
Unravel the mystery uncovered by a remote interplanetary mining operation. What did they find? What threat does it pose? And ultimately, what does it truly mean to be a hero?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Als Indieentwickler (Grotesque Tactics, Holy Avatar) bin ich auch immer wieder sehr gerne bereit kleinere Indie Produkte zu spielen. Dieses kleine Indie Projekt (scheinbar nur 1,2 Leute) hat einige gute Ansätze. Ich habs mir direkt geholt, weil mich die Grafik an alte Lucas Arts Adventures erinnert hat, auch wenn es mehr ein Action Adventure alter Schule ist. Flashback Atmosphäre, Prince of Persia Rätsel. Ein bisschen Metroid. Solides Spielprinzip, mit einer recht gelungenen Atmosphäre. Das Spiel ist allerdings recht kurz und bietet nicht so viel Abwechslung seitens des Gameplay und Grafik. Ich würde es also eher als mittelprächtig einstufen. Man merkt dem Spiel an einigen Stellen die Kostenersparnis deutlich an. Man sollte also darüber hinweg sehen können. Das Ende ist noch relativ schockierend, allerdings auch spartanisch. Wird nicht jedem gefallen. ;)
Не рекомендую, хотя бы потому, что для того чтобы успешно играть, надо по хардкору переделывать одни и те же действия по многу раз. Монстры спавнятся, если перезайти на экран. Игра привет из 90х, консольных так называемых "метроидваний", и это одновременно и достоинство и недостаток. Так как сейчас игр выходит слишком много, чтобы играть в еще одну игру про метроид, примитивную и скучную к тому же. Если у вас много свободного времени и нравится Metroid - добро пожаловать. Остальным лучше даже не начинать - сильное разочарование гарантировано.
NOTE: Exile's End, also available on Steam, is apparently a remake of this game with higher production values and some game improvements. Other than the price difference or curiosity, there is presumably no reason to buy Inescapable. A bad combination of boring and annoying. Despite the user tag and even the "About the Game" section of the store description, I wouldn't consider this a Metroidvania. This is more like a really old PC game, where you keep opening locked gates to progress. (Either "find the physical key" or a "hit a switch and/or navigate the platforming challenge" key.) Areas look boring. There is no music and little audio in general. Combat (when present) is dull. A lot of little annoyances just pile up. There just seem to be so many "slightly wrong" design decisions in this game. For example, at the beginning of the game, you take fall damage. (You also start with half health and no apparent method of healing.) Within a few minutes, you get a suit upgrade that completely negates fall damage, which begs the question of why the game ever bothered with fall damage in the first place. It might not even matter except there is at least one pixel perfect jump that delivers fall damage if you miss it. Or consider the very old school approach to using keys. You do not automatically use a key at a gate, or even when you attempt to "use" the gate. You have to first select the key as your active item. This might not be so bad if there were only a few keys, but again the gameplay seems to be built around finding keys to open gates. While the key does vanish from your inventory after use, even this leads to an annoyance, as the item the game auto-selects afterwards is almost certainly not the item you actually want active. I only spent a brief time with the game, but it just wore on me. I was soon performing a manual save at every decision point, so I could check both options as quitting to the menu and then loading a save was faster than backtracking. (Yes, you cannot load a manual save from the pause menu. You have to instead quit to the main menu, and from there you can load a manual save.) I could continue to complain about minor things. But that itself is kind of annoying, so I'll stop here.
Very basic, very short. Needs more meat.
It's a metroidvania style game!
Quantum Leap was cancelled after 5 seasons without notice. The producers allowed them to hastily put together a series of static flashcards communicating what happened to the characters. Quantum Leap has a better ending than Inescapable. Not to pile on "Mostly Negative" reviews, but honestly, after wandering around for 20 minutes thinking I was softlocked only to find a room I had forgotten about (there's no map, in case you're wondering) and drudging through another couple of minutes of who-cares gameplay, I realised when I saw the words "The End" that I had reached the end. I wouldn't have known otherwise. There are all these hints that there's going to be some Big Bad at the end of the game, and none of it pays off. It feels half-finished, if that. It's embarrassingly bad. I don't often say this, but really, just don't bother. When you have games like Sheepy, The Looker, Indigo Park, and whatever else tickles your fancy being released for free, £3.99 is too much. If I were the developer, I'd take this down, acknowledge that this didn't turn out the way I wanted it to, and start work on an actual game following the same broad proof-of-concept. That's not to say the developer doesn't deserve to make money from their work - they do - but I challenge anyone to walk away from this thinking anything other than that this is a prototype at best. If you need further warning, look at the awards: Named the "Best PC Metroidvania You Didn't Play of 2013" by Featured as a notable game in 's Top 10 Indie Horror Games of 2013. These were either like that to begin with, or have since been scrubbed. At best that's retractions of earlier statements, at worse it's bad-faith marketing flim-flam. Honestly don't know when/where I picked this up - I don't remember buying it. I bounced off it a few times before finishing it, and now having finished it, I feel I should've trusted my instincts.
Here I thought I was going to get a nice old retro-tyope game and all I got was disapointment. Don't waste money on this. Bearly a story and controls only work when they feel like it. >:[
Lo compré en una barata. Recomiendo hacerlo así o en un bundle. De otra forma, hay mejores inversiones por 5U$D. El juego es entretenido. Tiene un aire al mítico [b]Flashback[/b]. Muchos se quejan de que no hay mapa. No es muy necesario, pero también como dicen es mejor terminarlo en uno o dos días, porque si no, luego no te acordarás de nada. Me valí de una [url=https://www.youtube.com/watch?v=m2vwXHHpoSo]guía[/url] para ciertas partes que me trabé. He jugado al Flashback y al Blackthorne, y si te gustan esos juegos, podría gustarte este. Pero no esperes ni la mitad de profundidad. Verás que lo terminé en casi 3hs de juego.
Inescapable is so bad I couldn't even bring myself to play 30 minutes of it.
You need to have used this product for at least 5 minutes before posting a review for it (3 minutes on record). またひとつSteamの仕様を学んでしまった。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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