
Unravel the mystery uncovered by a remote interplanetary mining operation. What did they find? What threat does it pose? And ultimately, what does it truly mean to be a hero?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bueno... lo recomendaria....puede que si pero me decantare por el no
Als Indieentwickler (Grotesque Tactics, Holy Avatar) bin ich auch immer wieder sehr gerne bereit kleinere Indie Produkte zu spielen. Dieses kleine Indie Projekt (scheinbar nur 1,2 Leute) hat einige gute Ansätze. Ich habs mir direkt geholt, weil mich die Grafik an alte Lucas Arts Adventures erinnert hat, auch wenn es mehr ein Action Adventure alter Schule ist. Flashback Atmosphäre, Prince of Persia Rätsel. Ein bisschen Metroid. Solides Spielprinzip, mit einer recht gelungenen Atmosphäre. Das Spiel ist allerdings recht kurz und bietet nicht so viel Abwechslung seitens des Gameplay und Grafik. Ich würde es also eher als mittelprächtig einstufen. Man merkt dem Spiel an einigen Stellen die Kostenersparnis deutlich an. Man sollte also darüber hinweg sehen können. Das Ende ist noch relativ schockierend, allerdings auch spartanisch. Wird nicht jedem gefallen. ;)
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NOTE: Exile's End, also available on Steam, is apparently a remake of this game with higher production values and some game improvements. Other than the price difference or curiosity, there is presumably no reason to buy Inescapable. A bad combination of boring and annoying. Despite the user tag and even the "About the Game" section of the store description, I wouldn't consider this a Metroidvania. This is more like a really old PC game, where you keep opening locked gates to progress. (Either "find the physical key" or a "hit a switch and/or navigate the platforming challenge" key.) Areas look boring. There is no music and little audio in general. Combat (when present) is dull. A lot of little annoyances just pile up. There just seem to be so many "slightly wrong" design decisions in this game. For example, at the beginning of the game, you take fall damage. (You also start with half health and no apparent method of healing.) Within a few minutes, you get a suit upgrade that completely negates fall damage, which begs the question of why the game ever bothered with fall damage in the first place. It might not even matter except there is at least one pixel perfect jump that delivers fall damage if you miss it. Or consider the very old school approach to using keys. You do not automatically use a key at a gate, or even when you attempt to "use" the gate. You have to first select the key as your active item. This might not be so bad if there were only a few keys, but again the gameplay seems to be built around finding keys to open gates. While the key does vanish from your inventory after use, even this leads to an annoyance, as the item the game auto-selects afterwards is almost certainly not the item you actually want active. I only spent a brief time with the game, but it just wore on me. I was soon performing a manual save at every decision point, so I could check both options as quitting to the menu and then loading a save was faster than backtracking. (Yes, you cannot load a manual save from the pause menu. You have to instead quit to the main menu, and from there you can load a manual save.) I could continue to complain about minor things. But that itself is kind of annoying, so I'll stop here.
Very basic, very short. Needs more meat.
Short but sweet. It's the Fugitive meets Mega Man.
If there'd been an automap, I might have tried slogging through it. I don't necessarily need an objective marker, just some kind of space of reference to know where I've been already. But you couldn't put that in, so I can't put in the time.
Ein Plattformer der alten Schule wie Trap``s n Treasures oder Flashback, halt wie die guten alten Amiga-Spiele . Ich liebe es; von diesen Spielen sollte es viel mehr geben.
Eu queria gostar desse jogo. Eu realmente queria, mas eu encontrei vários problemas que me afastaram do jogo. A começar pelo fato de que o jogo parece se equilibrar inteiramente em backtracking fazendo com que o jogador deva ir a procura dos itens que lhe permitam continuar explorando o cenário. Enquanto isso por si só não seja um problema (pela natureza de um metroivania depender disso) a falta de ferramentas que mostrem ao jogador onde ele está (como um mapa) aliado a variedade nula dos cenários (base de mineração, ruinas antigas e cavernas com paletas de cores diferentes, só isso) mata qualquer possibilidade de que um jogador se interesse em voltar para o jogo. O grande problema que me impediu de gostar de Inescapable é a precisão absurda dos controles de plataforma. Enquanto os controles são toleráveis por boa parte do jogo, quando o personagem entra na água tudo o que você aprendeu sobre saltos no jogo vira pó. É necessária uma precisão absoluta para que você cumpra determinadas tarefas e em algumas partes seu suprimento de ar é simplesmente insuficiente para que você cumpra determinados desafios. É bem provável que você, assim como eu, abandone esse jogo depois da primeira hora, mas se você ainda quer um jogo que ofereça alguma moral ou ideia a ser compartilhada tente Inescapable. Por sua conta e risco.
I really enjoy this little indie game 9/10 Interesting story with unusual ending solid gameplay good control nice graphic atmosferic sound Remind me games from Zx speccy, atari, amiga (another world vibe wink wink :) I actually play this game on release from groupees website like 10 years ago and it was fun even then and harder than today. I like developer make some "good tuning". The main reason i bought the game again on steam is because it's good and i wanted to give a positive review. I don't understand why the game has so many negative reviews. Unfortunately, nowadays it's "hot to hate" because of small things and everyone is a critic :/
Awful, boring game. If you've ever wanted to play Metroid, but without the interesting story, without cool powerups, without any challenge, and without any actual open-world backtracking that sort of coined the phrase 'metroidvania', then buy the ♥♥♥♥ out of this game. Otherwise, stay away. Instead, go purchase an actual good game like Terraria.
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Where this game's players are, estimated from review languages.
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