
The next major game in the Planetary Annihilation universe, Industrial Annihilation combines the iconic real-time strategy of the beloved Annihilation games with deep factory-building to deliver a blend of genres unlike any you’ve experienced before.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Und wieder ein Game bei dem die Kohle weg ist wenn man nicht rechtzeitig reagiert hat . ....schade drum
Pas de gros changement depuis plus de 1 ans , je regrette ma précommande
disgusting
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Dutch*languages with full audio support
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"The full launch of the game will be released about a year after" - прошло значительно больше года
I backed this game on Kickstarter because the concept genuinely looked interesting and promising. The developers did a very good job of presenting the idea and building hype around the project, and at the time I was genuinely excited about it. I was ready to support the game, follow its development, and give the developers time to improve it. Unfortunately, that enthusiasm is completely gone. It has now been around 17 months since I received any meaningful news or saw any real development progress. From my perspective as a backer, the project feels like a complete scam. If you are a new player considering buying this game, I strongly recommend that you do not. In its current state, there is simply not enough of a functioning game here. Multiplayer is effectively unplayable, many systems feel unfinished or poorly implemented, and large parts of the experience simply do not work properly. There was obviously a lot that still needed to be implemented, which would have been understandable for a game in active development. The problem is that after roughly 17 months without meaningful updates, those problems are still there. I supported this project because I believed it had potential, and I would have been more than willing to remain patient if development had continued and there had been regular communication. But after such a long period with essentially no progress or communication, I cannot recommend spending money on it. Strongly not recommended
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $596.8K | 849 | 85% | $18.99 | |
| — | 0 | — | — | |
| $0 | 20 | 85% | Free | |
| — | 0 | — | — | |
| $1.9M | 2.1K | 80% | $20.99 | |
| $230.1K | 433 | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $219.4K | 348 | 76% | $19.90 | |
| $219.3K | 859 | 90% | $14.99 | |
| $219.4K | 1.2K | 71% | $7.99 | |
| $219.3K | 468 | 91% | $17.99 | |
| $219.5K | 730 | 70% | $9.99 | |
| $219.5K | 427 | 89% | $19.99 |