
Defend. Upgrade. Dominate. A relaxing incremental base-defense game, packed with powerful skills and a deep skill tree.
Modeled estimate, not a reported figure. How we estimate →
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About

Incrempire is an incremental survival game where you have to help defend your kingdom from the incoming hordes of monsters. You cannot win every battle, but each defeat makes you even stronger.

Hover your cursor over the incoming enemies to slay them.
Defeated enemies give you money!

Spend your money on the skill tree.
Unlock mighty spells or boost your stats permanently to defeat even the strongest enemies.

Before each run, choose a temporary blessing.
Every battle feels unique.

25 levels
5 unique biomes
50 achievements
4-6 hours of gameplay depending on your strategy and playstyle
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great Game
Actually quite addictive
A nice incremental game. I wish maps were a bit bigger though.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Russian*languages with full audio support
Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game, pretty enjoyable.
Very addctive game. Playing over an hour and the progress seem very enjoyable. Cute graphics. Didn't hit any wall. Until the last stages of normal progression seems nice and rewarding. After completing normal going to 'hard' and then 'nightmare' even 'midnightmare mode' is kinda faceroll. You only upgrade runes but doesn't make much of an impact. It needs more balancing the end game. I also like like the after midnightmare they just left it called 'Mode' they cba in giving more names :D
Nice game with unique mechanics and an addictive loop. Progression is a bit slow, you may grind for a few rounds before getting the upgrade you want, even in the early game, but it doesn't feel like a chore. The art is clean and consistent, and doesn't feel AI-generated. Although the game has only just been released, the upgrades feel pretty balanced and the progression pace is steady.
jeux très mignon et assez addictif Par contre je ne le finirai pas, le end game est trop pénible Il faut farm encore et encore les même map pour avancer et progresser Je mets néanmoins un avis positif car, a 1 euro de l'heure, je me suis bien amusé !
divertido
Starts off okay but then progress slows down quite a bit then the excitements dies with it. It stopts feeling like in incremental game and becomes a grindy game where you have to repeat a level over 6 times to become strong enough to beat it.
4 hours into the game and I must say it feels satisfy and addicting as hell. I hope that FMGames team will have some more maps, rune, building upgade in the future. Definitely will check out the DLC if you guys have
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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