus are smoother, settings behave properly, and the physics have improved. The addition of different game modes (like the lightweight mode) is a great touch and adds some variety. That said, there are still a few areas where the game could improve: Physics consistency: While better than before, the ball can still feel unpredictable at times. Some fine-tuning here would go a long way in making the gameplay feel more polished and skill-based. Difficulty curve: Even on easier settings, the table feels quite challenging. It might help to ease players in a bit more or provide clearer progression so new players don’t feel stuck early on. Visual clarity (especially in the tunnel): The tunnel/ring section is a cool idea, but it’s hard to judge depth and positioning. Adding subtle visual guides or indicators could make this section more intuitive without removing the challenge. Game mode accessibility: It currently feels like you need to progress quite far to experience more variety. Having a few more modes available upfront could make the game feel more engaging from the start. Edge-case mechanics: There are moments (like certain rail shots) where the ball can be unfairly drained. If unintended, small safeguards like situational ball saves could improve the experience. Overall, the game has a strong identity and a lot of potential. It’s already improved significantly, and with a bit more polish and balance, it could become something really special — especially for fans of Infected Mushroom and pinball alike. Looking forward to seeing how it evolves.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sadly didnt work for me in Vr (Pico 4), if the vr start option is fixed i will probably give it another try. But for now it's refunded
Un gioco di flipper con la musica di Infected Mushroom? Una sola parola: Epico!
I tried this out on my full sized 3 screen vpin cabinet. The graphics and music are fantastic. The physics feel good and are close to the real thing. I haven't played enough to judge the rules design yet. The mechanical sounds are probably halfway there. Some things worked out of the box, like the flippers and plunger already worked without any need to configure. Nudge didn't work out of the box (I have a KL25Z pinscape board) there were some axis assigned to nudge but I'm unsure if they were the correct ones. I found the screen setup and surround sound setup to be complicated to get going for cabinet mode. The DMD was initially too large and I had to scale it down. The viewpoint for the playfield was also way off at the start (I couldn't see half of the lower playfield) until I tweaked it. It supports surround sound setup which is good, many commercial pinball games don't have this. But you need to configure the SSF speaker volume for each playfield item manually and there doesn't seem to be any option to have the ball sound source coming from the cabinet, it always comes from the backbox. Really need to have this more like VPX and choose from the 2 options which specify where you have the side and rear speakers in the cabinet, then calculate the 3d sound position based on where it is on the screen.
Good ♥♥♥♥!
VR mod не смог запустить(
I like the game since im a big infected mushroom fan and I love pinball but there are so many glitches like login and ect
Faltan cosas por pulir en VR, me volví loco para conseguir empezar partida, y luego lo mismo para tirar la bola con el plunger, el problema es que no puedes configurar la altura de la mesa ni nada, para empezar partida tienes que pulsar un botón que casi no llegas con el mando debido a eso a que está muy abajo, es bastante confuso. La sensación de VR se fastidia bastante debido a que no puedes ver la mesa a una altura decente y queda lejos, con lo que se traduce en gráficos un poco distorsionados. Por otro lado la única manera de salir del VR es apagando el juego directamente, no puedes volver al menú ni hacer nada más que jugar partidas. Aún tienen que arreglar eso. Yo lo compré de oferta pero al precio original ni de broma, por lo menos hasta que este todo bien montado.
the game looks brilliant but it needs alot of work , the problems that need fixing right now is the flippers are not as fast or responsive they lack power the flippers have a delay . the plunger doesnt work properly . the game has huge potential it just needs alot of polishing and refining so i hope it improves. i hope they get more experienced people involved so its on the level of other games like pinball arcade and Zaccaria level detail.
Great Game :D
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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